Community News

Ilmarian Imperium Now recruiting
Hello everyone!

Admiral Lewis Stockton here, leader of the Ilmarian Imperium here ...
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The German Coop Community invites all German speaking Community members to take part ... Read all..
Allied task forces
Words from the commanding staff,

Building a small and fun community that allows th ...
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U.S. Army Special Operations Command
U.S. A.S.O.C. is a new ArmA 2:CO Realism/MilSim Unit. We are based on the real-world ... Read all..
1st Canadian Parachute Battalion - Now Recruiting

NOW ACCEPTING NEW APPLICANTS

The 1st Canadian Para ...
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Gorillas on Bikes
Gorillas on Bikes is actively recruiting, check out our FAQ below for more ...
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Danish Defence Army
Danish Defence Army is a danish speaking realism unit, playing Arma 2 CO and are seek ... Read all..
31st Rescue Squadron
31st Rescue Squadron - Vigilance and Honor

The 31st Rescue Squadron is a r ...
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The 326. Infanterie-Division is Recruiting!
The 326. Infanterie-Division is an Invasion 1944 unit with a focus on being highly sk ... Read all..
16 Air Assault Brigade - Now Recruiting
The 16 Air Assault Brigade is looking to expand its playerbase. We are a matu ...
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Screen of the week




Hogthar submitted the Arma 3 version of his Design Matery Weapons pack.
It features:
  • M4, M4 Camo, M4 woodland Camo
  • compatible with BIS attachments
  • use own weapon and reload sound


Written on 2013-05-23 by Foxhound

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[SnS]vIP3r has submitted an updated version of this Advance and Secure - Project Reality Style mission for Arma 3.

Changes:
  • Fixed Flags Texture and Ticket HUD icons



Written on 2013-05-23 by Big


Variable informed us Mishahas released his first Arma 3 SP/Coop mission for four players on the CiA forums.

    Quote Misha :
    Dear Comrades and Arma fans I present to you my first attempt at mission making - Who Stole My Souvlaki.
    It is a simple mission with several objectives and is 30-45 minutes long. Take a lead of a small team on a routine patrol...

    It is a first part of intended trilogy which will make a mission pack, all happening within the same time frame from different perspectives.

    Single player version is complete. Multiplayer version is still in it's rudimentary stage (co-04) and is being worked on. Test it or wait for the final version.

    Thanx go to Victor Reznov, WCG and Variable for testing the mission, Alwaren and Phantom for technical advices, and CiA for being CiA.



Written on 2013-05-23 by Variable

4-revive.jpg

Norrin released an updated version of his Revive Script for Arma 3, which he ported from Arma 2, on the BI forums.

    Quote norrin :
    I've had a couple of people request this so the old dinosaur is back. Its essentially the old Arma 2 Revive v05 ported to work in Arma 3.
    Its still a mess of code but as far as I can tell it seems to be working OK after the changes I have made.
    In the archive is the old readMe and howTo, the only difference is if you want to use the "respawn at base add weapons" option then the format of the array is different and currently undocumented in the readMe - I'll get around to updating it some day.

    Let me know if you run into any probs.

    Changelog:
    • Drag and carry functions should now work and animate correctly on a dedicated server (Tested with one player on a dedicated server with team mates not local to player)
    • Fixed the call out function
    • Simplified the unconcious animation
    • Rationalised public variable eventhandlers


Written on 2013-05-23 by Foxhound


Legislator released an updated version of his GLT Mod on the Armaholic forums.
The GLT Mod is a compilation of missions and addons created and designed by the German Liberation Taskforce which will also be featured as a new Arma 3 faction in a future release.

    Quote Legislator :
    In the past few years I've tried different things - classic big all-in-one missions, partly addon-ized mission and completly addon-ized missions. This is most comfortable way for me to keep them up to date. Besides that, addons will be required anyway in order to play them.

    Changelog:
  • GLT Core
      - stringtable: icarus myth added
      - Ion Sys flag added
  • GLT Missions Stratis
      - Update: GLT 01: Meet the Spartans
      - Update: GLT 02: Take Girna
      - Update: GLT 03: Airstation Mike
      - Update: GLT 04: Operation Delphi
      - Update: GLT 05: Hunter Convoy
      - Update: GLT 06: Operation Triton (SP mode added)
      - New: GLT 07: Operation Icarus
      - New: GLT 08: Insurrection
  • GLT Units Civ Men
      - new units: Mr. Banana, MAD SIN T-Shirt civilian, "The Day you die is the day I smile" civilian, several new armed civilians
      - civilians have been deployed with uniformclasses and are now available on side civilian as well
  • GLT Units USA Men
      - ghilllie suits moved from GLT Units USA Men to GLT Items
      - addon dependency switched to glt_items
      - ghillie inventory reworked
      - medic diver has new backpack now
      - new unit: officer
  • GLT Units Iran Men
      - addon dependency switched to glt_items
      - officer ammo increased
      - ghillie inventory reworked
  • GLT Items
      - new items: basecap (Jurassic Park), hat (Mr. Banana), poloshirt (I'm with stupid), poloshirt (MAD SIN), poloshirt (The Day you die is the Day I smile), basecap (Hawaii) [textures by BIS], black medic backpack, basecap (Major League Infidel), basecap (Cars)
      - uniform classes for the poloshirts
      - ghilllie suits moved from GLT Units USA Men to GLT Items
      - mini pictures of all items for the inventory
  • GLT Editor CleanUp
      - medic and engineer backpack now have own displaynames
      - several military structures, houses and ruins have been unlocked
  • New: GLT Units PMC Cars
      - Hunter for Ion Sys
      - Quadbike for Ion Sys
  • Every mission is now using VAC weaponcrates with a whitelist of allowed items and weapons. They will benefit from the new mini pictures of my poloshirts, helmets and basecaps.


Written on 2013-05-23 by Foxhound

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Head released an updated version of his Arma 3 Launcher on the BI forums.
The A3 Launcher supports both A2CO and A3 as well as external addon folders for pain free storage of addons.

Changelog:
  • Fix:Presets now retain paramaters without mods.
  • Fix:Steam users would launch OA, added Arma2 path for that.
  • Feature:Settings menu added, Cogwheel icon in the top right.
  • Feature:Now support addional/external addon folders.
  • Some presets may be rendered inoperable, remake them.


Written on 2013-05-23 by Foxhound


Jacob88 released his INSLimitedAdmin: Anti-Hacking Script on the BI forums.

    Quote Jacob88 :
    Since release, ARMA 3 has been completely open to hackers, with no provided method of detecting them.
    That changes today!

    Introducing INSLimitedAdmin a "limited" Antihack detector currently in development but already jam packed with features!
    Detects:
    • Banned PBO files (Declared In Settings)
    • Banned Variable/Array names (Declared In Settings)
    • Use of banned weapon types (Declared In Settings)
    • Use of banned vehicle types (Declared In Settings)
    • Speed-Hacking (Can Be Turned ON/OFF In Settings)

    Features:
    • Detects a "Limited" varriety of Hacks
    • Locks Hackers games forcing them to ALT+F4
    • Writes a record of the players name and UID to server RPT when player connects
    • Writes a record of the Hackers name and UID to server RPT when Anti-Hacks are triggered
    • Warns other players on the server via hint and chat when Anti-Hacks are triggered


Written on 2013-05-23 by Foxhound


TERMINUS released his latest cooperative mission in the BI forums.

    Quote TERMINUS :
    This is the North most FOB closest to the Red Zone. This is a key strategic location we cannot afford to loose.

    Mission: Hold the hill at all costs



Written on 2013-05-23 by Big


BangaBob released a new version of this "Insurgency" style mission in the BI forums.

Changes:
    Updated with Dirty Hazs' Side missions. Now 17 Side missions instead of 4!



Written on 2013-05-23 by Big


SaOk informed us he released an updated for the Arma 3 version of his Whole Lotta War mission in the BI forums.

Changelog:
  • New AI functions for camp/civilian-behaviour
  • Added random weather loop (Dynamic weather script by Engima, removed)
  • "AI First Aid Support by DAP" is disabled for player/player team
  • AI set less accurate
  • Some other tweaks and fixes
  • "RH PDW pack" by RobertHammer added as optional addon
  • "AS50 sniper rifle2" by HawK added as optional addon
  • "NV and Thermal Optics Pack" by Uncertain added as optional addon
  • "M16A4 Example" by ToadBall added as optional addon
  • "Barret M107/M82 "Blackened"" by g00d69 added as optional addon
  • "R3F French Weapons Pack" by Team R3F added as optional addon
  • "FHQ Accessories pack" by Alwarren added as optional addon
  • "FHQ M4 pack" by Alwarren added as optional addon



Written on 2013-05-23 by Big

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