Author: palyarmerc
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Requirements: Advanced Combat Environment 2 OA - Core & Extra, Community Base addons OA, Lingor Island, Lingor Units, GR_Sounds_2
Island(s): Lingor Island
Playable options: Singleplayer compatible

Version: 1.1

Date: 2011-07-25 20:06

Comments: (2)


Ghost Recon: Island Thunder - ACE2 - NoManDown edit

Lightspeed - NoManDown edit

Modded version of the Ghost Recon: Island Thunder - ACE2 mission.

Hopefully (though I have yet to test in Multiplayer) all players should hear the classic killed shouts from the Original Ghost Recon - "Got him!", "Scratch another one" and "Taking some hits", "Got a man down here!" etc.

Added Wolfrugs High dispersion, making it a bit of a duck-hunt, so a little bit too arcade for some, but it's fun.

GR_Sounds_2 contains all the original .ogg files from Lightspeeds Missions plus the new 'shouts' in a single pbo. Install to a custom @ folder of your choice

Remember to play with your Music volume up a bit, as some speech is CfgMusic

Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.

Changes from original:
  • Norrins Revive Script Removed
  • No Respawn, but Revive With Spectator Mode
  • GDT Spectator Mod
  • Custom Weapon Loadouts. G36, M240, DMR
  • Description.ext changed from Coop to Team prevents Instant View Distance Module
  • All sounds moved into a seperate GR_Sounds_2.pbo
  • RUG_HD for old style GR (they can't hit you so easily)
  • Changed Description.ext to Team, this stops players changing their Instant view distance if running that module. Missions are no-grass by default.
  • Mission Makers can alter the mission.pbo's and add respawn="base" option, presaveloadout.sqf included in pbo so that player kit loadout respawns

  • - Advanced Combat Environment 2 OA - Core
    - Advanced Combat Environment 2 OA - Extra
    - Community Base addons OA
    - Island Lingor
    - Lingor Units
    - GR_Sounds_2

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