Author: 3cb
Author Website: https://3cbmod.wordpress.com/released-mods/3cb-baf-vehicles/

Requirements: Community Base addons A3

Version: 8.0
Signed: Yes, serverkey included

Short description: Vehicles of the British Royal Marines Commandos and other UK Armed Forces.

Date: 2018-11-05 21:17


Comments: (6)
Rating:



 







3CB BAF Vehicles

by
3 Commando Brigade


Description:
Vehicles of the British Royal Marines Commandos and other UK Armed Forces.
If you're over 17 and would like to try these mods on a MP server, our public server is open 24/7.

Contents
Bulldog - Armoured Personnel Carrier
Coyote - Tactical Support Vehicle
Jackal 2 - Light Patrol / Fire-Support Vehicle
Land Rovers - Soft Vehicle (including Panama ROV)
Panther CLV - Command and Liaison Vehicle
Offshore Raiding Craft - Rigid Hull Inflatable Assault Boat
Apache - Helicopter
Merlin - Helicopter
Wildcat - Helicopter

For full details, including user and admin guides, please visit our website.


Installation:
To install the 3CB BAF Vehicles you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
uk3cb_baf_*.pbo


Usage:
For usage instructions and information of how to use these 3CB BAF Vehicles please refer to the included documentation and/or example mission.


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Credits & Thanks:
3 Commando Brigade members:-
Principle Developers: Andy, Arka, Apollo, Bishop, Evrik, Lifetap
Support: Alexander, Goodson, Nemiuk, Nick Seafort, Nulljeager, Serjames
Project Management: Lifetap

Very special thanks go to our external content providers:-
Aplion - open-source release of the BIS ArmA 2 Jackal converted to ArmA 3
Deltagamer - initial work porting ArmA 2 vehicles to ArmA 3
LAxemann - vehicle weapon sounds
Redders (VCB) - GPMG and HMG models
Soldierman (16AA) - Coyote chassis and headlight high beam concept
Kimi - helmet mounted displays, countermeasure modes and IR jammer for helicopters


License / Disclaimer:
DISCLAIMER AND LICENSE
ALL THE COMPUTER PROGRAMS AND SOFTWARE ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. WE MAKE NO WARRANTIES, EXPRESS OR IMPLIED, THAT THEY ARE FREE OF ERROR, OR ARE CONSISTENT WITH ANY PARTICULAR STANDARD OF MERCHANTABILITY, OR THAT THEY WILL MEET YOUR REQUIREMENTS FOR ANY PARTICULAR APPLICATION. THEY SHOULD NOT BE RELIED ON FOR SOLVING A PROBLEM WHOSE INCORRECT SOLUTION COULD RESULT IN INJURY TO A PERSON OR LOSS OF PROPERTY. IF YOU DO USE THEM IN SUCH A MANNER, IT IS AT YOUR OWN RISK. THE AUTHOR AND PUBLISHER DISCLAIM ALL LIABILITY FOR DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES RESULTING FROM YOUR USE OF THE PROGRAMS.

By downloading and using the 3 Commando Brigade (www.3commandobrigade.com) BAF Vehicles, you hereby agree to the following license agreement.

END USER LICENSE AGREEMENT

The work contained in this distribution is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. You can view the license by clicking on the link below. Please note that the above mentioned license gives the right to 3 Commando Brigade (www.3commandobrigade.com) to waiver any of the conditions, thus feel free to contact us to obtain permission to modify our work.

http://creativecommons.org/licenses/by-nc-nd/4.0/

This add-on is provided for Bohemia Interactive's Arma 3 only.

As an addendum to our standard license, we expressly prohibit the use of this software for any “pay-to-play” monetization scheme and/or server.
3CB has always provided mods freely to the open Arma community, this will not change. We will not charge or be part of any monetization scheme.
This add-on is provided for Bohemia Interactive’s Arma 3 series only.


Changelog:
8.0
Apache
Fixed: @TFAR variable names
Bulldog
Added: @ACRE intercom that works for rear seat FFV positions
Added: sound occlusion for turned-in FFV positions
Added: IR and Visible sensors & target tracking for the gunners Surveillance Target Acquisition and Weapon Sight on the RCWS
Added: reload of Bulldog RWS only when gunner is turned out
Updated: GPMG weapon display information
Coyote/Jackal
Added: @ACRE support, including intercom
Added: @TFAR intercom and updated @TFAR variable names
Updated: GPMG weapon display information
Fixed: missing camera shake on firing
Fixed: file name paths for open/close door sounds
Fixed: missing muzzle flash animation sources
Fixed: weapon skeleton bone errors
Land Rover
Added: Panama ROV
Added: @ACRE support, including intercom
Added: @TFAR intercom and updated @TFAR variable names
Updated: WMIK GPMG weapon display info
Fixed: WMIK rpt warning on missing Geometry LOD
Merlin
Updated: GPMG weapon display information
Updated: @TFAR variable names
Fixed rpt warning on missing Geometry LOD
Panther CLV
Added: Panther CLV
Offshore Raiding Craft
Added: camera shake to gunner 1st person view when vehicle weapon is fired
Updated: GPMG & HMG weapon display information
Updated: @TFAR variable names
Fixed: green and red navigation light positions
Fixed: removed blink from white navigation light
Fixed: AI gunner not firing at enemy infantry
Wildcat
Updated: MFD camera views (visible and FLIR) can now be switched on independently by both pilot and copilot
Updated: cockpit glass to enhance surface reflections and show bullet holes better
Vehicle Weapons
Updated: GPMG & HMG’s changed to manual zeroing
Fixed: ACOG sight rvmat error

7.3
Offshore Raiding Craft (ORC) --- NEW
The Offshore Raiding Craft is a small fast rigid inflatable used by the Royal Marines for patrols and small scale amphibious landings.
Highlights:
Choice of weapon systems, either GPMG or HMG
Crew of 2, plus accomodation for 8 troops
Sling load points
Compatible with 3CB logistics and servicing
Bulldog
Added: EDEN enabled TI in RWS turret
Fixed: Cargo proxy position causing passenger feet showing through floor
Fixed: Cargo seat animation twisting after player turns back in from FFV
Fixed: Flag not disappearing upon destruction of vehicle
Fixed: FFV turn out bug causing map-wide player weapons to raise
Fixed: HMG Fire Control System and ranging
Fixed: L7A2 zeroing
Fixed: MFD error introduced by Tank DLC
Fixed: Missing front and rear number plates
Fixed: Missing cupola shadow
Fixed: Zoom level on rear FFV when turned in
Updated: RWS turret elevation
Updated: Tracks and engine adjustments to incorporate Tank DLC changes
Jackal / Coyote
Fixed: Commander optics issue introduced by Tank DLC
Fixed: Flag not disappearing upon vehicle destruction
Fixed: Fringing effect on mirrors and screens
Fixed: Jackal HMG Woodland LOD4-5 stretched vertice upon destruction
Fixed: L134 and L111 ammo animation
Fixed: L7A2 zeroing
Fixed: Suspension / Physx. Vehicle no longer dips beneath ground. Wheels move up on springs.
Fixed: Missing Muzzle Flash on L111a1
Fixed: Missing selection "otochlaven" on Coyote P HMG Woodland
Fixed: Mistake in model.cfg preventing main weapon not disappearing upon vehicle destruction
Removed: Temporary named selection left in previous commit
Land Rover
Fixed: Clan logo on Soft Top hidden on strip down
Fixed: Commander optics issue introduced by Tank DLC
Fixed: Flag not disappearing upon vehicle destruction
Fixed: Fringing effect on mirrors and screens
Fixed: Incorrect disableSoundAttenuation parameter in MainTurret
Fixed: L7A2 zeroing
Fixed: Snatch turn in animation bug
Fixed: WMIK mirrors appeared white in Gunner and Cargo LODs
Removed: Unnecessary stabilisation from searchlight turret to fix viewpoint orientation on rotation when vehicle is parked on a slope.
Updated: Soft Top ACE cargo capacity increased from 6 to 8
Merlin
Fixed: L7A2 zeroing
Removed: Unneeded legacy crew
Vehicle Weapons
Added: Cold War period section supplies to logistics module
Added: GPMG WMIK compatibility with servicing. Now replenishes inventory ammunition
Added: Pylon weapons
Fixed: Apache 30mm gatling gun config error
Fixed: Compatibility with ACE3 and Logistics Menu for loading of crates into vehicle
Fixed: FCS on L111a1 and L134a1 weapons
Fixed: Hellfire UI
Fixed: Hellfire L
Fixed: Ownership issue with Apache pilot pylon weapons
Fixed: Servicing Menu for vehicles with empty pylons causing a 'stuck' rearming bug
Fixed: Sound occlusion
Removed: Invalid CfgPatches entries
Updated: L7 belt weight

7.0
Apache
Added support for Jet DLC Pylon system
Improved destruct textures
Coyote / Jackal
Added 'PIP' bounding boxes to mirrors and screens
Added 'vehicle in vehicle' bounding boxes
Fixed HMG L111A1 carry handle
Fixed HMG L111A1 rotation on Coyote P HMG Woodland
Fixed incorrect naming of 'maxDroop' variable name
Improved damage and destruct textures
Land Rover
Added missing passenger proxy to WMIK GPMG variant
Added 'PIP' bounding boxes to mirrors and screens
Adjusted memory point for lens flare position
Fixed clan logo on Soft Top variant
Fixed incorrect naming of 'maxDroop' variable name
Fixed WMIK HMG carry handle
Improved Dashboard texture layers
Merlin
Added Eden Editor Attribute to enable pre-folding of HC4 / HM2 tail and rotor on spawn
Improved destruct textures
Improved lock detection system
Wildcat
Fixed Cockpit search light - works when pilot has activated helicopter main lights
Fixed incorrect inheritance of class Sounds
Improved destruct textures
Improved lock detection system

6.1
Apache
Added ACE3 Hellfire compatibility
Added clan logo
Added gunner HUD
Added Jet DLC FCS
Added Jet DLC sensors
Added rotor blade flex animation
Added “uk3cb_” prefix to models to prevent conflicts with other mods
Added “uk3cb_” prefix to .rtm animation files and .rtm class names
Adjusted HMD position
Fixed binlog errors
Fixed bone skeleton errors
Fixed mod dependancy issue
Fixed turret stability
Improved / tidied model.cfg
Removed duplicate LODs
Removed non-active and non-supported UV sets
Removed unused 2nd UV sets
Coyote/Jackal
Added correct driver getInAction animation
Added flag proxy and userAction
Added IK to turret gunner hands to match weapon handle movement
Added safety fire mode to weapon systems
Added “uk3cb_” prefix to models and animations to prevent mod conflicts
Adjusted turret gunner head movement
Fixed all binlog errors
Fixed all bone skeleton errors
Fixed duplicated name selections in model .p3d
Fixed errors caused by incorrect LOD named properties
Fixed errors regarding duplicate hitpoints in turrets
Fixed minor typo in Servicing module entry
Fixed ‘missing material’ errors by adding default.rvmat to textures and proxies
Fixed mod dependancy issue
Fixed .rvmats incorrectly calling for UV set 1 textures
Fixed sum of weights not 100% errors
Removed materials from objects in Geometry and View Geometry LODs
Removed non-active and unsupported UV sets
Land Rover
Added clan logo
Added flag proxies and user action
Added GPMG WMIK variant
Added missing ‘ in beacon animation userAction statement
Added safety firemode to WMIK weapon systems
Added “uk3cb_” prefix to all models and animations to prevent conflicts with other mod packs
Fixed ACE3 rear wheel change bug
Fixed all skeleton bone errors throughout the mod pack
Fixed error on Hard Top beacon
Fixed error with main weapon feed tray covers that caused visual issues at LOD2+
Fixed face without texture issue on rear left door of Ambulance
Fixed degenerated faces on all model .p3ds throughout the mod pack
Fixed ‘duplicate hitpoint’ rpt errors
Fixed inability to load patient into Ambulance using ACE3
Fixed minor clipping of camo net through WMIK driver side rear wheel arch
Fixed ‘missing material’ build errors by adding default.rvmat to proxies
Fixed mod dependancy issue
Fixed shadow lod errors
Fixed Snatch top cover gunner not seeing windscreen grill
Fixed white texture on interior hub of wheels at LOD4+
Improved / cleaned config.cpp and model.cfg, removing unrequired entries.
Improved general code formatting.
Removed incorrect Muzzle proxy from WMIK Commander’s GPMG
Removed non-active UV sets from model .p3ds throughout the mod pack
Replaced old L7 model on WMIK variants with new 3CB model
Reversed Javelin removal logic on WMIKs to allow inventory to be altered in EDEN
Merlin
Added clan logo
Added directional stabilisation on zoom of co-pilot turret camera
Added GPMG weapon safety fire mode
Added Jet DLC Sensors from the optical camera system on non HM2 models.
Added library / logistics text for the HC4 and HM2, plus images.
Added Navy HM2 Merlin, complete with folding rotor and tail
Added Navy HC4 Merlin variants, complete with folding rotor and tail
Added passive radar warning receiver to all models.
Added rotor blade flex to all variants
Adjusted AFM
Adjusted AFM HP value to Rolls Royce data
Adjusted rotor blade radii
Fixed ability to taxi on wheels
Fixed binlog and rpt warnings/errors
Fixed bone skeleton errors
Fixed degenerated faces
Fixed lights (reflectors)
Fixed mod dependency issues
Fixed non-existent GPMG safety errors
Fixed section without material errors
Fixed sum of weights not 100% errors
Improved GPMG pivot points to allow full depression without clipping out of mounting box
Improved shape of rotor blade flex and added droop on engine off
Reduced geometry LOD weight of empty airframe
Removed duplicate hitpoint definitions in turrets
Removed duplicate userActions
Removed isolated points in model .p3d
Replacement of GPMG’s with new 3CB model
Wildcat
Added ability to taxi on wheels
Added active radar sensor to the HMA2 variant
Added clan logo
Added directional stabilisation on zoom of co-pilot turret camera
Added Jet DLC sensors to optical camera system
Added “uk3cb_” prefix to model .p3ds to prevent conflict with other mods
Fixed binlog errors
Fixed copilot searchlight
Fixed ‘duplicate hitpoint’ rpt error
Fixed mod dependency issue
Vehicle weapons
Added ability for infantry to use Logistics Menu
Added ability for mission makers to specify additional crates to be added to the Logistics menu
Added ACE3 Hellfire compatibility on K and N missile variants
Added Editor Preview thumbnails for Logistics & Servicing objects
Added implementation of new Servicing UI for pylons-enabled air vehicles
Added Jets DLC sensor tech to appropriate weapon systems
Added new L7 model to all vehicles
Added new UI modelled directly after the Eden UI
Added player animation to infantry using the dismounted Logistics menu
Added pylon servicing time reduction for pylons that are already partially/fully loaded with the desired ordnance
Added RHS stinger option to Logistics
Added “uk3cb_” prefix to models and animations to prevent conflict with other mods
Fixed 30mm cannon inheritance for Apache
Fixed all binlog errors throughout mod pack
Fixed CRV7 typo
Fixed errors in config.cpp and model.cfgs throughout mod pack
Fixed Hellfire pylon
Fixed laser locking of appropriate weapon systems
Fixed Logistics issue with the Comanche not having a maximumLoad specified
Fixed mod dependancy issue
Fixed reload for multiple muzzle weapons
Fixed Servicing for vehicles with nested turret structure
Fixed Servicing issue with ground vehicles trying to use the Pylons UI following Servicing of aircraft pylons
Fixed Servicing rearm for non-pylon vehicles
Removed all non-active and non-supported UV maps from model .p3ds in mod pack
Removed duplicate LODs from model .p3ds in mod pack
Removed Jet DLC sensor from Hellfire L (not implemented in vanilla)
Updated Apache cannon FCS
Updated bullet texture inside the ammo box to match new GPMG model
Updated GUI-related text and variable name changes
Updated Milan ammo box, changing model, icon and editor preview
Updated sound of Milan missile explosion to match an NLAW, more of a boom!
Various other small bug fixes

v6.0
Land Rover
Added Land Rover Defender in multiple variants
Added compatibility with UK3CB Ground Servicing module for rearm/refuel/repair and retasking
Added compatibility with UK3CB Logistics module to allow loading inventory
Apache
Added Eden Editor Preview Images
Added compatibility with UK3CB Logistics module to allow loading inventory
Added Arma 3 destruction textures, replacing old arma 2 textures
Fixed duplicate vehicles in VA garage
Fixed MFD not tracking for pilot in helo upon mission start
Improved laser designator
Improved camera shake
Performance (fps) improvements and minor rpt error fixes
Coyote/Jackal
Added Eden Editor Preview Images
Added compatibility with UK3CB Ground Servicing module for rearm/refuel/repair and retasking
Added compatibility with UK3CB Logistics module to allow loading inventory
Added mirror reflection in LOD’s 1 and 2
Added ability for AI to reload weapon systems
Added Laxemann sounds to all weapon systems
Fixed turret order to allow AI to be ordered onto main gun, ahead of FFV seats
Fixed number plate duplication
Fixed Coyote L124 Logistics visual glitch in Commander seat
Fixed duplicate vehicles in VA garage
Fixed rvmat fog issue on gpmg
Fixed incorrect door opening issue
Improved camera shake
Merlin
Added Eden Editor Preview Images
Added compatibility with UK3CB Logistics module to allow loading inventory
Added illumination to cockpit instruments
Added Arma 3 destruction textures, replacing old arma 2 textures
Added DEGA compatibility
Added ability for AI to reload weapon systems
Added Laxemann sounds to all weapon systems
Added Vehicle in Vehicle transport to unarmed Merlin variant, slightly increasing storage capacity to allow stripped down landrover to be carried
Fixed pilot full screen sling load camera view (Ctrl + RMB)
Fixed MFD not tracking for pilot in helo upon mission start
Fixed duplicate vehicles in VA garage
Fixed copilot steerable search light
Fixed invisible FLIR turret
Fixed rvmat fog issue on gpmg
Fixed copilot turret camera seeing inside fuselage when facing backwards
Improved all interior lighting
Improved camera shake
Performance (fps) improvements and minor rpt error fixes
Wildcat
Added Eden Editor Preview Images
Added Arma 3 destruction textures, replacing old arma 2 textures
Added compatibility with UK3CB Logistics module to allow loading inventory
Added DEGA compatibility
Fixed MFD not tracking for pilot in helo upon mission start
Fixed duplicate vehicles in VA garage
Fixed laser locking
Fixed copilot steerable search light
Performance (fps) improvements and minor rpt error fixes

v5.0.1
Added support for legacy versions of the Merlin

v5.0
Apache
- added MFD field of view matching the FLIR turret zoom level and optics mode toggle
- added helmet mounted video feed to match MFD
- added BAF crew, if other 3CB mods are present
- added Servicing menu for rearm/refuel/repair and retasking
- added full reskinning functionality, including decals, through hiddenSelection Textures
- added voice warning system
- improved Flare/Chaff and IR Jammer operation
- fixed ground handling on surfaces such as helipads and the LHD (standard and advanced)
- fixed sound bug with M230 chain gun
- fixed gun ranging
- performance (fps) improvements and minor rpt error fixes
Coyote/Jackal
- added BAF crew, if other 3CB mods are present
- added weapon shake while firing
- removed aiming cursor
- changed registration plate variable to 'UK3CB_BAF_Vehicles_Land_uniqueID'
- performance (fps) improvements
Merlin
- added new vehicle: Merlin HC3 in 5 variants (18, 24 and 32 seat unarmed, plus 18 seat armed with GPMG-ARD's and CSAR)
- see a full feature list on our website
Wildcat
- added mini-HUD compass/view direction for pilot/copilot
- added MFD field of view matching the FLIR turret zoom level
- added @ace3 fast roping with FRIES gantry to Transport model
- added Servicing menu for rearm/refuel/repair and retasking
- added BAF crew, if other 3CB mods are present
- reduced sound volume for FFV passengers on the 8 seat variant
- added voice warning system
- improved Flare/Chaff and IR Jammer operation
- fixed main rotor head animation wobble
- fixed ground handling on surfaces such as helipads and the LHD (standard and advanced)
- fixed texture errors on objects seen through a damaged windscreen
- fixed cockpit MFD texture bug seen from certain angles
- lowered airframe Centre of Gravity in advanced flight model to match that in standard
- performance (fps) improvements and minor rpt error fixes
Vehicle Weapons
- added: 7.62mm, .50cal and 40mm ammunition is now interchangeable between vehicles (static weapons and small arms will be included in the next BAF Weapons release).
- added: 5.56mm and 7.62mm belt-fed weapons can use either 100 or 200 round belts (75 round belts have been removed)
- changed: be aware that due to the above ammunition functionality improvements, class names for vehicle ammo have changed from v4

v4.0
- added Apache AH1
- added AW159 Wildcat AH1 & HMA2
Jackal/Coyote
- fixed missing door sounds
- tweaked cargo deck visuals
- optimised graphics
- added ACE refueling option to Coyote Logistics variant

v3.01
- hotfix for commander GPMG

v3.0
Coyote TSV
- added Coyote TSV in Passenger and Logistics variants, armed with HMG or GMG and in Woodland or Desert camo
Jackal 2
- improved driving performance (realistic top speed, acceleration, turning circle)
- improved externally carried stores (cosmetic)
- improved appearance with all new textures and weathering
- fixed ability to load up ramps
- fixed wheel invulnerability
- fixed vehicle radio (@task_force_radio) now only available to Driver, Commander and Gunner
- added dynamic suspension
- added opening doors
- added dismount side option
- added unique vehicle identification plates
- added extra seat (rear deck)
- added visual model of vehicle radio
- added new models of HMG L111A1 and GMG L134A1
- added new model of GPMG
- added new scopes to all weapons
- added new weapon sounds
- added muzzle flash to weapons
- added heat haze to guns
- added transportable vehicle ammunition, stored in vehicle cargo
- added head lights with high/low beam option
- added rear facing camera on driver dashboard
- added new LOD's to improve frame rates
Merlin & Wildcats
- changed inheritance to new BIS model (Wildcat)
- fixed icon size on editor map (Wildcat)
- shortened description
- updated faction name to 'BAF-3CB'
- added to Virtual Arsenal Garage
- changed inventory to suit Blufor

v2.1
- added Merlin HC3 RAF Green 'H' Worn ZJ124

v2.0
- added Jackal 2 in 4 variants
- removed Wildcat dependancy on @3cb_baf_units

v1.0
- first public release



- Community Base addons A3


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Tags: Apache,   Baf,   Blufor,   British,   Coyote,   Helicopter,   Jackal 2,   Land Rovers,   Light Armor,   Merlin,   Military,   Modern,   Vehicle,   Wheeled,   Wildcat