Author: zorrobyte
Author Website:

Requirements: Community Base addons A3 [BETA]
Island(s): Stratis
Playable options: N/A

Version: NG v2

Date: 2013-07-31 08:11


Comments: (3)
Rating:



 



Dynamic War Sandbox

by
TAW_Zorrobyte


Description:
US forces have been stationed in Stratis with the objective of clearing out the REDFOR occupation in areas of strategic importance. Papa Bear will inform BLUFOR of cleared areas by sending intel to your map.

Objective:
Clear out each red square so the map goes blue. Note: You may encounter enemy en-route, stay frosty!


Features:
  • CBA_A3 REQUIRED for some features, serveradmin: run on server. Players shouldn't need to run CBA to play.

  • Built upon MSO: As one of the MSO developers I have based DWS off of the MSO framework for a majority of features If anything, DWS is a testbed for MSO where tested changes are backported.

  • Stability: I have tested this mission on a Dedicated Server without crashing for up to 8 hours with high playercount. I believe AI local to server causes crashes; however you may notice clients will crash out from time to time as AI is buggy by default and will take out the executable on which it is ran.

  • Team Killer Lock System: Teamkillers get blackscreen and controls locked, at higher TK levels the player is forced to wait until the point they must ALT+F4 from the game.

  • Insurgency style checkered squares over urban areas: Red=Enemy or unscouted; Green=Clear.


  • Installation:
    Either copy .pbo file into MPMissions folder in the Arma3 directory or copy editable files into the missions folder under documents.


    WIP:
    Sidemission module


    Bugs/Notes:
    NG V1 is a test release, I walked away from Arma 3 after putting in 400 hours into DWS due to burnout. I'm back for BETA, report bugs!

    I now have GIT
    https://bitbucket.org/zorrobyte/dws

    Report bugs here
    https://bitbucket.org/zorrobyte/dws/issues?status=new&status=open


    Changelog:
    NG v2
  • Hotfix for undefined errors from latest patch
  • Disabled ambient Air/Sea for now
  • Updated INS_revive
  • Updated EOS



  • License:
    You are free to use my work provided you attribute credit to the original authors and redistribute derivatives of work under the same licence. Please see:
    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

    This licence may not cover included works from other authors such as: BTC Revive, [KH]Jman's base layout, MSO (they use an Apache Licence, Focht's insurgency style markers. Please check the URLs in the Credits section for applicable licence, if any.

    I have used and redistributed included works by other authors in good faith for the benefit of the Arma community. If an issue may arise from the distribution of this software, please email the author at zorrobyte(at)taw(dot)net.

    Attribution may be granted by placing or adding to a "credits.txt" file within any distributed files (in the compiled PBO or with the PBO in the archive) and displaying the author name and URL (if applicable) of the original works.

    You are granted the ability to mirror or redistribute this file as you see fit.


    Credits & Thanks:
    - [KH]Jman for his Air Calvary mission for base layout
    - Focht for his Seize ground mission for the insurgency style markers
    - TAW_Tonic (the original creator of Wasteland) for scripting support, bulletshot base protection, BTC JIP fix and cuppycakes
    - BTC for his revive script
    - MSO Team for the MSO framework


    Forum topic:
    - Armaholic forums
    - BI forums



    - Community Base addons A3 [BETA]




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    Tags: Dynamic,   Sandbox