Author: Bohemia Interactive
Author Website: http://www.bistudio.com/

Version: 1.57

Short description: This is the official update for Arma 2: Operation Arrowhead from 1.50-1.56 version to 1.57

Date: 2010-12-22 19:15


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Arma 2: Operation Arrowhead Patch 1.57

by
Bohemia Interactive Studio
Copyright (c) 2009 Bohemia Interactive. All rights reserved.

For STEAM version use STEAM update.


Description:
This is the official update for Arma 2: Operation Arrowhead from 1.50-1.56 version to 1.57


Installation:
- Run the patch exe to apply the patch setup automatically.
- It will install all patch content to the folder with your Arma 2: Operation Arrowhead installation.
- Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch.
- NOTE: This patch will also update your:
    * ARMA 2 1.05 to 1.07.
    * ARMA 2 BAF 1.00 to 1.02 if necessary.
    * ARMA 2 PMC 1.00 to 1.01 if necessary.
This update is for all Arma 2: Operation Arrowhead versions except STEAM. For STEAM version use STEAM update.
Arma 2:OA 1.57 update includes the PMC 1.01 update and the BAF 1.02 update.


Highlights:
* improved netcode (better locality handling)
* new scripting commands
* 4 new bonus scenarios for owners of the full version of Arma 2: Private Military Company


Changelog:
Engine
------
* Fixed: Cursor on the windows borders no longer flashing when attempting to drag/resize the window.
* Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.
* Fixed: Helicopters no longer lifting off when aircraft passed over them (http://dev-heaven.net/issues/14589).
* Fixed: AI Helicopters wobbling up and down (http://dev-heaven.net/issues/14410).
* Improved: Enemy targets are now unassigned once their crew is killed.
* Fixed: doFire did not work on most targets.
* New: Multihome servers support. Commandline parameter -ip=my.ip.add.res available.
* Fixed: SetCaptive doesn't stop AI shooting at a unit/player (fix 2.0)
* Fixed: Groups were missing units after group changes on JIP clients.
* Fixed: LOD switching with -exThreads=0
* Fixed: Despite irTarget = 0 units/objects could be locked with TAB.
* Fixed: SetCaptive doesn't stop AI shooting at a unit/player.
* New: allMissionObjects script command.
* New: Script command setPlayerRespawnTime.
* New: new AllDead command.
* Fixed: Video playback stuttering.
* Fixed: Locality issues of objects in MP (mainly updates from nonowner errors). Version raised to 1.57 due to MP incompatibility.

Data
----
* Add: camo (replaceable textures) selections for M2A2/3.
* Changed: GPS added for all SUVs.
* Fixed: A/MH6 main rotor artifact.
* Fixed: Missions: 06 From Hell, task "Locate the pilot" always failed.


PMC changelog 1.00-1.01
-----------------------
* Fixed: Shadow artifact on bridge on Proving Grounds map.
* Changed: XM8 optics reworked.
* Fixed: XM8 Front grip
* New: Ammo crate with PMC weapons.

PMC Missions changelog 1.00-1.01
--------------------------------
* Added: Campaign teaser including CP00 and trailer.
* Fixed: CP10A - The Boss was not leaving the villa when in danger.
* Fixed: CP10A - Player was not able to finish the Boss from distance.
* Fixed: CP08B - Group callsign was "Sword", not "Spear".
* Fixed: CP08A - Player was not able to access helicopter gear menu.
* Fixed: CP07 - Client UAV re-enabled again.
* Fixed: CP05 - Mission did end before conversation was finished.
* Fixed: CP02 - Dixon fired only once, causing mission not to continue.
* Fixed: CP00 - Mortar explosions now occur further away from player.
* Fixed: Backpack content is now saved between CP05 and CP06.


Forum topic:
- BI forums







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