Author: Giallustio
Author Website:

Requirements: No addons required

Version: 1.2
Signed: Yes, serverkey included

Short description: Weapons ported over from Arma 2

Date: 2014-03-27 16:51
Submitted by: Giallustio

Comments: (6)


=BTC= weapons A2


I worked a bit on porting some weapons from A2 and I'd like to share with the comunity what I achieved so far.
The pack needs some more work, I know, especially with the textures and probably it requires some config tweaks.
I didn't binarize it, so others project can use it.

Anyone can join the project or improve it by his own, if you do, just PM me so I can add your upgrades to the whole pack and everyone can enjoy it.

  • Weapons:
      - M4A3
      - M4A3 GL
      - M16A4
      - M16A4 GL
      - M14
      - MK16
      - MK16 EGLM
      - MK17
      - MK17EGLM
      - MK48
      - M240
      - M249
      - M107
      - SMAW
      - MAAWS
      - M136
      - STINGER
  • Attachments:
      - Aimpoint
      - M145
      - MK42 mod 0

5.56 uses ballistic suggested in this thread.

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

Classnames can be found in the included classnames file.

Unbinirized version:
Anyone can join the project or improve it by his own, if you do, just PM me so i can add your upgrades to the whole pack and everyone can enjoy it.
This is also available as an unbinirized version, you can download it from here:

- fixed in-sight zoom for AT weapons
- M4A3 model improved a bit
- Side attachments for M4,M16,MK16,MK17

- Added M107
- Added GL/EGLM version for M4, M16, MK16, MK17
- Added DMR
- Added MAAWS
- Added M136

- first release

Forum topic:
- BI forums

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Tags: Port,   M16A4,   Mk17,   Attachments