KommieKat & nettrucker have submitted an OPFOR campaign where you play different characters of Vietnamese PAVN soldiers laying Siege on the special forces camp at Plei Me.
Quote KommieKat & nettrucker : The Story is based on real events happened at Plei Me special forces camp in October 1965
In the late summer and fall of 1965, the PAVN B-3 Front is established in the Central Highlands of Vietnam. The PAVN units are the 320th, 33rd, and 66th Regiments. General Chu Huy Man is charged with the mission of bringing the new high tech 1st CAV Division to battle, learn how it fights with air-mobile tactics and new modern gear and put this into writing for dissemination to all PAVN and Viet Cong units.
The DAFmod Team released a new version of the Dutch Armed Forces mod on the Armaholic fourums.
Quote DAFmod Team : After many years of hard work the day has come to officially release the first complete version of the Dutch Armed Forces module for Arma2:CO!
All that needed to be done has been done with just a few loose ends left that dont stand in the way for you to be able to use this mod to its fullest potential. Therefore without any further abdue. "It gives me great pleasure to introduce to you the Dutch mod for Arma2 in all its glory!".
Everyone enjoy this virtual presentation of the Dutch Armed Forces...Peace!
added: [MP] Op. Irene, Indian and Hit & Run By TangoDown DAF Edit.
added: [MP] [ACE] COOP 09 WARPIG By Kolmain DAF Edit.
added: [MP] XTRA Operation Sandbox DAF edit.
added: loading screens & music variant
added: Bushmaster PWS ECM Mag58 APC
added: officer berret & powerGenerator (15kW)
added: firedep., red cross, NAVO, EU & Unit. Nations flags
added: M113 ACAV & ambulance versions
added: KLM tow tracktor goldhofer & AH-64 mini A2 maps
added: ground crew orange jacket & firefighter with helmet
added: LandRover Fire Dep. & ambulance
added: Wolf GD240 desert camo & grafitti NS train
updated: Wolf GD240 & G250 textures & config typo
updated: LandRover & Scania EMS textures
updated: ANWB Bus & ground grew green jacket textures
updated: the Fox texture corruption & fennek missing config
Quote : FallingStar and Meteor script showcase on ALTIS: create an unique atmosphere in your missions.
Un-pbo the mission and read the comments or watch the video tutorial for more information.
You can use, adapt and/or modify the script as you see fit.
If you find nice ways to modify the script for better effects let me know.
Tested on dedicated but not in MP, any feedback will be greatly appreciated.
[Dust]Sabre released an updated version of his Sabre's Aircraft Library on the BI forums.
Quote : This tiny addon is a requirement for my Sopwith Camel, Curtiss JN-4, Albatros B.II, C.I,C.III, D.II and D.V, the Etrich Taube, Gotha G.V and Vickers Vimy addons (some of these not released publicly yet).
It contains the weapons and other parts needed (similar to Firewills AWS system).
Later it will also include some pilots (The current pilot is an A3 placeholder character currently, it will be updated sometime later).
Armitxes informed us he released an updated version of his Visual Studio Code - SQF Plugin on the BI forums.
Quote : Microsoft Visual Studio Code is a new, but already very known Code Editor. For those who don't know VS Code, it's pretty much like Sublime Text.
I've made a SQF Plugin for VS Code, there isn't any documentation about Plugins released yet as VS Code is in a preview state - means you can expect much more features to come but may also encounter some bugs.
Works on Linux, OS X and Windows.
Since the latest patches, the extension is developed by suggestions. You request - we do. Everyone is allowed to contribute to the project. If you have any ideas or even wish to participate you should check out our GitHub page.
Make sure to leave a rating at the Marketplace if you like the editor, it helps a lot!
Case insensitive commands [ Issue #7 ]
Highlighting (alternative color) for _local, public variables [ Issue #9 ]
Added new A3 v1.54 scripting commands
Removed highlighting for brackets (not needed, too disturbing)
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