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Zooloo75 released an updated version of his Blood Lust addon on the BI forums.

    Quote :
    Blood Lust adds blood splatter from gunshots.
    When a unit is hit ingame, blood will splatter on to the ground near them.

    Changelog:
    • Modified the "Man" class to emit blood regardless if blood is disabled in the Game Settings.
    • Improved performance on explosive handling -- now handled by dedicated Explosion event handler.
    • Blood splatters from vaporization now utilize new blood splatter system, resulting in blood on walls, and ceilings.
    • Bleeding wounds will now smear across surfaces (such as when a unit is shot against a wall and slumps over).
    • Improved blood splatter monitoring (removes blood splatters that are at invalid positions).
    • Added speed threshold for blood to emit from gibs, preventing bleed spam.
    • Added texture preloading to cache blood textures for quicker loading.
    • Replaced the two ugly oval blood splatters with more natural shapes.
    • Added arterial blood spray (blood will spray out during bleeding).
    • Added blood mist to vaporization effect (courtesy of BadBenson).
    • Increased variety of vaporization blood splatter textures.
    • Vaporization is now enabled on the player by default.
    • Overhauled blood splatter system (complete rewrite).
    • Explosion force now determines vaporized gib speed.
    • Enhanced vaporization gib selection algorithm.
    • Added heat wave effect to vaporized objects.
    • Fixed timing issues with splatter spawning.
    • Increased default bleed duration.
    • Made blood slightly transparent.
    • Added hand and arm gibs.


Written on 2016-05-25 by zooloo75

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Kydoimos submitted his Eden Objects addon for Arma 3.

    Quote :
    Eden Objects is a concise collection of highly-detailed models for Arma 3, created to celebrate the release of the new 3D editor.

    Each item has been fully localized and comes with all the relevant LODs (levels of detail). Some have been assigned hiddenSelections too, allowing you to add new textures via the setObjectTexture command; a number of PSD files have also been included and can be found inside the download folder. If you cannot access Photoshop, I recommend downloading Paint.net and acquiring the necessary plugin.



Written on 2016-05-24 by Kydoimos


Aliascartoons released his Thunderbolt Script on the Armaholic forums.

    Quote :
    Create a dramatic scenery for your mission with the use of: thunders with or without lightning bolts, sound and flickering.
    Also you can create raindrops, debris in the air when you have a relatively strong wind and local fog to add something to the atmosphere.
    So called local fog is not meant to replace the arma fog generated via editor or script but to complete it.

    Find the right combination of settings for your mission and let me know what worked the best for you.

    All sounds are custom, disable Lightnings in your mission via mission editor or script to avoid interference and overlapping.
    Lightning effect is generated around a randomly picked playable unit.
    The sounds are pretty big in size and loud. Adjust volume and list of files from description.ext if necessary.

    You can use, adapt and/or modify the script as you see fit.
    If you find nice ways to modify the script for better effects let me know.
    Tested on dedicated but not in MP, any feedback will be greatly appreciated.
    Thank you and have fun!



Written on 2016-05-23 by aliascartoons

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The Team Les Vétérans informed us they released an updated version of the Porquerolles Island on the BI forums.

    Quote :
    This terrain tries to be as close to the real Porquerolles Island as we possibly could. The height map and vegetation is based on the real world island.

    Being originary from the south of France and in the vicinity of Porquerolles, with the help of [V]Xnam who made Angel Island, I took over the modelling of the Porquerolles Island which is the biggest and most to the west in the Hyères islands. It's forming an arc oriented east-west with jagged coasts.
    The highest point in the island is the Semaphore at 142m.

    I hope you'll enjoy playing on the island as much as I enjoyed making it!

    Changelog:
    • corrected the sat map colors to be less blue
    • added corals and underwater elements around the island
    • seabed's topography modified in the port
    • added some real life ship wrecks around the island, plus some surprises
    • Some adjustments of objects


Written on 2016-05-23 by Armaholic


IndeedPete released an updated version of his European BLUFOR Re-Texture addon on the BI forums.

    Quote :
    This addon features a re-texture of Arma 3's NATO faction, both conventional and special forces in Altis, Black, Desert, Navy, Snow and Woodland camo schemes.
    It's about a fictional combined European force, founded in 2023.
    Notable operations are the ending of the Altian civil war in 2026, the deployment during the Balkan wars in 2028 as well as the Altis incident and follow-up events from 2035 until 2037.
    Today, EUROFORCE operates in over 50 countries on four continents.
    Notable ongoing operations are the peacekeeping mandate in Israel and Syria, the Japan Airlift, the Saint Petersburg blockade and the assistance mission on the US west-coast.
    Forces are organised in fleets, each capable of conducting operations by land, sea and air. Their command structure is loosely based on Mass Effect's Systems Alliance.
    This release comes with a teeny tiny showcase campaign consisting of five quickly thrown together missions about the redeployment on Altis, roughly two months after the events of the M.E.R.C.S. campaign.

    Changelog:
    • fixed a mistake while packing the last update


Written on 2016-05-23 by IndeedPete


Vitaly 'mind' chizhikov submitted his ACD - Arma3 Containers And Decorations addon.

    Quote :
    This mod adds 115 containers and over 700 decoration elements to use inside Eden editor or with plain scripting. Mod does not add any new models, it uses only models already found in Arma3.
    Maximum load for containers is calculated according to common sense and model size. In addition, all containers have 15k version, maximum load in them is big enough to hold pleanty of items.

    Addon include functions to create ready to use scripts to create objects ingame. To do that place several objects in Eden editor, select them, hover mouse over one of them, right click, select "Export to script" and then a type of script. This will copy ready script to clipboard.

    Most of decoration objects provided in this addon are already configured in arma, however, sometimes they have PhysicX simulation, which is not appropriate in all cases. All decorations in this addon have "house" simulation (they will not be affected by gravity or hits) and can not be destroyed.

    It is worth mentioning, addon have all trees, bushes, rocks and flowers, in case if someone wish to make a nice looking garden in their mission.

    In addition, you will find adc_Namalsk.pbo in optional folders. It will add 135 decoration items and 28 containers. Those vehecles use models found in namalsk map for Arma 3.



Written on 2016-05-23 by mind


JackFrench released an updated version of his Mod JackFrench on the Armaholic forums.

    Quote :
    This mod adds a whole new faction French; with a wide range of land and air vehicles (retexturizes Nato Indp, CSAT).

    Changelog:
    • Addition of:
        - New Uniform meadow
        - New mountain unit (Alpin)
        - Taru series helicopters in Marine Version
        - BM_T stalker multicam
        - F510Warrior meadow,MBT 52 meadow,Fennek HMG meadow,Pandur II CZ M1 V meadow,transportation Tempest V meadow
    • Fennek HMG alpin
    • Other:
        - Improved various details
        - Incorporation of farm animals



Written on 2016-05-23 by JackFrench


Arkensor informed us K-Town released am updated version of his Arma Intellij Plugin on the BI forums.

    Quote :
    Arma Intellij Plugin is a plugin developed by K-Town (me) for Intellij IDEA. Intellij IDEA is a Java IDE developed by Jetbrains and offers many amazing API's for creating support for custom languages to be used inside the Intellij editor.
    Intellij is free, but I recommend reading the license agreement regardless.

    Changelog:
    • Plugin
    • Added:
        - automatic plugin update check
        - view version in about
    • Shared between languages
    • Added:
        - ability to disable the error notification at the top of files for SQF and Header
    • SQF
    • Fixed:
        - documentation not showing up for some commands
        - auto completion for config files and other things



Written on 2016-05-23 by Armaholic


Defected released his Scattered Islands on the BI forums.

    Quote :
    This is first completed island 100km'2, empty islands, adding trees in future update.



Written on 2016-05-23 by d3f3ct3d


beppe_goodoldrebel released an updated version of his Black Ops Weapons 80's 90's on the BI forums.

    Quote :
    Famous weapons and gear from the 80's and 90's used by US "Black Ops" operators.

    Changelog:
    • Added: Protec Half Cut ( w/SDU5E and SDU5E taped)


Written on 2016-05-23 by beppe_goodoldrebel

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