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krigshjälte has submitted a new version of his Action/Adventure/PVP/TVT(group option) mission. You can skill up your character and by killing others.

Changes:
  • Mission ends after 4 ours. everyone have to restart from the lobby(for best performance).your things will be saved.



Written on 2015-02-28 by Krigshjälte

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masterfulninja released in the BI forums a singleplayer mission where you take the rol of an exiled Altis national returns years later to lead a small group of guerrillas.

    Quote masterfulninja :
    I'm nearly finished with my first user mission, i envision a mini campaign where an exiled Altis national returns years later to lead a small group of guerrillas in a rise to power first conquering Stratis as a base to invade Altis from. Im looking for feedback to finish polishing the gameplay and would appreciate some testers.



Written on 2015-02-28 by Armaholic


Hazey released in the BI forums a throwback to the old Arma 2 Insurgency by Fireball+Pogoman.

    Quote Hazey :
  • Gather: Kill Enemy units to have a random chance for Intel drop or find randomly generated Intel generating items inside enemy buildings.

  • Deny: Insurgents are using call to prayer's to hide sensitive guerilla movements. Seek out and destroy enemy call to prayer loudspeakers.

  • Find: Finding Intel items from either kills or inside houses generate markers on the map that give clues to cache positions.

  • Destroy: After finding enough Intel to narrow down the cache location. Destroy the enemy supplies!



Written on 2015-02-28 by Hazey

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thhamm informed in the BI forums about the release of a new version of this CTI (crCTI).



Written on 2015-02-28 by Armaholic


maquez [Q-Net] informed us he released in the BI forums an update for his Insurgency cooperative mission for 24 NATO vs Guerrilla.

Changes:
  • ALiVE updated to latest version
  • revive updated to latest version
  • disabled fatigue applied after revive
  • UAV Vehicles added



Written on 2015-02-28 by Q-Net_maquez


maquez [Q-Net] released in the BI forums a new version of this cooperative mission based on the classic A2 Insurgency made by Fireball and Pogoman.

Changes:
  • ALiVE updated to latest version
  • revive updated to latest version
  • disabled fatigue applied after revive
  • UAV Vehicles added



Written on 2015-02-28 by Q-Net_maquez


EMSI released in the BI forums a new version of this singlepayer multi-mission with variable options how to continue in a mission.

  • Boat is no more locked as player's group will get out on the coast
  • Extended time limit for taking of decision while selecting next advance in a mission
  • Various typo corrections in localized strings
  • Added hint at the very beginning (to drive the boat)
  • Polishing of all hints
  • Modification of "follow me" script for player and FIA contact
  • Various small tweaks in many scripts



Written on 2015-02-28 by EMSI


maquez [Q-Net] informed us he released in the BI forums an update for his Insurgency cooperative mission for 20 RHS:AFRF vs Leights OPFOR.

Changes:
  • ALiVE updated to latest version
  • revive updated to latest version
  • disabled fatigue applied after revive
  • UAV Vehicles added



Written on 2015-02-28 by Q-Net_maquez


Zenophon informed us he released in the BI forums a new version of his open-ended cooperative mission featuring random objectives surrounded by enemy patrol.

Changes:
  • Improved: Various improvements and fixes included in my latest framework



Written on 2015-02-28 by Zenophon


Zenophon informed us he released in the BI forums a new version of this medium-length co-op mission focusing on small-scale infantry tactics, with heavy randomization for maximum replayability.

Changes
  • Improved: Various improvements and fixes included in my latest framework



Written on 2015-02-28 by Zenophon

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