654wak654 released an updated version of the Simple Rank Patches addon on the Armaholic forums.

    Quote 654wak654 :
    Simple Rank Patches is a highly configurable AddOn where it automatically adds rank patches to all infantry's shoulders; in any mission the AddOn is running. It supports custom user made patches, player and AI support, and it can even get player's rank data from a squad URL.

    • Fixed: Missing Armaholic lieutenant rank texture.
    • Fixed: Missing Steam lieutenant rank texture.
    • Added: DLC icons for virtual arsenal.
    • Tweaked: Config changes.

Written on 2015-08-30 by 654wak654


Sparfell_19 released his CPC Factions addon on the BI forums.

    Quote :
    I'm sharing a small addon I made for my community.
    It is config based and the purpose is simply to add new factions available in the editor and in zeus using assets from vanilla and other mods.
    Currently, it is only composed of replacement configs and patch for CUP_Units using TRYK's uniforms but expect more factions in the futur.

    • Modularity: in the futur you will be able to choose the factions you don't want simply by removing PBOs.
    • Hide all CUP non finished factions in editor.
    • Assigns identities, faces, uniforms, heagears and vests to the Takistani locals (Indep) from CUP Units.
    • Headgears and facewears randomization.
    • Set asr_ai_level for CUP units (USMC and takistani locals).

Written on 2015-08-30 by Sparfell

Abulhana submitted the first version of his F16 Egyptian skins.

    Quote :
    It is a good feeling to add the egyptian slins to the F16 in our favorite game.

Written on 2015-08-30 by Abulhana


EDUCOM released the first version of his HLC Replacement CSAT on the BI forums.

    Quote :
    We must recognize the great work that has made BI Arma3 new weapons, vehicles, uniforms, accessories etc but the classic yet timeless. It is why I decided work on this project mainly to replace weapons (rifles in this case) the CSAT by the excellent and magnificent HLC mod Weapons Pack to so far proven to be the best (in my view) both modeling, sound, animations and textures.

    • The main infantry units be equipped with AK74
    • The specials units as urbans will equipped with AK12
    • The marksmen with G3 marksmen models
    • some models such as divers and those of Marksmen DLC, will not change of conserving the special characteristics of these weapons

Written on 2015-08-29 by eduardcomandox

granQ released an updated version of the Swedish Forces Pack for Arma 3 on the BI forums.

    Quote GranQ :
    The Swedish Forces Pack is more than just new soldiers and weapons. It includes features such as buddy reload, backblast and advance missiles.

    Time for a new update 0.5.3, one new helicopter added among other things.

    • Added the Hkp 4, (Ch 46 Sea Knight), a very iconic helicopter in Sweden.
    • Added the UAV 01, the first UAV Sweden had. It was bought 1999 from France. Launches from a ramp.
    • Added "random vest" for some of the modern soldier.
    • Added AK 5 alternative with the new plastic transparent mags.
    • Desert and woodland units are now in two different factions to better support Alive.
    • Fixed several vehicles that had "wood" instead of metal as armor.
    • Hkp 9 can now switch textures in the virtual arsenal.
    • Blue Convoy mission fixed, broken before due to classname changes.
    • Desert helmet no longer have an woodland icon.
    • Its now possible to place Swedish anti tank mines in the editor.
    • Fixed incorrect classname on the Desert machinegunner.
    • And a few more technical fixes and improvements.

Written on 2015-08-29 by granQ

Drunken officer informed us he released an updated version of his BW-Mod - Ranksign addon on the BI forums.

    Quote :
    I've finished my BW_Ranksign Addon. With this addon it's possible to add german ranks to the bw-mod units. The second modul is for the respawn with the equiment what the player had when he died.
    You can choose the following for BluFor, OpFor or AAF:
    • set the rank on arm
    • show the rank and name above the head
    • show your own rank in the right upper corner

    • fixed: after changing uniform, there was no ranksign on arm
    • fixed: low soldier ranks (Gef -> OSG) was mirrored on arm (thx. to [3.JgKp]Tom to inform me about this little mistake)

Written on 2015-08-29 by Armaholic

GrumpyRhino released an updated version of his Medium Utility Helicopters on the BI forums.

    Quote :
    This mod contains various medium class helicopters from previous BI games.
    The weight of passengers and mounted weapons and ammo will greatly affect the helicopters when using the advanced flight mode.

    Advanced Flight Model implemented.
    The weapons mounted on some of the helicopters effects how the helicopters handles. when fully loaded with both gun/rockets-ammo and passengers, helicopters might have difficulties taking off.
    In the Mil Mi-17 'Heavy Rockets' it can help to release the wheel brake and do a rolling takeoff. (Releasing wheel brakes only works when AFM is enabled).

Written on 2015-08-29 by Grumpy Rhino

The Swedish Forces Mod Team released the SFP: Sturkö Island on the BI forums.

Written on 2015-08-29 by granQ

The Swedish Forces Mod Team released the first version of the SFP: Objects addon for Arma 3 on the BI forums.

    Quote GranQ :
    This pack includes Scandinavian objects and houses. To be used for the SFP island but also other islands if they want.

    There are a lot of bugs in them as well, its been very low priority for our team.
    Now however our goal is to stop making new objects and make these ones 100%, priority has gone up.

Written on 2015-08-29 by granQ

EricJ released an updated version of his Weapons Pack containing different weapons on the BI forums.

    Quote EricJ :
    This adds different weapons, magazines and items to your Arma 3.

    • Added a Railed RPG-7, it can mount optional sighting accessories, such as various optics.
    • The Ibex Launcher Sight now has one more dot for drop compensation, it has compensation for 300m and in the next version three dots will be visible.
    • Added the ability for the PK to mount suppressors, can use US.
    • Adjusted the cyclic rate of the PKM to 700rds/min. Also has a specific sound.
    • Fixed TracerScale for the 7.62x39mm Russian round, now green tracers will show.
    • Fixed Grenade load for the Initiative AT Gunner, now has two RGOs instead of 1 RGO and 1 RGN grenades.
    • Added an "Inert" M40 for training. The grenade will explode but will cause no damage.
    • PKM fires correct round, 7.62mm x 54R. Rounds are based on the 57-N-323S cartridge
    • Fixed my addon grenades stepping over other addon grenades.
    • Tweaked the majority of HK stocks again, making them look more correct and sized correctly.

Written on 2015-08-28 by Armaholic

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