Spaceman0372 released an early version of his BD Pipe-Layer Project: LMGs on the BI forums.
Quote : Though still heavily a WIP, the BD Pipe-Layer goal is to bring some not yet seen variants of the M249 and the Mk48 to ArmA to help virtual operators lay down some more effective hate on the enemy. By endgame for the project, there will be several different paint jobs, home brewed real to life sounds and (hopefully) some other goodies thrown in. I'm doing this on my own in the little free time that I have so updates will not be too frequent but I'll try my best to keep up with a SITREP when something new comes into play.
So far the only things I have in game are currently the Mk 48 Mod 1 and the Mk 48 SOPMOD. All optics from the major packs like FHQ, RHS and RH work with them, no ASDG just yet.
[CCG]Cyborgsubmitted the first version of the CCG FARC Guerilla addon.
Quote : AAF like faction with special abilities.
This Mod was designed for a special type of terrain.
It works with AliveMod after you have declared the Faction mapping and it works with DAC (Dynamic AI Creator) as well.
works with AliveMod.
works with Dynamic AI Creator.
Cars will be placed on nearest Road automatically and turned in the right direction to drive by.
Mortars will scan for near by Infantry Groups and join them to give accurate fire support.
Mortars protected with sandbags.
AI Units will turn on their flashlights at night.
Groupleaders have a 30% chance to call for Air support when they have spotted an enemy.
AI shoot with tracers.
AI Units are not bulletproof like the Vanilla Units.
AccuracyThruVolume informed us he released an updated version of his Iraqi-Syrian Conflict addon on the BI forums.
Quote : Greetings Arma fans. I submit to you this humble contribution to the mod-a-verse.
This addon is meant to represent factions either currently or within recent history that are fighting in the Iraqi-Syrian warzone. Included in the current release:
Islamic State (Opfor and Independent)
al-Nusra Front (Independent)
al-Nusra vehicles now have proper faction textures
(AEF)Duck released an updated version of the AEF Uniforms Pack on the BI forums.
Quote : AEF Uniforms Pack is a community made addon that gives you access to a complete set of different uniform types spread over three factions, AEF Tactical, AEF DCU and AEF AUSCAM. These uniforms are used by the AEF’s ArmA Team, 2CAV. In total there are over 150 Items, Unit and Squads available.
All factions come with a complete set of AI units and squads that are available in the Editor and in Zeus mode.
You can use the helicopter in NATO and AFF factions as well as Hellas faction (Blufor and IND sides).
Also it is playable at NATO and AAF factions as well as in my Hellas faction (in both BLUFOR and IND sides).
There is 2 textures :
- The ALAT (Aviation Légère de l'Armée de Terre) french squadron of the french army.
- The 33F Flottille of the french Navy (33th Squadron).
The Team R3F released an updated version of the R3F French Weapons Pack on the Armaholic forums.
Quote : R3F French Weapons Pack is a french's army weapons and accessories addon. This pack contains high definition models without any game performance decrease. It's a ported version of our Arma 2 R3F Armes addon, using Arma 3 new possibilities.
Megagoth1702 informed us he releasedan early alpha version of his VolumeLevels soundmod patch for his MegaSound mod on the BI forums.
This is very early Alpha and optional release!
Quote : Goal: Create a cleaner sound mix, reduce volume of most of the stuff so that guns and other agressive stuff stands out like a well mixed song where you can clearly hear the kick and snare drum. Currently you can only test out small firefights and The M2A1 Slammer and nothing is final.
PROBLEMS: If you only use "volumeLevels" in vanilla arma3, start a game and turn up your volume to hear environment & charater sounds nicely you WILL GO DEAF when everything around you starts happening. All the other sounds have their volume on the old, loud values and are not balanced. So this only works nicely with MegaSound mod. Kind of, it's still an Alpha.
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