released version 1.0 of the Cold War Rearmed² beta
on the Armaholic forums
With this release they also released updated versions of the UK, NL, VMF and Terrain Expansions including the all new Poseidon version 1.0.
Quote CWR2 PR :
This Modification is the result of around 5 years of development and thousands of hours spent by countless people working on this Project in their spare free time. Without their dedication, and the generous model donations of many people this giant project could have never finished.
Maybe a little disappointment for some but the pretty girls from the trailer are not included in this release yet. There are still some problems to take care of to make them real pretty. But we decided that the final release should not be delayed even more just because of such minor things. They will be released in a patch as soon as all issues are fixed and QA has nothing to complain anymore.
Altough called finished, this is not the end yet. We still work on some more Expansions and are fixing smaller issues. And most probably there are bugs showing up after released, they always do! What we are able to fix, we will of course.
With this version, we also release updated versions of the UK, NL, VMF and Terrain Expansions.
We hope you will enjoy this work and have many hours of fun with it.
Oh, there's one more thing.
Around two years ago, W0lle had the crazy idea to port the terrain used in the "Poseidon Technology Demo" from 1997 to CWR². And a crazy idea it was indeed because to achieve this, Mikero had to update his Editing Tools so the ancient data format becomes readable. And then Jakerod spent more than a year on deciding how the terrain should look like, creating the textures and villages while trying to stay as close to the original as possible.
The result is maybe one of the most beautiful and detailed terrains we ever created with a lot of interesting spots. We are sure this will give mission creators some inspiration and then even more fun for you.
This release is dedicated to James 'Planck' McNicoll.