Pierre MGI has submitted a new version of this "Demonstration" mission for his MGI "HUD Tactical Glasses" add-on.
Quote Pierre MGI : Hi everybody,
This is a new version of SP mission "Surfing Jaws". More versatile and more dynamic!
Fight against ever more powerful waves until Cpt. Miller is under care.
If you hold the camp, Miller could be healed and transportable.
But evac assets are not guaranteed!
This mission remains also a good demonstrator for MGI tactical Glasses add-on.
This is an add-on finalist at MANW contest.
You don't have to download the add-on, just wear tactical glasses on!
Test all HUD modes, enlist/dismiss guys in your group, make prisoners,...
and much more!
see add-on documentation for more details.
I hope you'll like all functions. GPS is very handy and could be an add-on apart.
Let me know if you would like some tools or improvements.
Noven released in the BI forums the first beta version of his mission that takes inspiration from Civ Life Mod for ARMA, Payday: The Heist and a few things from Grand Theft Auto among other games.
[added] Added "smugglers" that will appear around the map for a limited time. Smugglers sell heavy weapons, armor and silencers. Players get notified of the location based on infamy, with higher infamy players getting a head-start.
[added] simple squad joining (look at the person you wish to join, they will get an popup to confirm join)
[added] A few more armor types (1 new helmet, 1 new chest rig)
[added] Para drop insert can be purchased from air shops
[added] boat shops added to Neochori and Pyrgos. Adjusted position of some boat shops/spawns
[added] Respawn at last position marker on reconnect (was mandatory before, now option)
[added] Vehicle storage/loading at gas stations (for $200)
[added] ATM added to airfields (withdraw money, buy ground transport)
[changed] can ziptie hostages after they have been taken hostage
[changed] stores and store positions re-adjusted. Multiple stores grouped into: ElectroBuy, Malwart, Milsup R US, Guns N' Pawn, and Smugglers
[changed] Repo missions added to gas stations. Import/export garage removed.
[changed] adjusted some map marker colors
[changed] adjusted day of year of the mission to have longer days
[changed] Orca cost reduced to 70,000 (from 100,000), Jet reduced to 100,000 (from 150,000)
AiZnhorn released in our forums this cooperative mission where you must rescue a VIP.
Quote AiZnhorn : You are the high-mobile trained and equipped group of forces of the Ministry of Defence of the Russian Federation intended for performance of special tasks abroad and within the country. The purpose of your mission consists in that to bring very important person out of Altis whole and safe.
Murcielago has submitted an hybrid between the CTF mission pack he created for the 88th Infantry Tournament (2014) and the original CTF 2.0 mission engine
Quote Murcielago : This is a Capture The Flag mission pack created with the mission engine I created for the Arma 3 contest “Make Arma Not War”, Capture The Flag 2.0 - Quake. This new version is an hybrid between the CTF mission pack I created for the 88th Infantry Tournament (2014) and the original CTF 2.0 mission engine.
This mission engine has been created with a different way to create the systems/codes. All the effort was focused on achieving a unique Pc and Network friendly mission engine (CTF 2.1 has been
created with 2 public variables and without triggers)
TheCoolSideofthePillow released in the BI forums a PvP multiplayer experience that combines elements of Battlefield, Counter-Strike and Call of Duty while being balanced with ArmA mechanics.
Quote TheCoolSideofthePillow : The intention is to create a PvP multiplayer experience that combines elements of Battlefield, Counter-Strike and Call of Duty while being balanced with ArmA mechanics and game play using RHS Escalation units on All-in-Arma Terrain Pack's "Porto" island, but made simple enough to be ported to any map, using any units, with minimal headaches. Ultimately, I want to try and bridge the gap between pure milsim and casual FPS game play.
[FF]FriZY released in the BI forums a new cooperative mission from FF Studio.
Quote [FF]FriZY : On the island Altis is rising strength of radicals from Islamic states (ISIS), which have already taken control of some regions on the island. Extremists systematically kill off the inhabitants of a different faith. NATO, US and some Arab states formed a coalition and sent troops to the island. These ground forces aim to destroy terrorist organization.
barbolani has submitted a new version of this Dynamic Whole Map mission, for SP or MP Coop, focused on Resistance Infantry and Guerrilla Tactics.
- Recruited squads no longer appear near the player. They now spawn in HQ. Enemy near checking is also HQ related.
- Selling vehicles should be less buggy now.
- Lower distance for airport attack from AAF.
- Increased radius of possible destinations in road patrols,as they were extremely common.
- Small fixes on some vehicle positioning.
Copyright (c) 2006 - 2014 www.armaholic.com All Rights Reserved.
Armed Assault, ArmA: Combat Operations, ArmA: Queen's Gambit, Arma 2, Arma 2: Operation Arrowhead, Arma 2: Combined Operations, Arma 2: British Armed Forces, Arma 2: Private Military Company, Arma 2: Army of the Czech Republic, Arma 2: Reinforcements, Arma 2: Firing Range and Arma 3 are trademarks or registered trademarks of Bohemia Interactive a.s.