Author: Speedygonzales
Author Website:

Requirements: HLC-Core, HLC AUGs, ASDG Joint Rails, Community Base addons A3

Version: 0.2
Signed: Yes, serverkey included

Short description: The first release contains various types of gear including uniforms, helmets, berets, caps, boonie hats, vests, goggles, rucksacks and insignias.

Date: 2015-02-22 14:45

Comments: (6)


Jagdkommando Austria


The first release contains various types of gear including uniforms, helmets, berets, caps, boonie hats, vests, goggles, rucksacks and insignias.
Currently, I am too exhausted to include a full list auf classnames. Thus, to acquire classnames use the VR Arsenal.

Future plans include ports and retextures of the following vehicles: Backhawk (A2), Armed Land Rover (A2) and AH6 (A3). Furthermore, additional gear will be added.

This project is meant as a big “thank you” to the Arma community and BIS in general. Playing around with the content created by the community has brought me numerous hours of joy and of course frustration.

Feel free to give feedback and advice.

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

Feel free to give feedback and advice.

Credits & Thanks:
RichardsD for friendly support,
Kiory's for the Baraklava addons,
teriyaki for the PCU ported samples,
surpher for all of his efforts to explain how configs work,
and the members of VIK (Fennek/Dominic/Ahab) for continuous feedback and support.
Special thx to lukrop for overhaul my config.

- gear weight fixes
- usable editor units and groups
- alive compatibility (but only infantry to use )
- hlc augs are now needed
- server keys added
- some other small fixes
- new patches (AUT/USA/RUS/DE)

- first release

Forum topic:
- BI forums

- HLC-Core
- ASDG Joint Rails
- Community Base addons A3

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Tags: Retexture