Author: geraldbolso1899
Author Website:

Requirements: No addons required

Version: 2.0
Signed: Yes, serverkey included

Short description: This is an edited version of Aplions Arma 2 US Helicopters import addon.

Date: 2014-11-20 23:07


Comments: (14)
Rating:



 




US Helicopters (HAFM Overhaul) Mod

by
geraldbolso1899


Description:
I know a lot of people wanted to continue the legacy of Aplion, and I decided to take a chance at doing so.
I stayed away from the BIS forums thread because I wanted to do my own adaptation.
Lots of changes were made, especially the flight model and weapons.

This is an edited version of Aplions Arma 2 US Helicopters import addon.


Features:
  • NEW HMDs for blackhawks, Chinook, Venom, Viper and Apache
  • New flight model for every chopper (with Arma 3 physx).
  • Added Laser Designator for Apache and Viper.
  • Hellfires come in 3 variants:
      1- AGM-114L Longbow Hellfire Anti-Tank (Radar guided, well, more like IR guided) Fire and Forget.
      2- AGM-114K Anti-Tank Warhead (Laser Guided).
      3- AGM-114N Thermobaric Warhead (Laser Guided).
  • Hellfire Launch modes (LOBL, LOAL-dir, LOAL-LO, LOAL-HI). Courtesy of Shadow.
  • Instructive Videos by 87th_Neptune:
  • Rockets now have 3 settings that can be swapped like any weapon with the "change weapon" key.
  • The three settings are:
      1- Single
      2- Pairs
      3- Ripple 4
    You need one click for every shot, that is, keeping the fire button pressed won't fire full-auto.
  • M197 Gun (Viper) and M230 Gun (Apache) now have a bigger dispersion and can be zeroed by locking it to the laser (and manually zeroed too)
  • M230 Chaingun has 2 burst settings: 10 rounds and 20 rounds.
  • Replaced the gunner optics in the Apache, Viper and Venom.
  • Turrets now slave to the ground once you stop moving the mouse. Explanation: there are six levels of zoom, the first one does not have ground stabilization, this means you need to have the turret set to this level to be able to move the gun with your view when you are not "heads down". All the remainind levels of zoom are ground stabilized.
  • Replaced the broken sounds on the weapons to Vanilla Rockets/Missiles/Cannons
  • With the integration of physx you can finally autorotate if shot down. Previously you the rotors freezed and you became a ballistic stone.
  • Added a more items and gear on the inventory of the helos.
  • Other stuff i can't remember.

Installation:
Delete the old version of HAFM helos by Aplion, this version includes everything you need!

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
hafm_arma2_helis.pbo
US_helos_HMDs_Kimi.pbo
US_helos_Kimi_UI.pbo
US_helos_Kimi_UI_OPT.pbo
US_helos_weapons_Kimi.pbo


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Known issues:
- Still can't get the Chinook, Blackhawks and Huey to have a working copilot seat (maybe someone can share some insight).
-The HMD's altitude AGL indciation displays +2 meters than it should, Nothing i can do about it, even Vanilla Helos have that issue.


Future plans:
- Figure out how to make the gunners on gunships to see the HMDs.
- A way to remove the magic radar but keep the Missile Warning Receiver in the vanilla HUD.
- Further integration with RWCO addon.


Credits & Thanks:
- Bohemia Interactive (arma 2 models)
- Aplion (Initial Port over from Arma 2)
- geraldbolso1899 (AKA Kimi) (Flight Model, HMDs, weapon systems, main config)
- 87th_Neptune (integration of RWCO features amongst other contributions)

Other Contributors:
- Shadow_FO (RWCO functions)
- CptDavo (helo textures)
- LordJarhead (JSRS sounds)

Special thanks:
- 161st V-SOAR community, for testing and feedback.
- PatchworkHD.
- TheSystematicPsycho.


License / Disclaimer:
You are permitted to install and use this software for personal entertainment purposes only.
You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or
mirror it without geraldbolso1899 and 87th_Neptune's prior permission and agreement.


Changelog:
v2.0
- New JAWS skin for AH-64D (Credits go to Cpt.Davo)
- New HMDs.
- New Turrets UI.
- Removed vanilla weapon crosshairs (all weapons have their new representation in the HMDs).
- Changes to the config layout.
- Added optional UI pbo (for sissies that want the vanilla HUD).
- Some changes to the weapon's parametres.
- Added "SAFE" mode for all weapons.
- Sidewinders no longer lock onto ground targets.
- Fixed some sounds.
- And no, it does not have rotorlib

v1.3
- New Olive and Black UH-60 variants (Credits go to Cpt.Davo)
- HMDs for gunners!!!!
- Copilots can shoot flares!!!
- Changes to the config layout.
- Minor tweaks of the flight models.
- Some changes to the weapon's parametres.
- Re signed the pbos.

v1.2
- Small Changes to HMDs. (radar boxes on targets for gunships!)
- Changes to flight models of all choppers.
- Changed the way Turrets work, they lock-to-ground only when zoomed in.
- Integration of Rotary Wing Combat Overhaul MOD features (hellfire launch modes).
- Added JSRS Sound to some of the helos. (The addon is twice the size, but it's worth it!!!)
- Other tweaks to stuff.
- Resigned the pbo's.
- New texture for the UH-1H.
- Desert Version for the CH-47 Chinook (Credit goes to CptDavo).
- More Stuff I can't remember.

v1.0.1
- fixed Eventhandlers error.
- Minor tweaks to stuff.

v1.0
- first release


Forum topic:
- BI forums




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Tags: Ah-1Z,   Ah64,   Ch47F,   Port,   Uh1,   Uh60