Author: massi
Author Website:

Requirements: NATO SF and Russian Spetsnaz Weapons, NATO SF and Russian Spetsnaz Vehicles

Version: 1.8
Signed: Yes, serverkey included

Short description: This addon is a retexture of NATO units and it adds several camouflage uniforms plus multicamand coyote gear and coyote helmets in order to represent US NAVY SEAL DEVGRU units.

Date: 2016-05-02 20:19
Submitted by: massi


Comments: (22)
Rating:



 



USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force

by
massi


Description:
This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, SF, DELTA Force and Navy SEAL DEVGRU units in following types :

USSOCOM SEAL DEVGRU:
- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM ARMY Special Forces:

- SF: operators in woodland camo and multicam gear.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with multicam equipment.

- MULTICAM\GREEN: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with Ranger Green equipment.

- Direct Action: multicam and black gear for CQB and DA operations.

BONUS UNITS (you’ll find them in USSOCOM Special Supports/Bonus units):

- SWAT: sniper and operator

- FBI HRT: sniper and operator

- NBC: rifleman and grenadier in NBC suite and gasmask

- PCU: rifleman and grenadier in PCU suite in multicam and grey verions

- DELTA: rifleman and grenadier in 90's style loadout desert and woodland

- 82nd: rifleman, grenadier, soldier and officer from 82nd airborne in multicam

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.


Features:
- Units are equipped with M4A1, HK416, SCARs, M249, Mk48, SR25, HK417, M107, Launchers , USP and ACP from my NATO SF\Spetsnaz weapons pack.
- Units are equipped with custom helmets, headgear, NVGs and uniforms.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Vehicles from my vehicle pack : HMMVWs, CH47, UH60, Static weapons with firing from vehicles, sling load and advanced flight model features.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation:
To install the USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
mas_usa_devg_c.pbo
mas_usa_devg.pbo


Usage:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)

Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)

VEHICLES OPTIONAL CONFIG: I made this optional config on users demand since by default vehicles are now disabled and NATO SF\Spetsnaz Vehicles pack is not a requirement.

In order to get the vehicle just put the "mas_usa_devg_v.pbo" plus its signature files in the "addons" folder, if you do so you'll need NATO SF\Spetsnaz Vehicles pack.

For ALIVE mod users config faction\groups name: mas_usa_rang You’ll find all classnames in the classname file included in the folder.


Steam Workshop:
- Subscribe


Credits & Thanks:
For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!

Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too!

xiaowu5: original GPNVG18 model and textures

3d_molier International: original MICH model and textures

CG ARTStudio: original MICH model and textures

Rusty: camouflage base textures

Thanks a lot to BI for their great Arma 3!

Thanks to all Arma community for great support !


Changelog:
v1.8
- Added new helmet models
- Added new platecarriers models
- Improved textures
- Fixed how units are displayed in editor
- Added icons to groups
- Fixed loadouts

v1.7
- Fixed: Updated with new armor system for vest and headgear

v1.6
- Fixed: uniforms errors
- added ported A2 uniforms: arctic suites, multicam, woodland and grey PCUs, DELTA field ops uniforms
- added new MICH helmet models
- added new GPNVG18 panoramic night vision googles to DELTA and DEVGRU
- added SD ammo to all units (good for stealth missions) and P226 to SEALs
- added optional config for vehicles that are now disabled by default
- adjsted OPS CORE size
- added BONUS units: SWAT, FBI HRT, NBC, PCU in multicam and grey verions, DELTA in 90's style loadout desert and woodland, 82nd airborne units
- Reworked camouflage textures
- improved: units loadout, groups and config

v1.5
- added some new weapons from NATO SF\Spetsnaz weapon's pack
- added optional config to remove NATO SF Spetsnaz VEHICLES dependancy (read instructions can cause issues!)
- adjusted OPS CORE size to reflect RL counterparts
- improved: units loadout

v1.4
- added some new weapons from NATO SF\Spetsnaz weapon's pack
- added vehicles from NATO SF\Spetsnaz Vehicles's pack : HMMVWs, CH47, UH60, Static Weapons
- added US Army Special Forces
- new berets
- new woodland (A3 BI)
- added new OPS CORE, peltors and reworked MICH helmets thanks to Voodoo.
- added flag poles and flag markers
- fixed: flag position
- improved: units loadout and groups

v1.3
- added some new weapons from NATO SF\Spetsnaz weapon's pack
- US Army Rangers equipped with SCAR rifles
- fixed: armor values for items to make them more or less like BI
- fixed: insigna work now on all uniforms!

v1.2
- added compatibility with ALIVE MOD
- added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack
- added OA SF helmets
- added breacher units
- updated armor values to meet BI standards
- updated signatures keys

v1.1
- added Ranger units in multicam with multicam helmets\vests
- Ranger recon units in multicam use a mix of Ranger green and multicam equipment
- New Multicam textures
- Dedicated server fix no more needed
- Better units organization in the editor
- Introduced "@mas" addonfolder to include all my addons, other addons will be integrated in next updates

v1.0
- added DELTA Force faction with: Ghost, DA and Field Ops units(wich have guerrilla clothes for undercover missions)
- compatibility with A3 final release and latest NATO SF\Spetsnaz weapons pack version
- added balaclava as NVG (with balaclava with his own NVG model showed if used)
- added NVG for recon unit (not showed if not in use (day), better for light headgear)
- added more reskinned vehicles (160th helicopters, all static weapons, offroads...)
- improved camo combinations variety for DEVGRU (black\green\tan shirts added)
- improved loadouts and gear
- added UAV operator (JTACs also have UAV console in inventory), and MG\GL\moortar support units
- scuba units are equipped with UW MP5SD6 (more SEAL feeling)
- New MULTICAM and AOR2 camo
- fixed: VAS compatibility of items
- fixed: added US flags on uniform
- fixed: chestrig wrong textures
- fixed: groups added in classlist

Beta 01
- Units are equipped with M4A1, HK416, and other current NATO SF weapons from my NATO SF\Spetsnaz weapons pack
- added custom helmets and headgear
- added "independent type" uniforms
- added custom gear and crew A3 vehicles
- added paras, divers, ghillie snipers, support units
- reworked textures
- reworked units loadout
- reworked ammoboxes loadout
- splitted config and data pbo for faster updates

Alpha.03
- reworked textures
- added my multicam textures
- added AOR1 and AOR2 gear and helmets
- reworked ammoboxes loadout (more gear)

Alpha.02
- removed unused models
- added multicam helmets
- added multicam\coyote caps
- added GPS to all units
- added 160th SOAR pilot with coyote tan suite
- green cbt shirt AOR2

Alpha.01
- first release


Forum topic:
- Armaholic forums
- BI forums



- NATO SF and Russian Spetsnaz Weapons
- NATO SF and Russian Spetsnaz Vehicles




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Tags: Devgru,   Seals,   Ussocom,   Ranger,   Retexture