Donbasssubmitted his Expanding ISAF bases in Sangin template.
Quote : My goal is to expand all the bases (FOBs, COPs, Outposts, VCPs, MOB) in Sangin for Arma 3. In addition, I want to add MOB functional ILS runway so there could be aircraft landing and add a few outposts. I hope you will enjoy.
IndeedPete released his A2C - Arma 2 Cutscene Animations in Arma 3 addon on the BI forums.
Quote : This addon ports a bunch of cutscene animations from Arma 2 to Arma 3. It is not complete yet but it already provides mission creators with more variety for their cutscenes. Note that most ported Arma 2 cutscenes show up under Cutscene or Unknown categories in the animation viewer.
Tonto- released an updated version of his Valtatie 5 terrain on the BI forums.
Quote : Name of the map is Valtatie 5, or "VT5", and it translates to "Highway 5". I've been working it about a year now and with the help I've had its beginning to be ready for releasing. The map is still work in progress.
Added new surface
Fixed misplaced objects
Fixed APC movement on forest surfaces
Tweaked terrain lighting. Rain and storm weathers are brighter. Ambient light should be less blue-ish.
Soldat_Ryan released in the BI forums his version of the End Game gamemode for the Angel Island.
Quote Soldat_Ryan : Two sides fight against a common enemy to secure enough Intel - gathered by completing a number of small objectives - to identify a final 'End Game' objective. The game mode is comprised of 3 distinct phases: establishing an FOB, downloading intelligence and, finally, securing valuable schematics.
Copyright (c) 2006 - 2015 www.armaholic.com All Rights Reserved.
Armed Assault, ArmA: Combat Operations, ArmA: Queen's Gambit, Arma 2, Arma 2: Operation Arrowhead, Arma 2: Combined Operations, Arma 2: British Armed Forces, Arma 2: Private Military Company, Arma 2: Army of the Czech Republic, Arma 2: Reinforcements, Arma 2: Firing Range and Arma 3 are trademarks or registered trademarks of Bohemia Interactive a.s.