Saw an very interesting conversation over at this thread, about a particular hat: http://forums.bistudio.com/showthread.php?148480-Kaelies-SVD-mod-port
I thought to myself that this would of been a total wasted opportunity if I didn't make it, so 2 hours later I am releasing this hat, it's a total joke and was done in the swiftest time possible, but none the less, hope you all have fun with it all!
Contains the psd files as well, just in case the colour wasn't to your liking.
- Warm Hat
- Capital Hat
- Pirate Hat
- Spongebob Number 1 hat
- Santa Hat
- Spinning hat
- Afro hat
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
You can also use -nosplash to get rid of the splash art and intro videos.
And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.
Hat was intentionally placed over the eyes for comedic value. Also I would love to know if there's some sort of jiggly bone trickery I could use to make the tassels react to movement.
- Added Spinning Hat (which doesn't spin, yet)
- Added the Afro hat
- added Tacticool Santa Hat
- added Spongebob's Number 1 hat
- added pirate hat
- added capital hat
- BI forums
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