Author: Zeealex
Author Website:

Requirements: No addons required

Version: 1.1.2
Signed: Yes, serverkey included

Short description: This pack aims to add a wider array of character identity types to Arma3 ranging from Male faces with different head shapes to female heads, compatible with headgear.

Date: 2016-06-21 12:56


Comments: (25)
Rating:



 



Zee Identity Pack

by
zeealex


Description:
Zee Identity Pack or IdentiZee for short, is the upgrade pack for FEMAL3, it aims to add a wider array of character identity types to Arma3 ranging from Male faces with different head shapes to female heads, compatible with headgear.
Over time the identity pack will be refined and fleshed out to include more civilian clothing to both the male and female gender and add some swanky new military uniforms to the female side.


Features:
Uniforms, longsleeve and shortsleeve versions (FIA is only shortsleeve)
Replaced Generic Female infantry with the new models, all sides have their respective female soldier.
PSD resource for further development included
A Female HL for the White females (no more hairy arms)
Fixes of "class.scope" errors on startup (I think I've got all of them now)
Fixed typos in RVMAT files


Installation:
To install the Zee Identity Pack you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
Bowman_Elite_II.pbo
FEMAL3_v1-2.pbo
Identizee_Uniforms.pbo
More_Heads.pbo
Zee_glasses.pbo


Unbinarized Models:
The DiamondBack Masks, and the Bowman Elite II are available in unbinarized format for you to play around with, modify and repack as you see fit, please, if you are using them, give credit where credit is due, thanks![d-link=chili/addons/units/Zee-Identity-Pack-Unbinarized-models-version-beta-5.rar][/d-link]


Known issues:
- Some .rvmat errors are possibly still lurking around, please let me know if there are
- Only one available female uniform, this is because the other uniforms were frankly terrible.
- The NV alpha texture is very strange, i'm a novice when it comes to NVG setup so feel free to tweak
- Balaclava positioning may be slightly off

any other issues, I'm either too tired to remember or I haven't come across them, so be sure to let me know :)


Future plans:
-


Notes:
Your charity is very much appreciated, thank you for your kindness!
With the money donated, I pay for software subscriptions that help me improve my workflow!


Credits & Thanks:
Bohemia Interactive Studios - Game/Software
Autodesk - Software and splines, can't forget the splines.
Adobe - Software
Quixel - Software
NodUnit - Authenticity Assistance
AlexVestin - Multicam Pattern
Red Hammer Studios - Techinical Support, constructive critiques, putting up with me
Nomisum - Donation (the coffee was lovely!)
Foxhound - Armaholic Hosting
Kecharles28/SixNetworks team - PlayWithSIX hosting
Kiory - Authenticity Assistance
sorophx- Authenticity Assistance
Dragon01 - Authenticity Assistance, and generally fun to talk to.
Motorizer - Very Interesting Article
Rebane - Authenticity Assistance
Gfresco - your offer to help test has not gone unnoticed!
BadBenson - Specular Mapping help
BloodoftheScribe - Authenticity Assistance
Valken - Authenticity Assistance
Kilroy the Nerd - Authenticity Assistance
Corporal_Lib
- Great articles
TheEvanCat - Authenticity Assistance
GR.net Parabellum - Providing config assistance and sanity.
Armaholic deanosbeano - Providing technical assistance.
Malcom86 General support and enthusiasm
DegmanCro - balaclava model

The Below listed People have kindly donated to the addon development:
Nomisum
Julia Pliquett
Stefan Keßner
Janek Bender
Lars Jørstad
Your charity is very much appreciated, thank you for your kindness!
With the money donated, I pay for software subscriptions that help me improve my workflow!

UNBINARIZED MODELS
The DiamondBack Masks, and the Bowman Elite II are available in unbinarized format for you to play around with, modify and repack as you see fit, please, if you are using them, give credit where credit is due, thanks :D


License:
About Usage Rights:
You're free to use this addon in your own addons, missions, servers and the like, just be sure to pop a little credit somewhere about.
you're free to modify the textures of the addon without asking me first, same rules as above however.
If you are planning on running this on a monetized server, please ask me first, I'm a happy lady and i'll see what I can do, but please consider leaving a small donation, we work on this stuff for free, so it's really onl fair that if you're making money using something we made, that some consideration should be given. :)
If you would like to request the unbinarized MLODs of anything that currently isn't unbinarized, feel free to ask, I don't bite, but acceptance will be subject to your reputation within the arma modding community.
The balaclava belongs to the dev team of CROAF be sure to ask them for permissions to use the balaclava, I'm sure they're nice people.


Changelog:
v1.1.2
Adds two new heads; Arnott and Tyler (restored from older version)
Improves visual quality slightly for new lighting
Maximizes compatibility with missions using older classnames
Allows face selection through Eden editor
Made Standalone version of FEMAL3 available

Beta 5
- Added back the original nato longsleeve model (feel free to retexture)
- Added DiamondBack Masks as NVGS and Glasses
- Fixed some .RVMAT issues
- Added Bowman Elite II
- Added Balaclava
- Fixed ShadowLOD error on female body model (her head now casts a shadow)
- Various niggly fixes

Beta 4
added the black male head

Beta 3
Female heads reimported again with facial rigs and new UVWs
hand painted high resolution skin textures now take the place of the original photo textures.
New eyes that don't look lifeless
Brand New .rvmats that actually work.
The Asian face is currently removed due to mesh errors.
Bodies removed
Initial Addition of the the new male heads
Key added back in (sorry)

Beta 2 fixed
- fixes some proxy issues and no textures/model issues on certain LODs

Beta 2
- ALL BUT ONE Female head has been reimported and re-rigged and they are now compatible with all Helmets and Hats
- This means troublesome rigging issues are now gone
- Their necks have been also been adjusted so they compatible with most, if not all uniforms available.
- The face Textures have been 'roughed up' [note]
- A new Rolled sleeve uniform has been added which includes a collar for the shirt
- Obsolete heads removed [Warning]
- Body textures Brightened with more contrast
- Heads optimized for long distance
- Cheung's skin tone has been made much less yellow and much less ridiculous as a result.

Beta 1
- Added Uniforms, longsleeve and shortsleeve versions (FIA is only shortsleeve)
- Replaced Generic Female infantry with the new models, all sides have their respective female soldier.
- PSD resource for further development included
- A Female HL for the White females (no more hairy arms)
- Fixes of "class.scope" errors on startup (I think I've got all of them now)
- Fixed typos in RVMAT files causing errors

Alpha 2 fixed
- TI map error is fixed now (hopefully)
- Implementation of Tyler to replace the old mason head (headgear compatible)
- Class errors on startup should no longer be an issue.
- could not find /path/path/texture.paa shouldn't be as prominent*
- implementation of test camo face and test scars face.
- RVMATs configured to use skin shaders and steps are configured based on vanilla Arma 3 examples (not sure if there's a difference)
- darkened Mason's skin slightly (she's quite pale at a distance making her easily noticed)
- mod is now packed with Arma 3 version of PboProject, so that should ensure the Bisign works.
- other changes I may have forgotten about.

Alpha 2
- Universal TI maps have been added, so the female heads should behave as expected when viewed in thermal optics.
- RVMAT files have been fixed
-- Initial glossiness of characters faces has been toned down.
-- RVMAT files should now load with no issues other than one (check known issues).
- Mod now signed and keyed (check note 1).
- A new Mason head has been added which has significant improvements over the older versions.
-- The head is compatible with ALL headgear types including caps and the new bandannas.
-- This head portrays the original idea behind Mason a lot better (without looking scary).
-- The older version is still present and selectable.
- Heads have had the make up on the textures either removed or toned down.
- New demonstration units added to save the setface init line being used to get a female head ingame.
-- Generic Rifleman(multicam) and Generic Rifleman(woodland) have the following:
--- Generic female names randomly assigned.
--- One of the available female heads currently in the mod randomly assigned.
-- The five named characters (Mason, Oakes, Smith, Quereshi, and Cheung) have the following:
--- Their respective names assigned to them.
--- Their respective heads assigned (Mason uses the new head).
--- all but mason use a custom texture made from BIS woodland and BIS sage textures (This is going to change).
--- Mason uses a completely custom body texture with MARPAT pants and an OD Shirt
- Lighting errors occur less.

Alpha 1 -Crude
- first public release


Forum topic:
- Armaholic forums
- BI forums




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Tags: Female,   Headgear