Community News

Valley Forge International Is hiring!

Welcome to Valley Forge International

[VFI]

"Amat Victori ...
Read all..
11th MEU
Why join the 11th MEU?
We are the 11th Marine Expeditionary Unit, and we are recruit ...
Read all..
[AUSTRALIAN] 6th Squadron RAAF - Aviation Based Unit
Not a power game, not a group of immature kids, just serious fun.

We are a young a ...
Read all..
3rd Marine Special Operations Battalion
INTRODUCTION

The "3rd Marine Special Operations Battalion" ...
Read all..
CFr-DayZ: First server opened
The CFr-DayZ is happy to announce that its server is now open !

You can eas ...
Read all..
Where the metal meets the meat!
We would like to welcome you to our =SEALZ= Gaming Society!

=SELAZ=Clan is a dedic ...
Read all..
Arma 3 Alpha Lite keys giveaway!
The Arma 3 Alpha Lite is a limited version of the Arma 3 Alpha – providing people w ... Read all..
The Arma Interview Blog
Hey Arma-People! After taking so much im happy to finally give something back!
Im pr ...
Read all..
We would like to welcome you to our =SEALZ= Gaming Society!
We would like to welcome you to our =SEALZ= Gaming Society!

[aimg]./datas/ ...
[/aimg]
Read all..
1PARA 8 Man Squad Competition now OPEN


1PARA will soon be holdin ...
Read all..

Screen of the week




Snake Man informed us on the Armaholic forums about an upgrade for the Vietnam: The Experience mod for Arma 2: Combined Operations.

    Quote Snake Man :
    VTE v1.5.27 upgrade has been released!

    This is now using delta patching and requires fully working unmodified v1.5.26 install as base. This install method is not for beginners, I have wrote more detailed info on the delta patching topic in PMC Tactical forums (link can be found on armaholic forum VTE first post). The upgrade download includes install instructions in the readme.

    I'm planning on releasing these upgrades on weekly basis (roughly) and then monthly basis (again, roughly depending on the development progress) the full install release.

    Changelog:
    • pacv hovercraft from banana added.
    • a7 corsair from aplion added.


Written on 2013-06-19 by Snake Man

Advertisement



Snake Man released an updated version of the PMC 51km Desert terrain on the Armaholic forums.

    Quote Snake Man :
    This is 51km x 51km desert terrain with war torn cities and villages. There is also few modern (intact) cities, three airbases, six oilfields, five harbors, dirt road network and two lane highway.

    Changelog:
    • satellite texture/mask adjusted for new port 6
    • port 4 terrain elevations and object alignments fixed, no more water creeping through piers
    • port 6 created to the south east coast (still bit wip, roads missing, finer tweaks etc)
    • pmc\pmc_51km_desert\data\layers split up to pmc\pmc_51km_desert_data_layers_02
    • pmc\pmc_51km_desert\data\layers split up to pmc\pmc_51km_desert_data_layers_01
    • pmc\pmc_51km_desert\data\layers split up to pmc\pmc_51km_desert_data_layers_00
    • pmc\pmc_51km_desert\data split up to pmc\pmc_51km_desert_data
    • port 3 employee housing added
    • water towers added to modern cities
    • gas stations added 7 of them, mostly intersections, but also close to cities
    • added guard tower / gate for the road to 2 airbases
    • elevations with ridiculous values fixed.
    • removed objects from roads in different cities
    • airbase 2 modern green and tan hangars, why two different colors, fixed
    • airbase 2 modern hangars, they are back to back, aircraft cant enter the second one, fixed
    • city 05 added western exit from the highway
    • added lightpoles to ports
    • city 29 missing a road piece on north east corner, added
    • removed wrong placed buildings
    • reverted back to 2009 wrptool object placement


Written on 2013-06-14 by Foxhound


IceBreakr released an updated version of his Alienz Mod on the BI forums.

    Quote IceBreakr :
    This mod adds a new Alien faction named Zetaborn. They can be found under the Independent side. By default mission editor they are friendly to BLUFOR/WEST so make sure to check that setting when making a mission fighting against them. Zetaborn faction has been already present in an old Isla Duala Full release, but later got removed from latest updates. This is the updated version.

    Changelog:
    • fixed non-alien night vision (MP compatibility)
    • added first/last names of aliens
    • added energy rifle reload sound
    • added a simple aiming sight for a rifle


Written on 2013-06-13 by Foxhound


Donny released an updated version of his Panzerfaust 3 disposable Rocket Launcher on the BI forums.

    Quote Donny :
    The Panzerfaust 3 is a disposable Rocket laucher which can be used with different warhead types.

    The Versions included in this package are:
      - Warhead DM12 - Standard Anti-tank version with hollow charge warhead:
      - Warhead DM22 - Improved Anti-tank version with tandem hollow charge warhead:
      - Warhead Dm32 - Designed for use against bunkers, lightly to unarmoured vehicles & soft targets
      - A nightvision version with an attached NSA-80 at the Trigger Unit

    And also a nightvision version with an attached NSA-80 at the Trigger Unit.
    At the moment, the Pzf3 with NV is a complete seperate weapon - i am working on a mount script to do that on the fly with needed parts for the future.

      Changelog:
    • Fixed: Rockets dispersion to the left
    • Add: Triggerunits are now usable as Binoculars -Handanimations are not changeable-


Written on 2013-06-13 by Foxhound


Max Power released an updated beta version of the Cold War Rearmed² beta on the BI forums.

    Quote Max Power :
    This means unfortunately that the CWR2 folder on your hard drive can't continue. In the meantime, we hope that beta R5 is up to the challenge of filling its considerable footprint in both quality and in terms of hard disk space. It has been made clear to me by R5 that this situation is temporary and we will be looking for a suitable permanent replacement as time goes on.

    If you're wondering where R4 is, he didn't get past the second interview.

    Changelog:
    • Fixed : BRDM 2 Penetration materials and hitpoints
    • Fixed : Jeep YJs do not run on diesel fuel
    • Fixed : External Camera positions for M151s
    • Fixed : URALs hopping when on bridges or other surfaces with a GEOLOD
    • Fixed : Incorrect damagehide for AH64C
    • Fixed : Using the iron sights on the skorpion causes the player to see his own shoulder
    • Fixed : Pistol magazine define issue for us officers
    • Fixed : String table for groups now reflects 1980s nomenclature for cobras
    • Fixed : Soldier inheritance issues causing soldiers to always be reported as MAN
    • Fixed : Performance fixed for AK rifles
    • Added : new weapon: .45 caliber uzi SD
    • Added : New helicopter: UH1
    • Added : New helicopter: MI17 unarmed
    • Added : New APC: BTR60
    • Changed : Rates of fire for some machine pistols
    • Changed : Destruction type of the AH64C
    • Changed : Specular properties / diffuse colour reduced on the Cessna 172 to reduce glare
    • Changed : MP5SD rate of fire

    This release is dedicated to James 'Planck' McNicoll.



Written on 2013-06-11 by Foxhound

Advertisement



Pathetic_Berserker released beta version 0.3 of the Mi24-A Krokodil on the BI forums.

    Quote Pathetic_Berserker :
    Apart from A2/OA the required addons are only for the Lingor, Moltatian and Red Dawn versions and these versions are still accessible in vanila A2\OA as empty vehicles with out any error messages.
    Those versions and some other extra skins are in the folder called 'Optional stuff'!

      Changelog:
    • improved flight model, now less twitchy with smoother keyboard yaw. Acknowledged that some may like it smoother but its quite good with other inputs.
    • improved armour,
    • improved AI detection


Written on 2013-06-10 by Foxhound


MladjaSRB released version 1.00 of the Serbian Armed Forces on the BI forums.
This mod is compatible with Advanced Combat Environment 2 OA and with J.S.R.S. Soundmod.

    Quote mladjaSRB :
    ArmA2 Serbian Armed Forces (SAF) is Serbian modification of the popular combat simulator from Czech developer Bohemia Interactive-ArmA 2. In this mod,you can find authentic units of the Serbia Army.

    What brings us the mod:
    • The Army of Serbia
    • Special Units of Serbia
    • Realistic Vehicles and Weapons used by Serbian Army and Police
    • Many new Serbian made Weapons and Vehicles

    Changelog:
    • Fixed:
        - 4th Land Brigade Group Error
        - BOV M10 now using PKT with 2500 Rounds instead of ACE KPVT
        - Lazar MRAP now have new Driver Optic
        - Lot of weapons shadows fixed
        - More LODs for Weapons
        - 2C1 Gvozdika Commander, Driver and Gunner can Turn in/Out Now
        - MiG21 now have GSh23l Cannon with 200Rnd instead of GSh301
        - CZ99 cant load RVMAT
        - Sniper in Desert Ghillie now have desert camo
    • Removed:
        - Removed SA9. Mod no more using ACE
    • New:
        - J22 Eagle Plane
        - ATGM Fagot
        - M70AB1 with Grenade Launcher
        - M70 Series New Sound
        - M21 Series New Sound
        - 72nd Reconnaissance-Commando Battalion Groups
        - MiG29 with S8 Rockets
        - Zastava M90 & M90A Assault Rifles
    • Updated:
        - Updated Classnames


Written on 2013-06-09 by Foxhound


Snake Man released version 1.4 of the PMC Rugen on the Armaholic forums!
At the same time he also released an updated version of the PMC Terrain Objects addon so make sure you download the newest version of that particular required addon as well!

    Quote Snake Man :
    This is PMC Rugen terrain addon from OFP, ported to work in ArmA and now ArmA 2. This is european Everon & Nogova themed terrain of 25km x 25km size, there is roads, airbase, airstrip, several industrial sites, harbors, cities, villages and two army bases. Refer to the original PMC Rugen OFP release topic and PMC Rugen ArmA release topic.

    Changelog:
    • satellite mask roads painted.
    • satellite texture roads painted.
    • pmc_terrain_obj migration to the new chopped up version.
    • base texture layer size incrased from 50m to 100m.
    • uses now new object locations from pmc_terrain_obj


Written on 2013-06-08 by Foxhound


Snake Man released version 1.9.1 of the PMC Rattler island on the Armaholic forums!
At the same time he also released an updated version of the PMC Terrain Objects addon so make sure you download the newest version of that particular required addon as well!

    Quote Snake Man :
    This is OFP port from the legendary PMC made 25km pure desert terrain. Terrain features include airbase, airstrip, several oilfields, army bases, harbors and war torn ruined cities.
    Changes are switched to use new PMC Terrain Objects pack.

      Changelog:
    • pmc_terrain_obj migration to the new chopped up version.


Written on 2013-06-08 by Foxhound


Biggins released the first beta version of his Kryptek Special Forces addon on the BI forums.
This addon contains the family of camo patterns by Kryptek Outdoor Group for different environments.

    Quote Biggins :
    The U.S. Army is currently testing different camouflage patterns to replace their UCP uniforms. One of the companies involved in the competition is Kryptek Outdoor Group of Fairbanks, Alaska. Their camo patterns could be on every U.S. Army soldier within a few years. This addon contains the family of camo patterns for different environments:
    • Highlander (transitional)
    • Mandrake (woodland)
    • Nomad (desert)
    • Urban (gray)
    • Typhon (night)

    This mod has been adapted from Massi's 75th Rangers v1.02. He has granted me permission to use files contained within his mod. All the units in my mod are U.S. Army Special Forces soldiers adapted from the Operation Arrowhead expansion.



Written on 2013-06-06 by Foxhound

User submissions

Submit News Submit Files

Buy the ArmA series

Buy the ArmA series

Polls

Arma 3 Alpha released, what do you think of it?

View all polls

Official sites

Official Armed Assault Website - armedassault.com Official Arma 2 Website - arma2.com
BIS Forums - forums.bistudio.com BIS Wiki - community.bistudio.com
Bohemia Interactive Studio Website - bistudio.com Official Arma 3 Website - arma3.com

Community sites

International Arma fansite - armedassault.info Polish Arma community - ArmASite.pl
German Arma editing comunity - assaultmissionstudio.de Arma : Theatre of War - arma-tow.com
PvP Arma community - arma-tactical-combat.com Italian Arma community - arma2.it
Arma Editing resource - ofpec.com Czech Arma 3 community website - armaseries.cz
coa-gaming.de - the german arma community French Arma community - cfr-arma.net
Brazilian Arma community - armapoint.com German Arma community - armed-assault.de
Spanish Arma community - arma2.es PMC Tactical
MilSim ArmA II Team Brasil - hkbrasil.net

Hosted sites

FRL-Addons hosted by Armaholic.com - frl-addons.armaholic.eu Ambient Occlusion Studios hosted by Armaholic.com - aos.armaholic.eu

Project websites

Armed Assault OTK Studio - otk-studio.ru Ultima Ratio
Finland at war mod - fww2.org FFAA MOD - Fuerzas Armadas
Studio MAF Hellenic Armed Forces Mod - hac-virtual.org/HAFM

Network site

International website for user created content for different games - Modsaholic.com
International Carrier Commad: Gaea mission fansite

Link to us

Armaholic linkus button