Author: Igor Drukov
Author Website:

Requirements: No addons required
Island(s):
Playable options:

Version: 3.1

Date: 2007-08-20 14:10


Comments: (8)
Rating:



 

4-black-01.jpg 4-black-02.jpg 4-black-03.jpg

Black Sword
by
Igor Drukov


Description:
You will HALO in the dark to storm a well-located enemy radar. Once this primary objective is completed, you will have the choice to engage targets of opportunity before calling for extraction...

Secondary objectives are vague on purpose: it is ultimately for your team to decide when and if to call for extraction before the enemy comes pounding on you in swarms...

The download comes with a Template for those interested in the CPU/Sat system I devised (see below), and a (very small) HALO training mission.


Features:
    * SKNKMAN's and KeyCat's and toadlife's GroupLinkII for ArmA
    * norrin's revive script
    * ManDay's HALO script
    * Ingame adjustable time of the day, view-distance and terrain detail;
    * Full briefing and plot, and surprises, and tactical choices, and liberty, and different endings;
    * Fully working Computer system (dialog controlled) for Close Air Support/Evac/Satellite.
Installation:
Copy the pbo file(s) to .\ArmA\MPMissions (installation) folder.


Known issues:
- EVAC chopper and CAS may have to be called several times with the \Request_Evac and \Confirm_Evac or \Request_CAS and \Confirm_CAS commands for it to find its path.
- Red chain may appear at the beginning of mission. It will disappear after 30 seconds tops. If not, launch the mission again.
- A voice.pbo is normally needed with GLII.sqf; if you don't have it, an error message may appear once. Click on it, the mission will go on as it should.
- Choose a relatively flat location for chopper extraction. Don't abort the extraction once the chopper has started its landing approach.


License & Disclaimer:
You are permitted to install and use this software for personal entertainment
purposes only. Any commercial or military use is strictly forbidden without permission from the author.

You are free to distribute this software as you wish, as long as it is kept 100% free of charge, it is not modified in any way and this readme file is
distributed with it.

The author takes no responsibility for any damages this program may cause,
use at your own risk.

Note! If you need to do any modifications to the script files and include them
with your own mission, please mark the modified files in the header as modified by you to avoid confusing them with the originals and note them as "modified" in your release documentation.

All files for the Computer/Satellite system written by Igor Drukov unless specified otherwise.
Vektorboson and Kegetys were the two sources of inspiration for this system.

Change log:
v3.1:
    - Bug in norrin's revive scripts squashed
v3.0 :
    - latest version of norrin's revive scripts implemented;
    - A few end and settings triggers fixed;
    - The mission can now be played in Single Player.
v2.0 Final:
    - # Markers updated on JIP ;
    - GLII issues fixed.
    - Mission Streamlined.
    - Choice of JIP implemented.
    - Instruction Dialog at the beginning of the mission.
v2.0b:
    - Sounds of C130 and freefalling added.
    - More playable slots.
    - Join In Progress.
v1.01:
    - Reference to a non-existing marker "Landing-Zone" in the briefing removed ;
    - Starting position changed so players appear on the map while HALOing at the beginning
Credits & Thanks:
- BIS/BIA for their great simulators.
- DOA for giving me access to his dedi server;
- SKNKMAN and KeyCat and toadlife for GLII;
- norrin for his revive script;
- Cheetah for his CoordToGrid function;
- snYpir's for his TimeToString function;
- ManDay's for his HALO set of scripts (modified by Igor Drukov to include a mini-map);
- Vektorboson for his OFP satellite;
- Kegetys for showing the way;
- Beta-Testers: Smiley_Nick (big cheers mate), deanosbeano, Variable, Apex, Vartan, Ricky D., Smookie, Georgiev, Jonny A.K.A. Johannes Wagner.
- A voice.pbo is normally needed with GLII.sqf; if you don't have it, an error message may appear once. Click on it, the mission will go on as it should.
- Choose a relatively flat location for chopper extraction. Don't abort the extraction once the chopper has started its landing approach.


Forum topic:
- BIS




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