Author: vip3r75
Author Website:

Requirements: No addons required
Island(s): Stratis
Playable options: N/A

Version: 1.2

Date: 2013-03-11 06:13


Comments: (7)
Rating:



 



Conquest: Girna

by
vIP3r


Description:
One player needs to be within the marker area in order to gain control.
Once a team ticket count has been reduced to zero, the other team wins.
If players from both teams are in the capture zone, progress is stopped completely until one team has more players in the capture zone or all enemies in the area have been killed.
The marker will switch color, based on which side that controls it.


Features:
  • AmmoBox with save/load Loadout (thanks to aeroson for his script)
  • Players are in the same squad, player markers are displayed in order to avoid teamkills.
  • Spawn Protection


  • Installation:
    Extract the .pbo file(s) to your ArmA3\MPMissions folder.


    Changelog:
    v1.2
  • Fixed save default loadout for JIP (Join In Progress) Players
  • Changed Ammo Box type on both spawn
  • Fixed bug for attachments in get/set loadout (by using the latest v3 Script by aeroson)
  • Minor scripts improvement

  • v1.1
  • Mission Time changed to 6:30 AM
  • AmmoBox with save/load Loadout (thanks to aeroson for his script)
  • Players are in the same squad, player markers are displayed in order to avoid teamkills.
  • Added Spawn Protection


  • Credits & Thanks:
    - aeroson for his set/get Loadout script.
    - SnS and Amet clan for their suggestions.




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