Author: MeatballCB
Author Website:

Requirements: No addons required
Island(s): Altis
Playable options: N/A

Version: 0.91

Date: 2014-01-15 14:28


Comments: (1)
Rating:



 



Altis Force Recon: West

by
Meatball


Description:
The invasion of Altis has begun! The 2nd Reconnaissance Battalion of the USMC 2nd Marine Division has been staged to support the larger invasion of Altis. The Force Recon Company of 2nd Recon Battalion has been sent in as the spearhead to create chaos, confusion and destruction throughout western Altis.


Features:
- 60 Missions/Sub Missions with randomized AI for long term replayability for 2 - 10 players!
- Parameters available to change number of enemies (adjustable based on number of players), enemy skill level, weather, time of day, starting locations and advanced medical functions.
- Unlimited player revives, but player must be revived by other players.


Installation:
Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.


Known issues:
- Players will occasionally lose their ability to revive or be revived unless they disconnect/reconnect to the server. Bug reported to BTC Revive script writer, Giallustio.
- If you hijack a vehicle from a defended area and drive outside of the caching range, the vehicle may despawn. Bug reported to AI Spawn Script Pack writer, spunFin


Changelog:
v 0.91
  • No longer need to search through the huge task list to find task information when looking at your map. Simply click near the marker on your map and the task information will be displayed!
  • Tweaked VAS Box to limit available gear to Blufor equipment.
  • Added a Parameter to allow disabling of the VAS. Will limit roles to default loadouts.
  • Continued balancing of AI in an attempt to remove some of the AI load from the server.
  • Added in a few 'surprises' for players.
  • Tweaked the out of bounds triggers.
  • Few task and mission fixes.

  • v0.9
  • Headless Client Support and auto detection now built in! To use a Headless client, load up the mission, connect to the mission as an admin and then connect the Headless client. The HC should connect to the Civilian Headless Client Slot.
  • NOTE: If the HC crashes/disconnects during mission, you will need to restart the mission and reconnect the HC for AI to work properly.
  • New 'Recon Engineer' role should be able to handle all of your repair needs.
  • Players will now air drop at the Central Altis step off point as opposed to just being teleported there. Remember to open your chute!
  • JIP players can now air drop on the rest of the team as opposed to having to grab a boat and try to meet up with the team.
  • Added in parameter to turn ambient Civilians on/off as I found they were actually causing a decent hit on larger game FPS counts. Default setting is Off.
  • Added in Zealots Civilian Vehicle Spawn script to add randomly spawned civilian vehicles into towns & cities.
  • Multiple AI spawning/caching improvements to speed up spawn and caching speeds.
  • Added in a handful of new missions and random events to the mission.
  • Lot's of task and mission fixes.
  • AI balancing adjustments.
  • Removed edits to the base loadouts for each role since VAS is available for players to loadout any way they wish.



  • Credits & thanks:
    - AI Spawn Script Pack by spunFIN
    - =BTC= Revive by Giallustio
    - Civilian Vehicle Spawn by Zealot
    - Headless Client Auto Detector by elec
    - MAD Ambient Life by MAD T (Based on TPW's Work)
    - Repetitive Cleanup Script by Aeroson
    - SHK Taskmaster Script by Shuko
    - SLP Spawning Script by Nomadd
    - Virtual Ammobox System (VAS) by Tonic


    Forum topic:
    - BI forums




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