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The DAFmod Team released a patch for the Dutch Armed Forces mod on the Armaholic fourums.
When you have already downloaded and installed Dutch Armed Forces mod v0.975RC you can use the small patch to update your install. Otherwise download the full version cause we have updated that with the patch.

    Quote DAFmod Team :
    This modpack adds the Dutch armies and other Dutch content to ArmA2: Combined Operations. The compilation has been constructed with many different addons contributed by members of the BohemiaInteractive (ArmA2) community. The mod is not finished and should be considered a work in progress so use it at your own risk!


    This is the first DAFmod Patch that requires you to have the DAFmod v0975 installed prior to adding this to the modfolder.
    Not a big update but due to some changes to my system i could not do much more this month. This caused a CTD that i think i have solved now (Asus Essence One DAC cannot play games at 24/192 bit/KHz). Still working on the dubbing file and some new missions for the future release. And then perhaps i will move on to new projects while finalizing the DAFmod for Arma2:CO in the background.

    Changelog:
    • updated: some mission info
    • updated: MARKB50K_Apocalypse.pbo re-added
    • updated: typo in daf_bmw & daf_Bo105 config
    • updated: AH64 Demo pilot texture
    • updated: missing xxx_ACR
    • updated: classname xml
    • removed: rz_objects.pbo <remove manually when patching>


Written on 2015-04-21 by -=XTRA=-Larsiano

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(CSA38)PetrTlach and Branzik released a couple of new screens and some videos of the Czechoslovak army 1938 on the Armaholic forums.




You can find more screens, videos and information in the Czechoslovak army 1938 WIP topic.


Written on 2015-04-21 by Armaholic


deanosbeano submitted released his DBO Ponds addon on the Armaholic forums.

    Quote :
    Essentially its the A2 chernarus water pieces and made for my own port of Chernarus and as such anyone with the proper export data fromchernarus A2 and knowledge of Terrain builder A3 can simply add these as a library template and they will import as normal because the naming is unchanged.
    I have given them editor scope so people can use on there own Islands if the shapes fit.


    I have added some new sections for people who would like to make streams, whilst I would love to show you a prefect example unfortunately my Arma time is pretty limited these days especially in the summer so I hope with so many good commyunity scripts now like X-Cam and NeoArmageddons and Lynx75 placement missions others can have a good crack at it.

    I have also been asked by a few people how they can make their own so in the release topic you can find a simple tutorial you can use when you wish to improve and make your own.

    Changelog:
    • Added the Ability to swim on the surface


Written on 2015-04-21 by deanosbeano

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Roh_Z the Lord_Booka submitted a patch for his WarfareThai Ex. Thai Armed Force addon.
This is a really small patch so if you have already downloaded the 0.1.3 release just grab the patch from the downloadpage!

    Quote :
    WarfareThai Ex. Thai Armed Forces ([WFT]EX-TAF) is aimed at adding the Thai Armed Forces to Arma 3.
    It includes Thai Armed Forces (Modern), Thai Armed Forces (CSAT-2035), Free Thai Movement (2035), Takistan Kingdom Army, Takistani Insurgents, Chernarus Defense Force, Chernarus Insurgents, and some minor factions.

    Changelog:
    • Fixed: missing some variables when player has been killed.
    • Changed: Reduced the effect of consumable items.


Written on 2015-04-21 by lordbooka


Zigomarvin released an updated version of the Tactical Hand Signals addon by him and Emperias on the BI forums.

    Quote :
    When distances are too long for voice communication and as a quick alternative to radio communication at short range, we are proud to release the Tactical Hand Signals. The THS provides, in a MilSim vision, some simples an clear hand signals you can use in any situation.

    Features:
    • Tap shoulder action to informe your mates without a word
    • 8 original animations based on real hand signals, designed to accomodate gameplay as well as aesthetics
    • Customisable key bindings to fit your keyboard configuration

    Changelog:
    • added : 2 new animations, "hold" and "warning"


Written on 2015-04-20 by Zigomarvin


JCae2798 informed us he released in the BI forums an update for this mission where you have to successfully recon and retrieve all chemical weapons.

Changes:
  • Added menu item to enable Civilians. Disabled them by default for performance.
  • Added Patrol cars throughout map.
  • Updated Gear Select menu for latest version to be compatible with BIPODS
  • Changed mission descriptions to remove Iranian names (felt it was inappropriate.)
  • Removed included Dynamic Weather script. Recommend you use the new one offered (DynamicWeather2)



Written on 2015-04-20 by gigas27


maquez [Q-Net] released in the BI forums a new version of this cooperative mission based on the classic A2 Insurgency made by Fireball and Pogoman.

Changes:
  • updated to ALiVE v0.9.7.1504161
  • updated to RHS Escalation v0.3.7
  • changed revive to BI function revive
  • added BI function dynamic group
  • added zeus
  • added civilians
  • now coop 16



Written on 2015-04-20 by Q-Net_maquez


maquez [Q-Net] informed us he released in the BI forums an update for his Insurgency cooperative mission for 20 RHS:AFRF vs Leights OPFOR.

Changes:
  • updated to ALiVE v0.9.7.1504161
  • updated to RHS Escalation v0.3.7
  • changed revive to BI function revive
  • added BI function dynamic group
  • removed group management



Written on 2015-04-20 by Q-Net_maquez


maquez [Q-Net] informed us he released in the BI forums an update for his Insurgency cooperative mission for 24 NATO vs Guerrilla.

Changes:
  • updated to ALiVE v0.9.7.1504161
  • changed revive to BI function revive
  • added BI function dynamic group
  • zeus added
  • civilians added
  • some vehicles removed



Written on 2015-04-20 by Q-Net_maquez

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