Korneel van 't Land informed us Bohemia Interactive announced the Helicopters DLC for Arma 3 will be released november 4th 2014.
This DLC allows you to fly two brand new heavy-lift helicopters, the CH-67 Huron and Mi-290 Taru, supported by new content and features.
Quote : Prague, Czech Republic, Thursday September 25th 2014
Bohemia Interactive today announced the official release date for Arma 3’s second premium DLC, Arma 3 Helicopters. Lifting off on November 4th, the new DLC will introduce the highly detailed CH-67 Huron and Mi-290 Taru heavy-lift helicopters, and will be supported by a variety of free new content and features in an accompanying Arma 3 platform update.
The CH-67 Huron is a twin-engine, tandem rotor heavy-lift helicopter. It is a modernized version of the CH-47 Chinook and its primary role is the transportation of troops, vehicles and cargo. The Huron exists in two variants: the armed variant with two side gunners manning 6.5 mm gatling guns, and the transport version which replaces the gunners with two additional passenger positions.
The Mi-290 Taru is a heavy utility helicopter with coaxial rotors and a unique modular construction. Various mission pods allow the Taru to serve many different roles. It can transport cargo, troops, and provide battlefield supplies (ammunition, fuel, repair facilities, and medical equipment). The helicopter can also transport light vehicles thanks to its sling loading capabilities. The latter, sling loading, is a brand new feature in Arma 3, and will be demonstrated in the official Sling Loading showcase scenario, which is included in the Helicopters DLC package.
Overall, the addition of the two new helicopters and their skin variants will place a stronger emphasis on the role of logistics in Arma 3’s open-world combat. This idea is complemented by the upcoming Arma 3 platform update, which delivers a variety of free new playable content, alongside multiple game-changing features.
In terms of content, the Arma 3 platform update will ship the brand new Support multiplayer mode, where players will need to provide various types of helicopter support – such as troop transport and medevac – in Sector Control multiplayer scenarios. In addition, the update will include a set of ten VR Training helicopter stages, and five helicopter Time Trials, of which four will be exclusive to Helicopters DLC owners. A variety of new in-game objects, ranging from landing platforms to military decorations and more, will also be made available to Arma 3 content creators. Plus, Bohemia Interactive will add a related set of new Steam Achievements to the game.
With regards to the new features, the Arma 3 platform update comes with the optional RotorLib helicopter flight model, which is an upgraded version of the flight model used in Bohemia Interactive’s Take On Helicopters. Furthermore, the platform update will include the aforementioned new ability to sling load cargo, and last but certainly not least: the much-anticipated firing-from-vehicles feature. This functionality enables vehicle passengers to fire their weapon while seated.
The Arma 3 Helicopters DLC will be available on November 4th for 12.99 EUR/10.99 GBP/15.99 USD on Steam and Store.bistudio.com. People can already purchase the Arma 3 DLC Bundle, which includes the Arma 3 Karts, Arma 3 Helicopters, and the upcoming Arma 3 Marksmen DLC, for 19.99 EUR/16.99 GBP/24.99 USD on Steam and Store.bistudio.com. As a result of Bohemia Interactive’s new approach to DLC in Arma 3, which the studio announced in May, players will be able to try out all new DLC content before buying.
Korneel van 't Land informed us Bohemia Interactive released the much anticipated Bootcamp Update for Arma 3.
Quote : Prague, Czech Republic, Monday July 14th 2014
Bohemia Interactive today released Arma 3 Bootcamp – a major new update for Arma 3, which delivers additional single- and multiplayer tutorials, a Virtual Reality training environment, a character- equipment- and weapons-viewer called Virtual Arsenal, refinements to the fatigue and weapon sway game mechanics, plus the anticipated Addon integration for Arma 3’s Steam Workshop. The update is further introduced in the brand new Arma 3 Bootcamp trailer:
The 'Bootcamp' singleplayer campaign is the best place to get started with Arma 3. Introducing the basic principles of infantry combat - actions, navigation, and weapon handling - a short prologue campaign challenges new players to complete real objectives.
Multiplayer Bootcamp is a great way for veteran players to help newcomers adapt to Arma 3. Offering a structured set of challenges for both trainees and instructors, MP Bootcamp uses the Zeus framework to give players the tools they need to create a tutorial gameplay on-the-fly.
VR Training enables you to learn about basic game mechanics within the confines of a virtual world and practice without penalty. A variety of training topics focus upon individual gameplay elements, where players are guided to complete simple objectives with the support of contextual hints and tips.
Virtual Arsenal is a character, equipment and weapon viewer, which enables you to cycle through and try-out in-game assets, configure custom settings - such as identity types and insignia - and export loadouts to script or used in Arma 3 Zeus scenarios.
In addition to the new content, Bohemia Interactive also took the opportunity to further refine the fatigue and weapon sway mechanics in Arma 3. Weapon Sway and Inertia is intended to simulate the inherent advantages that lighter and more compact firearms possess (particularly in close-quarter situations) as compared to relatively more cumbersome weapons. For Arma 3, this means that players may turn as quickly as they like, but shouldn't expect their sights to line up dead on target if they are carrying heavier weapons. The improvements to the Fatigue system are related. While players will always be able to run, their rate of movement can now be limited based on the weight of their gear, their state of health, and the management of their stamina.
Last but not least, the Bootcamp Update implements a further integration of the Steam Workshop in Arma 3. Whereas before the Steam Workshop was limited to player-created Arma 3 scenarios, people will now also be able to upload and share addons, such as custom weapons, vehicles, gear, and much more. Additionally, the first iteration of Arma 3’s dedicated Game Launcher has been published, which functions as a separate executable that enables players to more easily set starting parameters and helps to organize, maintain, and load installed Arma 3 mods.
The Arma 3 Bootcamp Update is now available for free to all owners of Arma 3 and will download and install automatically via Steam.
Korneel van 't Land informed us Bohemia Interactive released the 2014 - 2015 development roadmap for the Arma 3 DLC.
In this roadmap you can find more detailed info about:
The Playerbase: Bridging The Divide
The Details: DLC Strategy
The Walkthrough: Owned & Unowned DLC
The Test Drive: Arma 3 Karts
The Starting Line: Go, Go, Go!
Quote : Prague, Czech Republic, Thursday 29th May 2014
A few weeks ago we shared the first details on our roadmap for Arma 3, outlining what we're working on for the years 2014 and 2015. We discussed further support, such as the free Bootcamp Update, revealed two premium DownLoadable Content (DLC) packages, and provided a first glance at a future Expansion.
Today, we'd like to follow-up on that and explain how this new content fits into the Arma 3 platform, mainly with regards to preventing a split in our playerbase. To frame our plans, let's take a look at the way DLC is typically handled in games, the way we did it for Arma 2, and our motivations for changing this up in Arma 3.
The Playerbase: Bridging The Divide
Game content sold after the initial release often fractures the player-base: those who own the content and those who don't. Many games take this for granted. Most noticeable in the multiplayer environment, this split prevents players who don't own DLC from joining and playing with friends who do own it. In many modern games, if you don't own, for example, a vehicle pack, you cannot join servers that use those vehicles.
The Details: DLC Strategy
To explain the system a bit more thoroughly, while you'll be able to use premium content everywhere - in singleplayer, the editor and multiplayer - if you haven't yet purchased it, notifications will be shown. These become more prominent the longer you use an unowned asset - and only when you're using it - we have no intention to present 'ads' to you when you are not actively playing with unowned content.
The Walkthrough: Owned & Unowned DLC
Time to explore an example. Say, we will include a new helicopter and showcase scenario as part of the paid Arma 3 Helicopters DLC. When it releases on Steam, a free game update to Arma 3 is released at the same time - containing all data belonging to the Helicopters DLC (including all premium content) - for everyone.
The Starting Line: Go, Go, Go! The Karts DLC is available right now! Update the Arma 3 main game to version 1.20 and find various in-game options to purchase it (or buy directly from our store). Since we consider the Karts DLC to be more of a fun little side-step - and also as a way to trial our DLC business model.
Korneel van 't Land informed us Bohemia Interactive released the first official DLC for Arma 3, Arma 3™ Karts which is available immediatly.
Quote : Prague, Czech Republic, Thursday 29th May 2014
A few weeks after the studio shared its 2014-2015 development roadmap for Arma 3 (announcing upcoming DLCs and a major expansion), Bohemia Interactive today posted a new devblog to explain how it aims to prevent a split in the Arma 3 playerbase.
DLC often fractures a game's playerbase, which is most noticeable in the multiplayer environment, where such a split prevents players that do not own DLC from joining friends who do own it. Given the nature of Arma 3 as an open platform, Bohemia Interactive set itself the goal to develop an alternative solution. While the new strategy is somewhat experimental, Bohemia Interactive's plan is to make all Arma 3 downloadable content available to all owners of Arma 3, with reasonable restrictions applied to those who have not purchased them.
Consequently, Bohemia Interactive’s approach will enable those who do and do not own Arma 3 DLC to play together. Furthermore, it provides players with a generous try-before-you-buy system. Players will also be able to purchase the DLC directly from in-game, which will unlock the content immediately without having to download additional data. Alternatively, people can also still buy the DLC out-of-game, directly from the Steam Store. Besides offering advantages to players, the new strategy also benefits the Arma 3 development team, who no longer have to maintain multiple sets of data, and will not need to test every single combination of ownership for every game update. Plus, with regards to future playable content, the development team can, to some degree, rely on all players having access to DLC content and features.
Joris-Jan van 't Land, Project Lead on Arma 3, explains:
"A key component of our new approach is the idea that, while new content is paid, new features are entirely free. This enables us to grow the platform with significant new gameplay updates for everyone who owns Arma 3, while offering up great extra content for those players who want to experience it and support our ongoing development."
To try out the new DLC approach from a player, technical, and business perspective, Bohemia Interactive today released Arma 3 Karts - the first paid DLC for Arma 3. Originally announced as an April Fools' joke via the Splendid Split parody video, the Arma 3 Karts DLC features a 20hp 4-stroke engine go-kart, several kart liveries, playable race driver and marshal game characters, new kart-racing Time Trials and Steam Achievements, plus various race objects to build your own racetracks. As the Karts DLC is considered to be a fun little side-step - and also as a way to trial the new DLC strategy - a portion of the proceeds from the sales of the Arma 3 Karts DLC will be donated to the Czech Red Cross. The total amount raised will be announced on www.bistudio.com in June 2014.
Last but not least, Bohemia Interactive revealed the pricing of their planned DLC packages. While the Arma 3 Karts DLC is available for the exceptional price of 1.49 EUR / 1.99 USD / 1.19 GBP, the Arma 3 Helicopters and Arma 3 Marksmen DLC will be sold separately for 12.99 EUR / 15.99 USD / 10.99 GBP. Those who want the complete Arma 3 experience can save more than 25 by picking up the Arma 3 DLC Bundle for 19.99 EUR / 24.99 USD / 16.99 GBP, which includes Arma 3 Karts, plus the upcoming Arma 3 Helicopters and Arma 3 Marksmen DLC.
The main game Arma 3, which has sold over one million copies to date, is available for purchase from Steam and Store.bistudio.com, where people can pick between the regular edition (44.99 EUR / 39.99 GBP / 59.99 USD) and Digital Deluxe Edition (49.99 EUR / 42.99 GBP / 64.99 USD). The Digital Deluxe Edition includes digital extras such as the Arma 3 soundtrack, maps of Altis and Stratis, a 350-page tactical guide, and a Steam version of the original Arma: Cold War Assault. A boxed version of Arma 3 is sold at many major high-street retailers.
Korneel van 't Land informed us Bohemia Interactive released the 2014 - 2015 development roadmap for Arma 3.
In this roadmap you can find more detailed info about:
Workshop support for addons
Bootcamp (tutorial-oriented package wrapped around new playable content and refined sandbox mechanics)
Arma 3 Helicopters DLC
Arma 3 Marksmen DLC
stability and optimisation
Quote : Prague, Czech Republic, Thursday May 1st 2014
Bohemia Interactive today released their 2014-2015 development roadmap for Arma 3. In a brand new post on Bohemia Interactive’s devblog, Arma 3’s Creative Director Jay Crowe and Project Lead Joris-Jan van ‘t Land explain the studio’s intention to support the game with platform updates, downloadable content, and an expansion.
Platform updates are major enhancements to Arma 3, and will be available to everyone who own the game. Extending the Steam Workshop implementation (currently limited to player-created scenarios) to support mods is a key goal. Another important addition to Arma 3 will be the release of the Bootcamp update. This free package will give newcomers a varied introduction to the game, while veteran players can look forward to refinements of certain vanilla features.
Besides platform updates, Bohemia Interactive will also reinforce Arma 3 with downloadable content (DLC). Each exploring a specific theme, Arma 3 DLC will focus upon new sandbox assets, official scenarios, and features. Bohemia Interactive stipulates that DLC game features will be free to everyone, while DLC content will be paid. The studio is currently working on a plan to prevent a split in the multiplayer player-base, which will be explained in more detail in the next few weeks.
Bohemia Interactive's first planned DLC is Arma 3 Helicopters, which is scheduled for release in the second half of 2014. The Helicopters DLC should feature new transport helicopters, an option to use Take On Helicopter’s RotorLib Flight Dynamics Model (FDM), plus several new game mechanics. The Helicopters DLC will be followed up by the Arma 3 Marksmen DLC, which should include new weapons and a focused overhaul of certain shooting mechanics.
The studio is also developing a major expansion for Arma 3, which is currently penciled in for late 2015. While much of the pre-production work for the expansion is still underway, the intention is to deliver a range of new sandbox content and features alongside a new terrain - which offers a distinctive feeling and gameplay.
Last but not least, the devblog post mentions that work on stability and optimizations, as well as large-scale MP performance, will continue. Together with the scheduled platform updates, downloadable content, the expansion, and the €500,000 Make Arma Not War contest - Bohemia Interactive intends to develop Arma 3 as a long-term platform.
Korneel van 't Land informed us Bohemia Interactive released the first official DLC for Arma 3, "Arma 3 Zeus".
Quote : Prague, Czech Republic, Thursday April 10th 2014
Bohemia Interactive today released the free Arma 3 Zeus DLC for Arma 3™.
Announced two months ago, Arma 3 Zeus lets people assume the role of Game Master and curate the multiplayer experience of other players.
As a Game Master, you can view the battlefield from bird’s-eye perspective, and create, manipulate or expand a multiplayer scenario in real-time. An easy-to-use editor enables you to spawn units, set objectives, change the weather conditions, start music, and much more. The result is incredibly dynamic online combat - in which players have to rely on their ability to improvise and adapt.
Assume the role of Game Master and curate the experience of other Arma 3 players. Wielding an intuitive real-time editor, you can manipulate or expand multiplayer scenarios on-the-fly, and create a surprising flow of challenges for the soldiers on the ground.
Enroll As Players
Form a squad, head into battle, and engage in truly dynamic combat. As one of Zeus' subjects, you need to react to varied objectives, and adapt to unscripted events on a constantly-evolving battlefield. Improvisation is your key to success.
Play Arma 3 Zeus across its distinctive 'Game Master' game type scenarios, where you start out with a blank canvas. Or visit familiar modes like 'Coop', 'Team Death Match', and 'Sector Control' in a completely new way. Zeus multiplayer also works with custom player-created scenarios
The Arma 3 Zeus DLC has been added automatically to the Steam Library of all owners of Arma 3.
To celebrate its release, the Arma 3 development team will be hosting an official Arma 3 Zeus Launch Party Livestream this Saturday, April 12th. Starting at 17:00 UTC, they will present an hour-long Zeus MP session in which the developers take on the role of Game Master, while various members from the Arma community will fight as soldiers on the ground. The session will be streamed live from Bohemia Interactive’s HQ in Prague onto Arma 3’s Twitch.tv channel.
Korneel van 't Land informed us Bohemia Interactive announced the first official DLC for Arma 3, Arma 3™ Karts which is scheduled for the second quarter of 2014.
Quote : Prague, Czech Republic, Tuesday April 1st 2014
Bohemia Interactive, the award-winning creators of the critically acclaimed Arma series and the standalone version of DayZ, are proud to announce Arma 3™ Karts – the first official premium DLC for Arma 3™.
Bring the battle to the race track in the adrenaline-fueled Karts DLC pack for Arma 3™. Featuring the most skill-based discipline in motorsport, Arma 3™ Karts lets you experience the intense thrill of open-wheel racing, while you burn rubber on some of the most iconic licensed circuits on Altis. Feel every bump in the asphalt, tune your driving skills to perfection, and slide into pole position. Be fast, be relentless, pedal to the metal. This is where rivalries are born; this is where the world’s greatest go head-to-head. This is Arma 3™ Karts.
Get behind the wheel of the fastest kart ever built - modeled with an uncompromising attention to detail. Choose from seven stock liveries, or sign one out of the four exclusive sponsorship deals.
Shave milliseconds off your personal record in five high-octane Time Trial challenges. Duke it out against other drivers online and achieve victory in the ultimate multiplayer race event on Altis.
Welcome to Altis - a 270 km² Mediterranean playground full of kart racing spectacle. Here, wheels and alarm pistols are your weapons, and helmets your best defense.
Configured specifically for Arma 3™ Karts, Bohemia Interactive’s SplendID™ Handling technology powers the most authentic, raw, and visceral driving experience in racing game history.
This is Arma 3 Karts:
Live life in the fast lane as you return to the roots of racing. Get into next gear to earn you place in the grid. With stunning visuals, an unparalleled handling system, and genre-defining content, this is kart racing simulation at its finest.
“Since we’re already in the zombie business with DayZ, we felt the next logical expansion would be to take on karting”, said Jay Crowe, Creative Director on Arma 3. “Our sandbox could not be called complete without karts, and thus we set ourselves the goal to recreate this pure form of racing. Welcome to Arma 3's World of Karts: drive / overtake / win.”
Bohemia Interactive has scheduled the Arma 3™ Karts DLC for the second quarter of 2014. The exact release date and price will be announced at a later date.
Korneel van 't Land informed us earlier Bohemia Interactive has joined forces with Andrew Gluck (better known as Dslyecxi) to create a series of Arma 3 tutorial videos.
Today Korneel van 't Land sent us the tenth video in the series, this time showing the concept of guerrilla warfare.
Quote : Prague, Czech Republic, Thursday 27th March 2014
Bohemia Interactive today released a brand new episode in their official Community Guide video series for Arma 3. In the latest episode, Andrew Gluck (better known as Dslyecxi) from ShackTactical explores the concept of guerrilla warfare - something which factors heavily into the Arma 3 singleplayer campaign.
Guerrilla warfare relates to an asymmetrical form of combat, where a smaller, less equipped force fights against a larger and more conventional military force. Approaching the concept from the perspective of guerrilla fighters, the new video explains how to deal with the equipment disparity, how to conduct successful hit-and-run attacks, how to safely withdraw from the area of operations, and more.
Bohemia Interactive’s Community Guide video series aims to explain some of the basics of Arma 3. Previous episodes focused on topics such as infantry combat, multiplayer teamwork, helicopters, sniper- and launcher teams, combined arms warfare, and air assault.
Korneel van 't Land informed us Bohemia Interactive have released the third Arma 3 campaign episode "Win".
Quote : Prague, Czech Republic, Thursday 20th March 2014
Supported by a brand new trailer, Bohemia Interactive today released the third and final episode for the Arma 3’s campaign. The episode, titled ‘Win’, brings a conclusion to the story of infantry man Ben Kerry – a soldier who finds himself caught in the middle of a Mediterranean flashpoint.
Arma 3's 'The East Wind' campaign consists of three episodes. The first episode - Survive - introduces players to soldier Ben Kerry, who has been stationed in the Republic of Altis & Stratis as part of a NATO peacekeeping operation. After a staged drawdown from the region fails, players have to fight for survival against a better equipped and more powerful enemy. The second episode - Adapt - picks up where the first episode ended, and follows Kerry as he links up with a group of guerrilla fighters, aiming to cripple AAF and CSAT forces. The campaign's final act - Win - continues as the situation escalates even further, and players must deploy all the skills and experience they've gathered to bring the flashpoint to a resolution.
Together with the latest campaign episode, Bohemia Interactive also deployed an expansion of Arma 3's sandbox content. Two new aircraft, the A-164 Wipeout and To-199 Neophron, deliver a whole range of tactical options to the NATO and CSAT factions. Moreover, the A-164 CAS jet, which is a successor to the legendary A-10, is also introduced via the brand new ‘Fixed-Wings’ showcase scenario. Another addition is the Tempest transport truck, which comes in multiple variants: cargo, refuel, medical, repair, and ammo re-supply. Last but not least, new points of interest have been added to the massive 270 km² Altis terrain, with the most notable locations being the athletics stadium and ghost hotel compound.
After downloading today's automatic update on Steam, people will be able to play the full Arma 3 singleplayer campaign. The exact changelog for the 'Win' update can be found here. Those who have not yet enlisted, can purchase the regular edition of Arma 3 (44.99 EUR/39.99 GBP/59.99 USD) or the Arma 3 Digital Deluxe Edition (49.99 EUR/42.99 GBP/64.99 USD) from Steam and Store.bistudio.com. A boxed version of the game is also available at many of the major retailers.
Korneel van 't Land informed us Bohemia Interactive have announced the first Arma 3 DLC "Arma 3 Zeus".
Quote : Prague, Czech Republic, Thursday 13th February 2014
Bohemia Interactive, creators of the award-winning Arma™ series and DayZ™, today announce their first planned DLC for Arma 3: Arma 3 Zeus. Made available in the second quarter of this year, the free Zeus DLC delivers a new form of multiplayer, in which players can take on the role of Game Master and curate the online battles of other players. The concept is further introduced in the DLC’s reveal trailer.
Improvisation is the ultimate key to success in Arma 3 Zeus. Inspired by popular tabletop games such as 'Dungeons & Dragons', a limited number of players can assume the role of Game Master, and influence the multiplayer experience of those with boots on the ground. Watching the battlefield from a bird's-eye view, wielding an intuitive real-time editor, Zeus can create, manipulate or expand mission content to generate new stories and a flow of challenges. The result is incredibly dynamic, unscripted combat gameplay - and multiplayer sessions which are filled with unexpected, challenging, and creative events.
The Zeus multiplayer concept works across all familiar multiplayer game types, such as Team Deathmatch and Sector Control, where players can either work with or go up against Zeus. The most distinctive game type in Arma 3 Zeus, however, is ‘Zeus Game Master’. Here, Game Masters are entirely free to create objectives, spawn units, and steer players across Arma 3’s massive Altis and Stratis terrains.
On top of the diverse range of official Zeus scenarios that will be available, Arma 3 Zeus can also be implemented into player-created multiplayer scenarios.
Zeus’ Design Lead Karel Moricky:
"The best thing about Arma 3 Zeus is how naturally it fits within the game. Dynamic combat, massive islands, and editing features - it was all there. But now we've added an interface which gives players full control over the multiplayer experience. The Zeus system is pretty modular too, so community creators can easily use it in their missions. Or take it apart and turn into something completely different. There are no rules, only those you make yourself.”
While the reveal trailer already gives a taste of what to expect, the Arma 3 development team will also be hosting an official ‘Arma 3 Zeus Gameplay Reveal’ livestream this Saturday, February 15th, at 17:00 UTC. During the livestream, Zeus’ Design Lead Karel Moricky and Arma 3’s Creative Director Jay Crowe, alongside other core members of the Arma development team, will be giving a one-hour demonstration of how it is to play as Zeus and what it’s like to be one of Zeus’ subjects. The session will be streamed live from Bohemia Interactive’s HQ in Prague onto Arma 3’s Twitch.tv channel.
For more information about Arma 3 Zeus, please visit zeus.arma3.com. Also be sure to keep track of the Arma 3 social channels (Facebook, Twitter) and stay up to date of all the latest developments.
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