informed us he released a new version of his "Fire At Will" addon on the BI forums
This addon creates functional AI artillery for people who wish to use such in their missions but lack any scripting knowledge.
Since version 1.3 this comes in an Arma 2 Standalone and an Arma 2: Combined operations version! Choose the correct version for your game.
Quote Rydygier :
Purpose of the "Fire At Will" addon is to give in simplest way possible fully functional AI artillery to battlefield for those, who can't or simply refuse to learn script language but still want functional AI artillery in his Arma 2 missions. It was created because in my opinion it is illogical to force a player to learn script language and to study BIS_ARTY Module commands and variables even if he wants just to set up some AI artillery in his missions, while such knowledge is not required for any other types of AI combat units, which are fully functional without any scripting.
The addon supports all generic Arma 2 artillery units (howitzers: M119, D30; mortars: M252, 2B14; rocket systems: GRAD and MRLS).
- redesigned whole code
- some bugs fixed
- improved reliability
- improved debug markers including shellView tool
- handling of OA counterparts of A2 artillery pieces
- AI will choose best kind of ammo on its own from possible HE, WP, SADARM
- working ammo limitation
- possibility of direct creating SMOKE and ILLUM salvos
- movement predictor consideres roads