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Aliascartoons released his second TANOA mission on Armaholic forums.

    Quote :
    You've met your contact now you need to get on the main island.
    The only problem is you have a bridge in your way.

    Features:
    • mission for 12 players.
    • CUP goodies
    • no respawn
    • Terrain: TANOA
    • Psycho’s aid system
    • JIP compatible
    • MP, coop


Written on 2016-08-10 by aliascartoons

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TeTeT informed us he released in the BI forums a singleplayer mission for the just released of Unsung alpha.

    Quote TeTeT :
    Welcome to the 'Nam, pilot!

    Conduct five transport missions in a UH-1D in your shift on Da Krong in Quang Tri province. Fly NOE over the Ben Hai river, or pass through the hills to the three canyons, pay a visit to Radio Relay Vandergrift or Camp Sarge. Don't forget to check your fuel level and probably pay the service point close to Camp Sarge a visit once per tour.

    Changelog:
      The Chickenhawk mission is now updated for Unsung Charlie. Fly a UH-1D on Da Krong, Quang Tri province, Vietnam. The mission is about completing five transport tasks, be it soldiers or equipment. The missions name origin is the fabulous book by Robert Mason and his memories flying a Huey in Vietnam.



Written on 2016-08-09 by TeTeT


Giallustio informed us released in the BI forums a new version of this cooperative mission that aims to recreate a post war environment.

Changelog:
  • Fix: Suicide bomber explode when unconscious.
  • Fix: Suiciders say allahu akbar when they are dead.
  • Fix: Suicider sound hears by all player.
  • Fix: Vehicle can be stuck in ground after server restart.
  • Fix: Sometimes enemy or civil patrol vehicle spawn empty and are not removed resulting performance issue.
  • Fix: Now civilian are not spawning inside closed building.
  • Fix: Open Arsenal with ACE3 interaction crash the game.
  • Fix: Wrong rearm level at mission starting. Now you don't need to add the ACE3 rearm module to have rearm feature working.
  • Fix: Missing documentation about rearming.
  • Fix: Improve civil traffic behavior by choosing appropriate cities.
  • Fix: AI in building don't spawn back at the same place when player comes back in city.
  • Fix: Now enemies spawn less inside rock.
  • Fix: debug output during lifting.


Written on 2016-08-08 by Giallustio

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FormerlyKnownAsEric submitted his [Two Man Team] Part 3 - Double Take multiplayer mission.

    Quote :
    A friendly MH-9 recon helicopter was downed behind enemy lines. Your mission is to rescue the pilot from the AAF. This mission can be played in Singleplayer or CO-OP (2 Players).

    Features:
    • Even More Cinematic Insertion!
    • Even More Voices!
    • Even More Situational Tasks!
    • Just Stuff.



Written on 2016-08-06 by FormerlyKnownAsEric


FormerlyKnownAsEric submitted his [Two Man Team] Part 2 - Second Chance multiplayer mission for Arma 3.

    Quote :
    For those of you who missed the officer in 20/20, here's your "Second Chance".
    Eliminate the AAF's commanding officer on Stratis. This mission can be played in Singleplayer or CO-OP (2 Players).

    Features:
    • More Cinematic Insertions!
    • More Voices!
    • More Stuff!



Written on 2016-08-06 by FormerlyKnownAsEric


Undeceived submitted his Evil's Last Will singleplayer mission.

    Quote :
    Eliminate a target person and witness how murder and hatred only stoke more fear and death in this land - when evil fulfills its last will.

    Features:
    • A huge SP mission, ported from Arma 1
    • Modernized and optimized with Arma 3 features
    • Play as a Germany / NATO special forces operator
    • Thrilling and dark story, set in the deep forests of northern Sahrani
    • Full voice acting (German)
    • English and German subtitles
    • Cutscenes
    • Custom music
    • Long length (make sure your boots are in good shape, soldier!)


Written on 2016-08-06 by Undeceived


FormerlyKnownAsEric has submitted a new version of this mission where you have to infiltrate an AAF base and secure top secret information.

Changelog:
  • Revised Loadout
  • Fixed Furniture Layout
  • Altered Intel Gathering Items
  • Fixed Helicopter Glitch


Written on 2016-08-04 by FormerlyKnownAsEric


Dragon Zen has submitted a new version of this dynamic close combat singleplayer mission (formerly known as BlackHole) for Arma 3.

Changelog:
  • version 160720:
      1. Add Independent faction.
      2. Add more weapons.
      3. Cancle weapon deletion.
  • version 160712:
      1. Update for APEX, add new map


Written on 2016-08-03 by Dragon Zen


Aliascartoons released his first TANOA mission on Armaholic forums.

    Quote :
    This is the first episode from the campaign TANOA in BLACK.
    The story of the PMC started in prologue (see Hello Tanoa - prologue) continues on TANOA.

    A strange phenomena damaged your plane and you had to halo jump.
    Try to stay alive and meet your contact, he has the information you need.

    Features:
    • mission for 12 players.
    • CUP goodies
    • no respawn
    • Terrain: TANOA
    • Psycho’s aid system
    • JIP compatible
    • MP, coop


Written on 2016-08-01 by aliascartoons


Chrisnic informed us he released an updated version of his Get Wrecked mission on the BI forums.

    Quote :
    This game mode challenges players to create, customize, drive, survive and destroy. Players build their ultimate vehicle using a range of parts, weapons and modules and then fight to the death in a race zone of choice. It's a prototype vehicle combat sandbox that's designed for small games of up to 8 players. This is an Alpha version released for the Make Arma Not War competition.

    Major changes:
    • Apex & Tanoa support
    • New race mode
    • Custom race editor
    • Improved keybinding
    • 16 players
    • Flame pads
    • New vehicles, weapons and taunts


Written on 2016-07-12 by Armaholic

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