Marseille77 released an updated version of his German Weapons Pack on the BI forums.
Quote Marseille77 : This pack represents the handguns of the German Police Forces/early Bundeswehr between 1951 - 2012. Most of the models are made by vilas. The SIG 220/226 are from Switzerland Mod. The H&K 4, P7, P30, SIG Sauer P225, Walther P88 and the UZI wooden buttstock made by me.
[Dust]Sabre released an updated version of his Sabre's Aircraft Library on the BI forums.
Quote : This tiny addon is a requirement for my Sopwith Camel, Curtiss JN-4, Albatros B.II, C.I,C.III, D.II and D.V, the Etrich Taube, Gotha G.V and Vickers Vimy addons (some of these not released publicly yet).
It contains the weapons and other parts needed (similar to Firewills AWS system).
Later it will also include some pilots (The current pilot is an A3 placeholder character currently, it will be updated sometime later).
fixed some of the errors popping up since apex/tanoa update
Marseille77 released an updated version of his German Bundeswehr Troops from the years between 1956 - 1962 on the BI forums.
Quote Marseille77 : This addon presents soldiers of the german Bundeswehr in the year between 1956 - 1962. They weared the splinter camo suit and were equiped with old Wehrmacht/US Army equipment and weapons.
Falconsan released the first beta version of his Map Ruegen (Germany, Baltic Sea) on the BI forums.
Quote : Since january 2015 I work on a new Map. I build a part of the isle Rügen in germany. I placed all roads at the exact original position, so that you can navigate around the map with real roadmaps.
More than 200 Models are build to made the map more realistic.
DayZ Ruegen is based on real heightmaps and geodata from the NASA. The map is placed in east germany at the federal-state Mecklenburg Vorpommern. The Isle Rügen is in the balitic sea, near the city Stralsund.
All cities, towns and villages are at the exact position as the original one. All Roads at the exact positions, too. You can navigate at the map with real Maps like “google Maps” or you can buy a map in your local Stores or the internet.
Most buildings are placed at the original place or nearby the orignal one. Some ORIGINAL buildings are made as Models. There are more then 200 new Models build at this point.
More than 355 km² land are to explore and aproximate 300 km² baltic sea.
Some tourist attractions are build as models like the Ernst-Moritz-Arnd Tower or the “rasender Roland” steamtrain. Typical touristplaces placed at the map , like the “Circus” in the town Putbus or the “Koloss from Prora”.
The DAFmod Team released a new version of the Dutch Armed Forces mod on the Armaholic fourums.
Quote DAFmod Team : After many years of hard work the day has come to officially release the first complete version of the Dutch Armed Forces module for Arma2:CO!
All that needed to be done has been done with just a few loose ends left that dont stand in the way for you to be able to use this mod to its fullest potential. Therefore without any further abdue. "It gives me great pleasure to introduce to you the Dutch mod for Arma2 in all its glory!".
Everyone enjoy this virtual presentation of the Dutch Armed Forces...Peace!
added: [MP] Op. Irene, Indian and Hit & Run By TangoDown DAF Edit.
added: [MP] [ACE] COOP 09 WARPIG By Kolmain DAF Edit.
added: [MP] XTRA Operation Sandbox DAF edit.
added: loading screens & music variant
added: Bushmaster PWS ECM Mag58 APC
added: officer berret & powerGenerator (15kW)
added: firedep., red cross, NAVO, EU & Unit. Nations flags
added: M113 ACAV & ambulance versions
added: KLM tow tracktor goldhofer & AH-64 mini A2 maps
added: ground crew orange jacket & firefighter with helmet
added: LandRover Fire Dep. & ambulance
added: Wolf GD240 desert camo & grafitti NS train
updated: Wolf GD240 & G250 textures & config typo
updated: LandRover & Scania EMS textures
updated: ANWB Bus & ground grew green jacket textures
updated: the Fox texture corruption & fennek missing config
beppe_goodoldrebel released an updated version of his Black Ops Weapons '80s addon on the Armaholic forums.
Quote : This addons in inspired by the great CWR2 mod. I found lack of some weapons from the 80's that would bring new life to our Black Ops missions.
Basically there are 3 different version of MP5A1 and many version of CAR-15. I've converted also a model of Mossberg 500.
Let me know if there are bugs that i don't know.
ADDED CLASS BOM16A1AIM
ADDED CLASS BOM16A1PVS4
ADDED CLASS BOM14AIM
ADDED CLASS BOM14PVS4
ADDED CLASS BOMP5MAGLITE
ADDED CLASS BOREM870
S@ndBob informed us he released an updated version of his Gulf Of Aqaba Mod on the BI forums.
Quote : This project refers to a landscape east of the Sinai Peninsula.
It is a so-called quadrilateral region (Israel, Jordan, Egypt, Saudi Arabia) with a real-Terrain on the Gulf of Aqaba with the cities of Aqaba (jord.), Eilat, Eilot (isra.) and Taba (egyp.).
The Real-terrain is 20.48 x 20.48 km = ~ 420 km2.
A huge satellite image 20480 x 20480 I used as a template where what belongs to roads, buildings, etc..
Thanks to ArcGIS and USGS (NASA Earth Data).
fixed overwritten CaWorld ambient sound
fixed new visual bug overlap Overlap at road ends
fixed Visual bug while looking through the border fence disappearing objects behind the fence
added Peshmerga women
added weapon slots for civil man (Arab Civilians)
added egyptian Taba border terminal
added israeli border terminal
added new israeli road barrier
added israeli border watch tower
removed civilian class at "mis_towtractor" in order to "mis_towtractor" prevent in Sylvie Modul
reduced 50% p_fiberPlant_EP1 plants on eilat plantations
added Israeli Units (Givati)
fixed Error (lampa_sidl1) "2nd UV set needed, but not defined in ReportStack not available"
added jordanian UH-1
added jordanian and israeli AH-1 Cobra
updated surface base class "cesta" for higher speed on sandways
S@ndBobsubmitted an updated version of his [MIS] Israeli Units (Givati) addon.
Quote : The Givati Brigade is an infantry brigade of the Israel Defense Forces, and serves as its amphibious force. Givati soldiers are designated by purple berets. The Brigade's symbol is the fox, alluding to Shualei Shimshon, a unit in the 1948 Arab–Israeli War.
changed Purple Beret
changed M16 to M4A1 (Main Weapon)
fixed faction "israel" for pilots without F16-Addon added
fixed faction "MIS_IAF" for pilots without F16-Addon added
Marseille77 released an updated version of his Sahrani Police Pack on the Armaholic forums.
Quote Marseille77 : This is the first fictious pack for Sahrani. Only the Landrover and UAZ police cars
were included in Armed Assault as easter eggs. This pack features two heavy vehicles BRDM-2
for north and M706 for south. This vehicles are made for heavy police missions but note that the M706
is only equiped with two different machineguns.
W.M. Crielaardsubmitted his Solar and climatological functions.
Quote : Inspired by MKY's blizzard script, I created functions that provide you with climatological information. The functions contain a simple climatological model and statistical data, that I gathered from all kinds or sources on the web. The climatological data can be overriden by terrain makers, using config entires. I hope that this will contribute to the creation of weather addons, realism- and survival mods.
Input is mostly limited to time, date and a position or object. Besides climatological data, the functions determine Latitude, time, date, overcast, fog, cloud occlusion, terrain occlusion, and object occlusion to calculate output values.
The following variables are provided as output:
Air temperature (°C) – llw_fnc_getTemperature
Date and time (YYYY-MM-DD hh:mm:ss) – llw_fnc_getDateTime
Shadow detection (true/false) – llw_fnc_inShadow
Solar Azimuth angle (°) – llw_fnc_getSunAngle
Solar Elevation angle (°) – llw_fnc_getSunAngle
Solar Elevation angle at 12:00AM (°) – llw_fnc_getSunElevationNoon
Solar Radiation energy (W/m²) – llw_fnc_getSunRadiation
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