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Author: swatSTEAM
Author Website: https://github.com/swatSTEAM/swt_markers_a3

Requirements: No addons required

Version: 2.1
Signed: Yes, serverkey included

Short description: This system fully changes the BIS's marker system.

Date: 2015-09-21 09:05


Comments: (1)
Rating:



 



Sweet markers system

by
swatSTEAM


Description:
This system fully changes the BIS's marker system.


Features:
    1) Simple and easy-to-use interface, which is also fully customizable.
    2) All changes are saved in your profile.
    3) All interface elements are clickable and have hotkeys if needed.
    4) Easy change of type, colour, direction, size and channel of the marker.
    5) Ability to quickly place markers without opening/closing interface.
    6) Ability to save markers placed on the map and load them in other missions.
    7) Ability to enable/disable some functions of this add-on in map maker settings.
    8) English and Russian languages.
    9) Tested with more than 175 players on Weekly Open Games.


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
swt_markers_a3.pbo


Usage:
Hotkeys:
Arrows Up-Down - change marker icon
Shift + Arrows Up-Down - change marker color
Shift + Arrows Left-Right - change channel
Shift + mouse wheel - change markers size
Ctrl + N, G or T - select text mode
Ctrl + Enter - place marker without closing display
Ctrl + Click on map - quick marker placement
Alt on marker + hold LMB - change marker direction
Ctrl + Alt - draw the straight lines
Ctrl + Shift - set the waypoint for the route highlighting (WIP, use it on your own risk)
Shift + Alt + hold LMB — draw ellipse.
Ctrl + Alt + hold LMB — draw lines (Thickness: Ctrl -, Alt +).
Shift + Ctrl - put marker on the nearest road.
You can change marker settings by clicking on the neccessary color or the icon above. Doubleclick the main marker (icon) to show additional marker selection options.

Settings:
To change settings press "gear" icon
You can configure the marker slots in the main settings.
You can configure the interface parts and load the saved markers in advanced settings. This function is limited to squad leaders only by default. Loading limit: 750 markers at a time. Saving is available to all. Saving too many markers to you profile is unadvised (>1000) and can lead to glitches and crashes. In this cases, use the Fast Load option.


Media:


Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Steam Workshop:
- Subscribe


Credits & Thanks:
Translation by: thiorymos (http://steamcommunity.com/profiles/76561198035114506/)
Special thanks to WOG (wogames.info)


Changelog:
v2.1
UI fixes
Left listboxes was sorted by saved colors and icons.
Arma 2: saving markers feature fixed
Arma 2: server logic fixes

v2.0
Client-server logic has been rewritten, and the addon is now working faster.
Versions for Arma 2 and Arma 3 with the same functionality. (CBA:CO required for ArmA 2 version).
Compatible with ACE/AGM/etc except the several hotkeys on map. (If you have any trouble like black lines, just delete the Maptools pbo)
Logging system: now you'll always know who was drawing markers on your map.
Ability to draw ellipses. (2000 m. in radius max).
Ability to change line thickness. (100 m. max).
Ability to change marker position after drawing.
Only marker's owner is able to change direction and position of the marker.
Vanilla flags, ranks and location markers have been removed from the list of available markers. (Only A3).
Ability to place marker on the nearest road.
Path finder was disabled (Path finder is disabled now until I deal with some performance issues).
In order to function properly, the addon needs to be present both on the server and on all clients.
New hotkeys:
Shift + Alt + hold LMB — draw ellipse.
Ctrl + Alt + hold LMB — draw lines (Thickness: Ctrl -, Alt +).
Shift + Ctrl - put marker on the nearest road.

v.1.35
— Fixed UI crashes in MP

v1.3
— Compability with A3 1.42

v1.2
- Marker's direction now can be changed more easier.
- Ability to draw lines.
- Route highlighting is enabled (WIP, use it on your own risk)

v1.1
- UI is much more stable now. Only one thread is used.
- UI artifacts no longer exist while playing with low FPS.

v1.0
- first release



Forum topic:
- BI forums




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Tags: Customizable,   Marker,   Markers