Author: toadball
Author Website:

Requirements: [ADO] Brik2, Advanced Combat Environment 2 OA - Extra
Island(s): [ADO] Brik2
Playable options: N/A

Version: 1.2

Date: 2011-08-31 19:40


Comments: (0)
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Brik2 MP Mission Pack

by
ToadBall


Description:
Pack containing a number of coop missions.


Features:
ACE_co_10_Fabrik_v1
    10 man section assault on buildings at Fabrik, assault and hold position against russian mechanised counter attack.
ACE_co_12_Rescue_Dawn_v1
    12 man force recon extraction of 2 Knighthawk pilots down near Skol. Rescue pilots and extract to nearby UN forces. If possible destroy Knighthawk wreck to prevent flight recorder from falling into enemy hands.
ACE_co_18_AAA_Hunt_v1
    Two 8 man sections with HQ element search and destroy mission. Locate and destroy 3 shilkas encamped within the forest.
ACE_co_08_Ambush_v1
    8 man guerrilla team ambush on USMC supply convoy moving through the eastern forest.
ACE_co_12_Vandals_v1
    Infiltrate Brik and destroy the parked russian armour.


Installation:
Extract the .pbo file(s) to your ArmA2\MPMissions folder.


Notes:
All missions are AI disabled and no respawn with ACE spectator script.

These missions require the latest stable version of ACE and the ACEX modules however it should be compatible with later versions.
All missions are ACRE compatible and will give relevant radios to the appropriate slots if it is being run on the server.


Known Issues:
A couple of JIP issues being worked out (all missions JIP fine just one that has a minor bug eating at me)


Changelog:
31st August 2011
Fixes:
Various tweaks to existing missions.
New: Parameter for specifying what set of loadouts to assign (Fabrik v1.4 only at present)

26th August 2011
Fixes:
Various tweaks to existing missions.
Additions:
ACE_co_12_Vandals_v1

2nd August 2011
Fixes:
ACE_co_10_Fabrik_v1.1 - Tweaked from attack and hold to simple assault mission, a few loadout tweaks
ACE_co_18_AAA_Hunt_v1.1 - Considerable reduction in number of OPFOR units (100 vs 18 is expecting a bit much I think), loadout fixes: auto riflemen should now have an M60 as they were suposed to.
ACE_co_12_Rescue_Dawn_v1.1 - Increased time limit, small loadout tweaks.
Additions:
ACE_co_08_Ambush_v1

v1.1
  • added new mission
  • fixed few bug fixes in the old missions.


  • Credits & thanks:
    Mikey for his excellent mission scripts template.
    tpw for his simple breath script
    Haroon1992 for his Advance house patrol script
    UPSMON
    Zeus gaming community for their help in testing.


    Forum topic:
    - BI forums



    - [ADO] Brik2
    - Advanced Combat Environment 2 OA - Extra




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