Date: 2011-07-31 10:15
This mod adds the ability to zero in sights has been added to the following weapons: SVD (and variants), KSVK, VSS, XM8 weapon family, DMR, Mk12 SPR, AKS-74 PSO, AK-107 PSO, AK-107 GL PSO, M249 TWS, PKP, all Mk.16 variants without ACOG/RCO sights, all Mk.17 variants without ACOG/RCO sights, MP5, MP5SD, M4A1, M16A2, M16A2 GL, M16A4, M16A4 GL, M240, M249, M249 Des, FN FAL (and AV/PVS-4), Lee Enfield No.4, G36C (and variants), PP-19 Bizon (and SD), AK-74, AK-74 GL, AKS-74, AKS-74U, AKS-74 NSPU, AKS-74 GOSHAWK, RPK-74.
Weapons with RCO sights are now zeroed to 150 meters.
Weapons with ACOG sights are zeroed to 100 meters.
The binoculars no longer force you to use their "scope" when you select them. To look through the binoculars, tap right-click (the default key for bringing up iron sights).
If you are using the ANZINS weapons mod (http://www.armaholic.com/page.php?id=11189), you need to use the tgw_zeroing_anzins.pbo file for several weapons to function properly.
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.
When you are using the Steam version you can find a Steam mod installation and activation FAQ here.
Included .pbo files:
- Re-enabled the binoculars without optics option. This was removed in a previous version but I forgot to add it to the changelog
- BI forums
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