RuPal released an updated version of his ruPal Advanced Artillery (ACE3+RHS) addon on the BI forums.
Quote : This mod adds range tables and advanced artillery feature to all RHS static weapons. Like MK6 in ACE3 (it is actually based on mk6 mod from ACE3 team).
To switch to advanced artillery mode put ACE3 MK6 module on map and check advanced settings mode in it.
smootch, from Lowlands Tactical, released the NLD Units OPFOR on the BI forums.
Quote : Lowlands Tactical is proud to present a new concept NLD Units OPFOR.
With NLD_Units_OPFOR we like to bring OPFOR Units in the mix of conflicts where the Dutch were involved.
Think about about places long forgotten or places stil being fought in.
Places like, the Korean war, afghanistan, Iraq, yugoslavia, Mali, etc.
The 1st release wil be a little bit different, It's not a conflict we got into, It's a conflict we got drawn into.
It's based around MH17 and the Ukrainian conflict.
Bringing Russian, Ukrainian & Pro Russian Seps. to the table.
In this 1st release we like to introduce you to the Russians.
We have chosen 2 different groups to represent this country:
76th Guards Air Assault Division.
31st Guards Airborne Brigade.
To summarize what this mod adds:
15 infantry units coming with 2 different camo's: EMP, Flora.
4 Support units Crew, Pilot, HeliPilot and HeliCrew
5 Wheeled Vehicles coming in Green and Woodland
3 Armored Vehicles coming in Green and Woodland
4 Air Vehicles Armed & Unarmed
4 Support Vehicles
The units for now are reskins of BIS units based on what we could find about that country armed forces. At the time of writing this mod is by no means finished or mirrors their armed forces very well. So please be patient and expect these changes in the future. We are open to suggestions and contributions in any way! :)
This said, we are searching for a 3D modeler to create content for this mod. If you have any experience with modding weapons and vehicles for ArmA or would like to contribute, please contact me via PM.
Ligthertsubmitted an updated version of the NLD Units by Lowlands Tactical.
Quote : Lowlands Tactical is proud to present a new release of NLD Units bringing it to version 201602047.
NLD_Units, a mod that adds Dutch units to ArmA 3 in several delicious flavours! With over 30 units with 11 different camouflages accompanied by the necessary items and backpacks this mod adds over a massive 300 new classes to the game!
To summarize what this mod adds:
21 infantry units coming with 8 different camo's: Woodland, Desert, Winter, Jungle, NFP-Tan, NFP-Green, UN-Woodland and UN-Desert
10 Special Forces members coming in Black, MTP & KM
Wheeled Vehicles coming in Woodland, Winter and Desert
Armored Vehicles coming in Woodland and Desert (we love our tanks)
Air Vehicles Armed & Unarmed
Support Vehicles with crew
The units for now are (with a lack of 3D artists) reskins of BIS Units based on what we could find about our armed forces. At the time of writing this mod is by no means finished or mirrors our armed forces very well. So please be patient and expect these changes in the future. We are open to suggestions and contributions in any way!
Added Deltagamers Chinook (CH47D & CH47F) with script to randomize serialnumbers
Added Deltagamers Apache as a temporary placeholder
Added custom ammocrates
Added DAF-4442/DAF-2300 trucks
Added a tan cv9035nl
Changed MTP Uniform
Changed vanilla Lynxes with Deltagamers Wildcats
Changed Leopard 2 Revolutions have been reskinned
Changed Fennek winter reskin
Changed Pistols on units as AI were too fond of the G17's even at long ranges
CUP released an updated version of the Community Upgrade Project - Vehicles Pack on the BI forums.
Quote : Another monumental release that features 17 new or updated vehicles with 30+ variants in total!
Key additions include Strykers, the RG-31, F35B (yes its the BIS model), SA330 Puma, T34 and several new civilian cars (Golf, Octavia, Skoda etc).
We also see a new AV8B and GR9, new models for the HC3 and AW159, several new Hueys, new C130J models and liveries as well as updated KA50, Land Rovers, RHIBs and the one you've been waiting for... the Towing Tractor :)
We've also updated the LHD, which is now MP compatible and supports player respawn, vehicle respawn and much much more. We've even added access to the smaller flight hangar for drone usage or just storage. We've add 2 new configurations for the LHD that spawn vehicles but keep the runway clear - this is great now that the F35 and AV8B can take off and land on the LHD.
Finally, we've added CfgGroups for vehicles (and infantry) that are compatible with ALiVE.
CUP released an updated version of the Community Upgrade Project - Units Pack on the BI forums.
Quote : This is the Units pack. It contains all the units of the original Arma 2 and Arrowhead as well as the DLC. Right now, there are a lot of placeholder units that do not look like the original ones but are instead stand-ins using default Arma 3 uniforms and CUP equipment. In this version, the United States Marine Corps faction has been ported, meaning that the units are the original uniforms, vests, equipment and headgear of the Arma 2 units of the same name. All uniforms and vests are compatible with vanilla content, meaning that you can mix vanilla and CUP content.
In this release we see the introduction of 6 new factions, including 3 new independent factions in the Royal Army Corps of Sahrani, Nationalist Party (NAPA) and Takistani Guerillas, 2 OPFOR factions in the Takistani Militia and the Sahrani Liberation Army and new Chernarus civilians!
These factions include new models, uniforms, vests, headgear and much more and of course take advantage of the hundreds of CUP Weapons and Vehicles.
We've also updated the German KSK units with new vest models and new camoflage options. The USMC sees some new uniforms too and for there's even a new Fedora hat for those of you looking for adventure...
Added Worker, Profiteer and several other civilian units
Added RACS (Royal Army Corps of Sahrani) faction under Independent
Added NAPA faction under Independent
Added Takistani Guerrilla faction under Independent
Added SLA (Sahrani Liberation Army) faction under EAST
Added Takistani Militia faction under EAST
Added new vest models for German KSK
Added German KSK Flecktarn (Woodland) variant for all units (credits go to Brainbug for original textures)
Added USMC Jungle Cover with PRR
Changed textures for German KSK desert items
US Army **placeholder** units now properly displayed under US Army faction
Static M2 is now in proper US Army faction
Proper support for ZEUS module with units
CUP released an updated version of the Community Upgrade Project - Weapon Pack on the BI forums.
Quote : This is the WEAPONS pack. It contains all the weapons, assault rifles, machine guns, shotguns,
grenade launchers, pistols, sniper rifles, and whatever else goes "boom" in Arma 2 and the expansion
and DLC's. All weapons are stripped of their attachments were possible, and these have been turned
into attachable scopes, lasers, flashlights, and bipods interchangeable with the vanilla content.
Some of the weapons are new or derived from the original ones.
Given the huge number of weapons available already, this release is very much a maintenance release. We've added Arsenal support for all weapon items, added the 6G30 grenade launcher and several vehicle weapons to support the new vehicles. In addition we've started to add new backpacks in Tropentarn and Flecktarn camo (for ze Germans) and also a number of packs for SLA and NAPA.
A number of zeroing fixes have gone in as well as minor updates and fixes as they have been reported by the community. Keep the feedback coming!
Added: General - Arsenal icons added for all weapons items.
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