Author: djotacon
Author Website:

Requirements: No addons required

Version: 1.1

Short description: Transforms a unit (opfor,blufor, independent) into a civilian armed. Needs a unit and a value to activate the weapon level.

Date: 2014-07-31 09:28


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Randomize Units Script

by
djotacon


Description:
Transforms a unit (opfor,blufor, independent) into a civilian armed. Needs a unit and a value to activate the weapon level.


Installation / Usage:
Support two parameters (unit, weapon level).
Weapon level (values:1,2,3): Set the weapon level of the armed civilian.

Inside an area trigger activaded by faction:
{ [_x,2] execVM "randomize.sqf"; } forEach thislist; 


Credits & Thanks:
This script is based on the Dazza script posted on BIS forums.


License:
Attribution 4.0 International (CC BY 4.0)
http://creativecommons.org/licenses/by/4.0/


Changelog:
v1.1
- Added forceAddUniform to fix bug related to patch 1.22

v1.0
- first release


Forum topic:
- BI forums




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Tags: Civilian,   Randomize