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Screen of the week

FoxFort submitted an updated version of his CHDKZ New camouflage addon.

    Quote :
    This is my first ever addon for Arma 2: CO.
    This addon changes Chdkz infantry texures to look more like pro-russian militia in Eastern Ukraine crisis of 2014. So far this only replaces BIS Chdkz soldiers uniforms with new better uniforms used by Russian Army. New uniforms are: Spectre-S, Flora, Gorka-D, VSR and Izlom for commander.

    • Added VSR camo for medic;
    • Gorka-D is now in combination with VSR camo.
    • AA, Sapper and Saboteur now have VSR camo jacket instead of flora camo jacket.

Written on 2014-07-23 by FoxFort


The DAFmod Team released a new version of the Dutch Armed Forces mod on the Armaholic fourums.

    Quote DAFmod Team :
    This modpack adds the Dutch armies and other Dutch content to ArmA2: Combined Operations. The compilation has been constructed with many different addons contributed by members of the BohemiaInteractive (ArmA2) community. The mod is not finished and should be considered a work in progress so use it at your own risk!

    • added: mission CombatAirAssault Celle day 1 & 2
    • added: 57 NLMARSOF & 27 AMB units + AMB vehicleclass
    • added: Rescue Raft (8 man)
    • added: Eggbeast's weapons module:
    • updated: vehicle weapons, tracers, damagehandeling & sounds
    • updated: zeroing added to MG and tank turrets
    • updated: added GPS, NV, TV to tanks, paladin & aircraft
    • updated: added wheelbrake & afterburner to aircraft
    • updated: different ammo typs per vehicle and caliber
    • updated: vehicle loadouts and gear
    • updated: Lynx errors fixes by eggbeast
    • updated: Lynx & NH-90 bumpmap
    • updated: most 'Updating base class' errors
    • updated: SUV, M113 & MLRS plates & rover ambu patch
    • updated: Amphibious assault & IB color
    • updated: RHIB's, SOC-R & paladin textures
    • updated: desert & female soldiers textures
    • updated: F35 SMDI, specularpower reduced
    • updated: F35 glas color + icon
    • updated: lots of vehicle & unit icons
    • updated: some editor unit groups
    • updated: missing SAR pilot icon
    • updated: A320 liferaft changed + P3C, C130 life raft added
    • removed: Air Manoeuvre Brigade (Test unit) daf_amb_1
    • removed: vin_xx AMB units (see xml for details)

Written on 2014-07-22 by -=XTRA=-Larsiano

Churrofighter has submitted a cooperative mission where the USMC invade Bjørnøya Island.

    Quote Churrofighter :
    Recently recovered intel has revealed that Ivan has setup a sigint site in the Barents sea.
      · Weather: snowing, windy, freezing.
      · Terrain: very wooded island.
      · Enemy: paramilitary militia froces, 1182nd guards motorized regiment, approximately 40 opfor personnel armed with small arms and btr's.
      · Friendly: vma-211 providing fixed-wing close air support.

Written on 2014-07-21 by Churrofighter

Major_Shepard released a new version of his Loadout Editor for Arma 2: Combined Operations and ACE 2 on the BI forums.

  • Fixed: Mission Editor: compatibility with ArmA 2 OA patch v1.63. Script error displayed in game when a slot is disabled.

Written on 2014-07-20 by Big

SneakyBeaver released his SUV skin which he ported from Take on Helicopters on the BI forums.

Written on 2014-07-18 by SneakyBeaver


Joe98 released in the BI forums a new mission where you are faced with the same tactical situation but you use 5 different weapons so it needs 5 different approaches.

    Quote Joe98 :
    The first set of missions were set on the Proving grounds map and the crossroads was surrounded by thick scrub.

    This set are at a crossroads in Takistan. This time the crossrords are surrounded on 3 sides by buildings.

    A small party of enemy have advanced to a nearby crossroads. They were seen filling sandbags. It is now late afternoon. We need to take the crossroads before dark, otherwise they will probably reinforce the position overnight.

    Your mission is to re-take the crossroads.

Written on 2014-07-18 by Big

Sabre[Dust] submitted his JATO Script for C130.

    Quote :
    This is a very simple JATO script, it creates jet assisted take off - actually rocket assisted take off.
    It also features the reverse thing I call JASL (jet assisted short landing) inspired by Operation Credible Sport.

    It works in single player, multiplayer and on dedicated server.
    Things can get messy with multiple users / AI using it at the same time due to me not fully understanding the concept of variables/scopes in MP.
    Sometimes the rockets might blow up so use at your own risk.

    The parachute drop at the end of the burn time is fictional afaik. I just got carried away by my first success with scripting a little. Just ask me for a version without parachutes if necessary.
    Someday I might make it into an actual mod with custom rockets attached to the plane properly.

Written on 2014-07-12 by SabreD

Ruthberg submitted his ATragMX - Handheld ballistics calculator addon which he released on the BI forums.

    Quote :
    This addon introduces a new item to the game, which helps you to calculate firing solutions.

    • Supports most rifle calibers used in ACE
    • Supports manual entry of gun data
    • Multiple Targets (up to four)
    • Rapid ranging with a Vectronix Pocket Laser Range Finder
    • Range Card Generator
    • FPS corrected wind drift
    • Target Range Estimator
    • Target Speed Estimator
    • Clicking Memory
    • Handles both English (Imperial) and Metric units of measure
    • Display in Mils, MOA, Clicks
    • Calculates bullet drop, wind drift, lead (moving targets), time of flight, remaining velocity, remaining energy

Written on 2014-07-09 by Ruthberg

TigerForce has submitted this random operations mission designed for cooperation with a maximum of 32 players.

    Quote TigerForce :
    Mission designed for Cooperation whose the purpose is to accomplish several random operations.
    - Each class has its own authorization (example : Only the pilots can fly)...
    - Rank system
    - Gather intel from the civilian to accomplish the mission
    The difficulty and the number of enemy forces depend on the number of players on the server.

Written on 2014-07-08 by TigerForce

Chestronco has submitted a short gamemode where Germans are defending a town In Neaville.

    Quote Chestronco :
    The Germans Have A.I also defending just for a little bit of help as they are massively out numbered. They are outnumbered by 12 Units, The max amount of players is 36. This is a 12 v 24 Match. [Germany have 12 Players]

    At the German spawn are 3 tanks some AT Cannons and Mg's, there are also a couple of transport vehicles. U.S consist of 4 tanks 3 transport vehicles 2 half-tracks and 5 Jeeps, 2 Jeeps mounted with Browning's.

    The German team have as long as it takes the U.S to perform an attack, to prepare and observe the advantages and disadvantages they have to be able to repel the attack.

Written on 2014-07-05 by chestronco

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