Author: TeTeT
Author Website:

Requirements: No addons required

Version: 2.0.0
Signed: Yes, serverkey included

Short description: This add-on represents real life Russian Federation Air Force version of SU35 S in new grey digital paint scheme.

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Date: 2017-09-06 22:33


Comments: (33)
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Su-35S Flanker E

by
John_Spartan, Saul, Leshrack, Moon_chilD & TeTeT


Description:
The Sukhoi Su-35S Flanker E is a designation for heavily-upgraded derivative of the Su-27 Flanker. It is single-seat, twin-engine supermaneuverable multirole fighter.

THE ADDON AND FEATURES
This add-on represents real life Russian Federation Air Force version of SU35 S in new grey digital paint scheme. Also we have added blue digital version of Russian Federation Air Force and two CSAT fictional paint schemes.

FEATURES
- New model [UPDATED with version 1.0]
- HD textures
- Full realistic set of weapons models
- Afterburner
- Canopy animation
- Flares and radar warning system
- Fuselage vapour effects
- Engine exhaust effect
- Working mirrors in pilot view
- Master arms "SAFETY" feature
- Fuel drop sequence and auxiliary fuel support [WITH NEXT UPDATES]
- Aerial refuelling from SU-35S with “buddy pod” [WITH NEXT UPDATES]
- Ejection sequence simulation
- Collision Lights and Formation Lights
- Fully animated HD cockpit
- Built in Service Menu for ordinance and aircraft paint scheme customization
- 4 different paint schemes
- Setup/init MODULE for easier customization in game editor


Installation:
To install the Su-35S Flanker E you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
js_jc_su35.pbo


Usage:
Additional usage instructions (also classnames) can be found in the included documentation.


Media:



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Known issues:
- MFD screens in cockpit still not perfect as we would like it to
- Cockpit markings and animations still are WIP
- Aerial refuelling is WIP
- Sounds need some tweaking
- Some shadows might be a bit off

If there is anything else you notice that should be fixed please send us your feedback.


Notes:
Screenshots would be appreciated for usage in upcoming manual.


Credits & Thanks:
Leshrack - Afterburner script
Firewill - AWS missile box support
Rusk Rusk - Russian MFD
ARMA 3 game engine: Bohemia Interactive
Project lead: Saul
Brand new model: Saul and John_Spartan
HD textures: Saul
GUI dialog by: John_Spartan
Config and scripts by: John_Spartan
Advisers: Gnat, Rock

And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game.


END USER LICENCE AGREEMENT / DISCLAIMER :
You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author.

This addon is released under:
Creative Commons Licence
Attribution-NonCommercial-NoDerivs


for use in ARMA 3

This add-on is the property of Saul and John_Spartan with loads of hard work invested in it, please respect that. The authors take no responsibility for any damages this program may cause, use at your own risk.


Changelog:
2017-09-04
- increase rotation speed of TGP
- set min maxTurn of TGP to +/-170
- add laserdesignator_mounted and laserbatteries to weapons and magazines
- ejection no longer works at 0/0
2017-08-27
- enable init eventhandler again
- hide Init/Respawn module
2017-08-26 config
- reduce reloadTime of cannon to 0.04 (ROF 1500 per minute)
- adjusted pylon proxy positions
2017-08-18 model
- remove old proxies
- better pylon proxy positions, hopefully
- fix kh29 mag / weapon
2017-08-17 config, scripts
- add tanks, rockets to dynamic loadout
- add standard loadouts
- adjusted fuselage pylons
2017-08-17 config, scripts
- add dynamic loadout for instant loadout scripts
- adjust AB, make it slightly more powerful
2017-07-30 config, scripts
- add new afterburner script, adjust for SU-35 from F-18
- change to airplaneX simulation
- swap altFullForce and altNoForce
2017-06-13 config
- add ITGT support for Firewill AWS
- add new hitpoints structure
2017-06-12 config
- add vanilla TGP
- add CA_throttle to Rsc_SU35_UnitInfo
- add sonic boom
- add ejection seat
- add sensors from F-18, slighly adjusted
2017-06-10 config, model
- change cannon reloadTime from 0.1 to 0.05 (higher ROF)
- add support for dynamic loadout (AWS and Vanilla)
- add Russian MFCD text

2017-03-19 model
- move get in and get in dir for pilot to the ground
- add MFD map for the maps pictureMap

2017-03-01 config
- add textures for vehicle customization
2017-02-28 config
- comment some value in kab500l, following Farquharson's advice
2017-02-27 models, config
- add maneuvrability = 0 to 80mm rockets
- run dep3d +fx on folder
2016-08-20 config
- added Lesh's towing mod support
2016-08-15
- fix fuel hud error in Eden
- add preview image
- add loadout for Eden
- add skin selector for Eden
2016-08-11
- fix apex popups
- fix flag and wreck path
2016-08-20 config
- added Lesh's towing mod support
2016-08-15
- fix fuel hud error in Eden
- add preview image
- add loadout for Eden
- add skin selector for Eden
2016-08-11
- fix apex popups
- fix flag and wreck path

1.4.1
- fix apex popups, Leshrack
- fix flag and wreck path, TeTeT

v1.4
- code optimization and fixes
- vanilla ARMA 3 version 1.38 compatibility

v1.3
- ARMA 3 version 1.36 compatibility fix

v1.2
- hotfix PIP mirrors
- hotfix for custom effects

v1.1
- 1.24 game patch compatability added

v1.0

v0.98 BETA
- first public version


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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Tags: Airplane,   Military,   Modern,   Opfor,   Russian,   Su-35,   Su-35S Flanker,   Vehicle