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player_1k has submitted where you transport and ship gold.

Changes:
  • Added seeker bombers
  • The behaviour of individual units in player's group can be set to careless
  • Added necrology report
  • Increased the amount of notifications affected by turning on/off notifications
  • Added support coverage report
  • The support radii of individual support trucks can be changed in mission
  • Changed how retrieved enemy budgets are reported
  • Fixed issue with healing units



Written on 2016-06-12 by player_1k

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KommieKat & nettrucker have submitted an OPFOR campaign where you play different characters of Vietnamese PAVN soldiers laying Siege on the special forces camp at Plei Me.

    Quote KommieKat & nettrucker :
    The Story is based on real events happened at Plei Me special forces camp in October 1965

    In the late summer and fall of 1965, the PAVN B-3 Front is established in the Central Highlands of Vietnam. The PAVN units are the 320th, 33rd, and 66th Regiments. General Chu Huy Man is charged with the mission of bringing the new high tech 1st CAV Division to battle, learn how it fights with air-mobile tactics and new modern gear and put this into writing for dissemination to all PAVN and Viet Cong units.



Written on 2016-06-05 by nettrucker


The DAFmod Team released a new version of the Dutch Armed Forces mod on the Armaholic fourums.

    Quote DAFmod Team :
    After many years of hard work the day has come to officially release the first complete version of the Dutch Armed Forces module for Arma2:CO!
    All that needed to be done has been done with just a few loose ends left that dont stand in the way for you to be able to use this mod to its fullest potential. Therefore without any further abdue. "It gives me great pleasure to introduce to you the Dutch mod for Arma2 in all its glory!".

    Everyone enjoy this virtual presentation of the Dutch Armed Forces...Peace!

    Changelog:
    • added: [MP] Op. Irene, Indian and Hit & Run By TangoDown DAF Edit.
    • added: [MP] [ACE] COOP 09 WARPIG By Kolmain DAF Edit.
    • added: [MP] XTRA Operation Sandbox DAF edit.
    • added: loading screens & music variant
    • added: Bushmaster PWS ECM Mag58 APC
    • added: officer berret & powerGenerator (15kW)
    • added: firedep., red cross, NAVO, EU & Unit. Nations flags
    • added: M113 ACAV & ambulance versions
    • added: KLM tow tracktor goldhofer & AH-64 mini A2 maps
    • added: ground crew orange jacket & firefighter with helmet
    • added: LandRover Fire Dep. & ambulance
    • added: Wolf GD240 desert camo & grafitti NS train
    • updated: Wolf GD240 & G250 textures & config typo
    • updated: LandRover & Scania EMS textures
    • updated: ANWB Bus & ground grew green jacket textures
    • updated: the Fox texture corruption & fennek missing config
    • updated: replaced A319 army > civil version
    • updated: pilatus smoketrail script
    • updated: C-130 DAF cargo positioning & m2 ammobox texture
    • updated: vehicle weapon cargo & Bo105 random numbers removed
    • updated: apache demopilot texture & missing AH-64 icon
    • updated: sakusun brithness increase
    • updated: [MP] Insurgency params & F-16 CAS added
    • updated: moved men and woman to daf soldier/woodland/desert class
    • updated: consolidated readmes into documents xml
    • updated: all "Item listed twice" & lots of "updating bassclass" errors
    • updated: some unit names / vehicle classnames & duplicate files removed


Written on 2016-05-31 by -=XTRA=-Larsiano

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SHJ-Studio has submitted a new version of this campaign where you take the role of Robert Ryback, a black op soldier.

Changes:
  • fixed: Somewhere on Nogova, all Spetsnaz (AllItems and Backpack) Removes.
  • All missions have been adjusted CWR² version to the current and exchanged some addons for new ones.
  • Some Script Errors and RPT entries correct and Removes.
  • All weapons have been adjusted with the CWR² modification and change.



Written on 2016-05-29 by SHJ-Studio


JTS released in our forums a new version of the pre-history of his Escape coop missions. 01: Escape, 02: Escape, 03: Escape and 04: Escape. This is, what happened 6 years ago...

Changes:
  • Fixed: Camera doesn't shake when you enter PSI area



Written on 2016-05-22 by JTS


SHJ Sudio has submitted a new version of the remake of the original OFP Red Hammer campaign.

Changelog:
  • fixed: Player loadstatus, savestatus.
  • fixed: Missions Intro BIS_fnc_infoText.
  • fixed: Invasion, Trigger Added savegame, counterattack to the fuel depot, BMP waypoint.
  • fixed: Babysitting, Trigger. Angelina death Changed.
  • fixed: Under Fire, Intro Sound Artillerie shellhit.
  • fixed: Defend, End 1 failed application, amended completed in use.
  • fixed: Port, disableUserInput, player pipebomb.



Written on 2016-05-06 by SHJ-Studio


Aliascartoons released his FallingStar & Meteor Script on the Armaholic forums.

    Quote :
    FallingStar and Meteor script showcase on ALTIS: create an unique atmosphere in your missions.
    Un-pbo the mission and read the comments or watch the video tutorial for more information.
    You can use, adapt and/or modify the script as you see fit.
    If you find nice ways to modify the script for better effects let me know.
    Tested on dedicated but not in MP, any feedback will be greatly appreciated.

    Thank you and have fun!



Written on 2016-05-06 by aliascartoons


SlovakianLynx released in our forums a new version of this unofficial sequel to EMSI’s campaing 89’.

Changes:
    v0.9.9
  • Fixed missions, that still required W39 addon.
  • Improved some things in the last mission.



Written on 2016-05-02 by SlovakianLynx


[Dust]Sabre released an updated version of his Sabre's Aircraft Library on the BI forums.

    Quote :
    This tiny addon is a requirement for my Sopwith Camel, Curtiss JN-4, Albatros B.II, C.I,C.III, D.II and D.V, the Etrich Taube, Gotha G.V and Vickers Vimy addons (some of these not released publicly yet).
    It contains the weapons and other parts needed (similar to Firewills AWS system).

    Later it will also include some pilots (The current pilot is an A3 placeholder character currently, it will be updated sometime later).

    Changelog:
    • reduced reflection of canopy glass
    • reduced power of instrument lights


Written on 2016-04-28 by SabreD


Armitxes informed us he released an updated version of his Visual Studio Code - SQF Plugin on the BI forums.

    Quote :
    Microsoft Visual Studio Code is a new, but already very known Code Editor. For those who don't know VS Code, it's pretty much like Sublime Text.
    I've made a SQF Plugin for VS Code, there isn't any documentation about Plugins released yet as VS Code is in a preview state - means you can expect much more features to come but may also encounter some bugs.
    Works on Linux, OS X and Windows.

    Since the latest patches, the extension is developed by suggestions. You request - we do. Everyone is allowed to contribute to the project. If you have any ideas or even wish to participate you should check out our GitHub page.
    Make sure to leave a rating at the Marketplace if you like the editor, it helps a lot!

    Changelog:
    • Case insensitive commands [ Issue #7 ]
    • Highlighting (alternative color) for _local, public variables [ Issue #9 ]
    • Added new A3 v1.54 scripting commands
    • Removed highlighting for brackets (not needed, too disturbing)
    • Few marketplace adjustments
    • Improved code logic


Written on 2016-03-31 by Armitxes

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