Author: CBA Team
Author Website: http://dev-heaven.net/projects/cca

Requirements: No addons required

Version: 2.2.0.151130
Signed: Yes, serverkey included

Short description: This is a 3rd Party Mod, providing Event Handler compatibility amongst other things, now shared among many add-ons and mods to Arma 3.

Date: 2015-12-02 12:48
Submitted by: ViperMaul


Comments: (33)
Rating:



 



Community Base addons A3

by
CBA Team

Description:
What does the name Community Base Addons mean? It is a system that:
  • Offers a range of features for addon-makers and mission designers.
  • Aims to have community wide acceptance and to be used as much as possible by community addons to maintain compatibility.
  • The community is very much encouraged to request or submit functionality
      - The most obvious example would be to submit functions to be included in the CBA function library.

Features:
- Extended Eventhandlers (XEH)
- Function and Macro Libraries
- Key Management
- Custom Events System
- Author and Credits system (Displayed during Main Menu and Pause Menu)
- Nil Check
- Help System
- Versioning System
- UI System


Installation:
To install the Community Base addons A3 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
cba_*.pbo


Documentation:
Online wiki at http://dev-heaven.net/projects/cca/wiki
Online function library reference at http://dev-heaven.net/docs/cba/


Known issues:
12 RPT Errors - Updating Base Class for ADGS Joint Rails (JR)
https://dev-heaven.net/projects/cba-a3/issues/new


Steam Workshop:
- Subscribe


Credits & Thanks:
CBA Team, with contributions of:
- Alef
- Denisko-Redisko
- Dr EyeBall
- Jaynus
- Killswitch
- kju
- Kronzky
- MuzzleFlash
- Nou
- q1184
- Rocko
- Rommel
- Sickboy
- Solus
- Spooner
- tcp
- Vigilante
- Wolffy.Au
- Xeno

Special thanks to:
- Mikero - for his excellent PBO tools and support
- The community - for testing, feedback, mass adoption
- ACE team - for contributions, mass adoption and testing opportunity
- Dev-Heaven - for project hosting, issue tracker. https://dev-heaven.net
- SIX Updater - for hosting and distributing development versions.
- Bohemia Interactive - for creating the ultimate simulation
- Big thanks to ViperMaul, BarmArmy and Rocko for their work on the conversion.


License:
Licensed Under GPLv2
Any addon which calls CBA-defined functions need not be licensed under the GPLv2
or released under a free software license. Only if you are directly including CBA code
in your addon's binarized PBO or redistributing a modified version of CBA itself would
your work be considered derivative and therefore be legally required to be released under
the terms of the GPL. (And there's no reason to ever do either of these.)


Changelog:
FIXED: 1.54 local keyword deprecation commy2, Nou
FIXED: Eden editor crash (#198) PabstMirror
FIXED: "Updating base class" RPT warnings robalo
FIXED: "No owner" RPT warnings commy2
FIXED: CBA_fnc_getPos robustness. (#187) commy2
FIXED: Unbound CBA key assignment display (#205) PabstMirror
ADDED: Multiplayer fireteam color synchronization (#185) BaerMitUmlaut
ADDED: Run-time extended event handlers: CBA_fnc_addClassEventHandler commy2
ADDED: Backpack and cargo item removal functions: CBA_fnc_removeBackpackCargo, CBA_fnc_removeBackpackCargoGlobal, CBA_fnc_removeItemCargo, CBA_fnc_removeItemCargoGlobal jonpas

v2.1.2.151016
FIXED: AI functions broken due to getGroup error (#178) - Dorbedo
CHANGED: Improvement for "script_macros_mission.hpp" (#180) - Dorbedo

v2.1.1.151010
FIXED: RTP issue in PFH main Loop (#171) - Joko
FIXED: Bounds checking on removePFEH (#172) - PabstMirror
FIXED: MP waypoint duplication issue in the AI task functions - SilentSpike
FIXED: Restore equivalent position handling in taskDefend - SilentSpike
FIXED: script_macros_mission.hpp dcoumentation/comment - Glowbal

v2.1.0.151009
FIXED: Keybinding Issue with Controllers connected - Joko
FIXED: Issues with perFrameEventHandlers - Joko
FIXED: Animal randomization issue causing RPT Spam Error in expression (#114) - robalo, killswitch
CHANGED: Improved PFH code Performance (#148, #152) - Joko
ADDED: Make use of the new joinString command in A3 1.50 enhancement - killswitch
ADDED: XEH support for SeatSwitched event handlers - killswitch
ADDED: Polish localization - gienkov
ADDED: 6 New Array Functions: CBA_fnc_findMax, CBA_fnc_findMin, CBA_fnc_findNil, CBA_fnc_findTypeName, CBA_fnc_findTypeOf and CBA_fnc_findNull (#131,#143) - Joko,mikematrix

v2.0.0.150817
  • ADDED: New function CBA_fnc_randPosArea - SilentSpike[/*]
  • ADDED: New function CBA_fnc_substr - Joko[/*]
  • ADDED: ASDG Joint Rails(JR) Integration (more info) - robalo[/*]
  • FIXED: XEH for a lot of stock A3 vehicles and units - Killswitch, PabstMirror[/*]
  • FIXED: Show CBA keybindings in the briefing - Killswitch[/*]
  • FIXED: Headgear and animal randomization compatible with A3 1.50+ - robalo[/*]
  • IMPROVED: Key binding system - Vipermaul[/*]
  • IMPROVED: Function and macro optimizations. - Glowbal, Jonpas, Dixon13, SilentSpike, Joko, SzwedzikPL[/*]
Change Log for CBA_A3 v2.0 - Milestone v2.0
v1.1.23.150604 RC7 Hotfix 2
IMPROVED: Move the XEH initialization out of the init event handler. - Killswitch
ADDED: Optional addon to enable an automatic 'adding XEH' to incompatible mods - Killswitch

v1.1.22.150602 RC7 Hotfix
FIXED: Restore XEH init EH for the BLUFOR FIA, Story and other Civilian units. - Killswitch
FIXED: Restore XEH fired EH for Attack Helicopter units - Killswitch
IMPROVED: Replaced BIS_fnc_areEqual by IsEqualTo - Glowbal
IMPROVED: CBA_fnc_strLen - count now works on strings - Glowbal
IMPROVED: CBA_fnc_addPerFrameHandler - Replaced set count for pushback - Glowbal
IMPROVED: CBA Fleximenu - params support in code exec (#48) - SzwedzikPL

RC7
CHANGED: Make the CBA per-frame handlers work during mission briefing (76243) - Killswitch
IMPROVED: Server performance (76242) - Killswitch
IMPROVED: CBA_fnc_split fails on char count > 10000 (76263) - Pabst Mirror
FIXED: CBA is overwriting textures of the offroad vehicle (75924) - Killswitch
FIXED: Animals from the Misc-Animals module are invisible (76205) - Killswitch
FIXED: CBA uses old vehicle customization init event handlers (76268) - Killswitch
FIXED: CBA_fnc_addPlayerAction is broken in latest CBA DEV 150425 (76206) - ViperMaul
FIXED: Improper handling of key press timings (76228) - ViperMaul
FIXED: Using R.Ctrl as a modifier while binding a key combination always ends up becoming R.Ctrl+Ctrl (76175) - ViperMaul

RC6 hotfix
FIXED: Game freezes using CBA_fnc_Replace in certain methods - Killswich
FIXED: MI_Skip button missing when CBA Mod is used. (76187) - Killswich

RC6
WARNING: The old keybinds will revert to their defaults
WARNING: These old keybinds defaults will be locked and cannot be changed.
WARNING: So they will work however there will be warnings in the RPT to change to the new API so players can change their keys.
ADDED: New keybind API CBA_fnc_addKeybind - Nou
ADDED: New keybind API CBA_fnc_registerKeybindModPrettyName - Nou
ADDED: New Keybind API CBA_fnc_addKeybindToFleximenu - ViperMaul
ADDED: New Keybind support for ACER keyboards.- Nou
ADDED: New Keyup support for Keybind - Nou
ADDED: New holdkey feature for Keybinds. - Nou
ADDED: New Debug Enhancement (https://youtu.be/iJ2eHMvjiQo) - Nou
FIXED: The inability to return to default keybinds after starting a new mission. - Nou
FIXED: EH FiredBIS fixes - ViperMaul
FIXED: RPT Errors with Updating Base Class and Cannot Delete.... - ViperMaul
FIXED: Arma 3 v1.42 RC Issues - Updating Base Classes - ViperMaul
FIXED: Arma 3 v142 RC Issues - fn_undefCheck.sqf not found - ViperMaul
FIXED: Bugs in CBA_fnc_switchPlayer - Killswitch
IMPROVED: Keybind optimizations. PerFrameHandler support. Must faster! - Nou
IMPROVED: Keybind localization support. - Nou
IMPROVED: Caching Changes. - Nou
IMPROVED: String Functions Optimizations. Much faster. - Jaynus
IMPROVED: XEH Support for "ReammoBox_F" enabled. - ViperMaul
IMPROVED: Removed usage of BIS_fnc_MP from core functions like cba_network - Killswitch
DEPRICATED: Keybinding API CBA_fnc_registerKeybind - Nou
DEPRICATED: Keybinding API CBA_fnc_registerKeybindToFleximenu - ViperMaul

RC5 - Not released due to a bug - it is now fixed in RC6.
FIXED: Arma 3 v1.38 Issues - Updating Base Classes - ViperMaul
FIXED: Keybinding system initialization - (75752) KillSwitch
FIXED: Bug in Hashes - (7538) KillSwitch

RC4
- FIXED: Hashes/fnc_isHash.sqf leaks local variable to global scope. (74961) - killswitch
- FIXED: Cancel and ESC key does not revert your key assignment (74913) - Taosenai
- FIXED: Warning Message: Addon 'cba_xeh_a3' requires addon 'CAData' in 1.29 or later - ViperMaul
- ADDED: Warning for Duplicate Keybinds (74914) - Taosenai
- ADDED: Support for ContainerClosed and ContainerOpened event handlers (75094) - killswitch
- IMPROVED: Functions with the new pushBack command. (74884) - killswitch

RC3 hotfix
- FIXED: Wrongly formatted Keybind arrary can permanently corrupt the variable array that holds all CBA Keybinds changes - Taosenai
- FIXED: Changing the keybind breaks KeyUp handling in a rare case. (74912) - Taosenai

RC3
- IMPROVED: Improve isTurnedOut function to support methods used by Arma's core engine. (74888) - Nou
- FIXED: Error if no mods are registered keybinds when you click the delete or default button - Taosenai
- ADDED: Keybinding should allow selection of KeyDown and KeyUp - Taosenai
- ADDED: RegisterKeybind should take {code}, functionNames, and "functionNames" - Taosenai

RC2
- FIXED: CBA_fnc_taskPatrol not showing properly in the BIS_fnc_help viewer - killswitch
- FIXED: CBA_A3 RC1: XEH no longer works for Ammo boxes - killswitch
- IMPROVED: Optimize all dynamic code from Call Compile Format to the missionNamespace setVariable method - ViperMaul
- ADDED: New event handlers supported: InventoryClosed, InventoryOpened and SoundPlayed. - killswitch
- ADDED: New Keybinding System (74765) - Taosenai

RC1
- FIXED: CBA_A3 interferes with Arma3's weather sync values - ViperMaul
- FIXED: CBA_fnc_isTurnedOut relies on animation name ending in out (74432) - killswitch - thanks LordHeart
- FIXED: Fixed Parachute Explosion when landing too fast. As well as other EH fixes (74393) - killswitch
- IMPROVED: Slight improvements in EventHandlers - killswitch
- IMPROVED: Per-Frame Handler (PFH) is now based off the BIS stacked event handler system - killswitch
- IMPROVED: CBA_fnc_getFov function (74230) - Thanks ceeeb
- IMPROVED: Revert hack for HashSet designed for Arma 3 Alpha - no longer needed for Arma 3 Final - ViperMaul

- Changelog


Forum topic:
- BI forums




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Tags: Cba