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Myke released a new version of his STM dynamic viewdistance addon in our forums.
Quote Myke :
In this new version 2.1, when playing large scale mission with a lot of units and scripts runnin, you could have serious performance hits and increasing viewdistance would it make it even worse. So i included a FPS counter and whenever a lower limit of FPS is reached (can be set by user), the addon tries to reduce viewdistance to come back to playable performance/FPS. But it will never go below the min viewdistance you've set (although i'm thinking about to introduce a allow override function in it).
I've also included a min height level. If the player is below this lower limit, the viewdistance will not raise. Only when you go above this level (in area or in air vehicle, no matter) it will start raising viewdistance. But also here, below this "offset value", viewdistance will not go below your set min limit.
More information about this addon and its usage can be found on the download page. (download removed by reques from the author.)
This requires Extended eventhandlers (xeh) by Solus & Killswitch which is included in the archive.
Written on 2008-05-29 by Big
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