Author: Big
Author Website:

Requirements: Advanced Combat Environment 2 - Core, Advanced Combat Environment 2 - eXtras, Advanced Combat Environment 2 - SM, Community Base addons
Playable options:

Version: 1.0

Date: 2010-04-26 13:38

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Special Forces Utes Russia vs USA -Revive

The small island of Utes has fallen into political chaos. The United States and Russia have deployed Special Forces within the region. Two weeks ago Neo-Nationalists took control in an attempt to ransom off this mineral rich island to the highest bidder. Powerful armies now converge upon these thugs.
The prize : which rich nation comes out the savior and starts drilling for oil.

ACE Stamina ON
Norrin's Revive
Bon's Touchbuddy
Bon's Advanced Artillery (Spetnaz w/rangefinder only)
Kronzky's UPS Script

Extract the .pbo file(s) to your ArmA2\MPMissions folder.

#1 Insertion
The early morning hours should provide for light resistance. Attempt stealth operations or expect to be hunted. RUSSIA - Rally point is marked in red. Once beached proceed with your team towards the rally point. Additional gear has already been brought ashore via operatives. USA - Rally point is marked in blue. Board your designated chopper (via waypoint) and insert with your team. Empty MH-6s also standy by.

#2 Avoid Detection
If either team is detected enemy forces throughout Utes will go on alert. If both teams are detected the effect increases.

#3 Locate Documents
Intelligence has uncovered an abnormal number of power generators throughout the island. HQ requires a closer inspection. Find documents revealing the Neo-Nationalists true intentions. As the entire island is under their control, any enterable building may have the documents sought. All possible locations are marked. Homes, Barns, Barracks, -- the documents could be anywhere, but some places more often then not. Beware that should your opposition find the documents first, they will be a step ahead towards claiming victory. Multiple sets of documents are likely, however only one is required. Any team member carrying documents will drop them upon death.

#4 Destroy Generators
The documents display a loosely bonded group of mercenaries and locals. Knocking the power out will probably quickly end this revolution. In order to deactivate the system knockout the mainframe. HQ has marked the three prime generators within the grid. Destroy them. Until your team locates a set of plans, blindly destroying all generators remains the only option, which isn't. HQ has deemed that operation unfeasible and inadvisable.

Victory Conditions:
Intended use: PVP or COOP. USA (3 slots) vs Russia (3 slots).
RUSSIA and USA: Recover documents in order locate the three main power generators and destroy them. The team which knocks out the power grid first will claim victory. If your team cannot find any documents : track the opposing team, eliminate them, recover documents from any dead player.

The documents can always be in different spots based on percentages.
All generator locations are random upon mission start.

It's welcome. I'll make any additions, fixes, or subtractions within my power.
Not part of a squad so I was not able to test this in multiplayer as much as I had hoped. Any errors please let me know. I've never actually played it 3v3 so I'm expecting some issues, but also expect it to be pretty darn fun.
JIP probably isn't perfect.

- Removed USA insertion action
- Removed AI pilot insertion
- Cleaned up

Credits & thanks:
ACE2 Team
Bon for his cool art system & touchbuddy
Kronzky for his UPS script
Norrin for his revive

Special thanks to galzohar & Bon for helping me out with code.

Forum topic:
- BI forums

- Advanced Combat Environment 2 - Core
- Advanced Combat Environment 2 - eXtras
- Advanced Combat Environment 2 - SM
- Community Base addons

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