Author: _Triangle
Author Website:

Requirements: Community Upgrade Project - Weapon Pack

Version: 1.0
Signed: No

Short description: Adds different insurgents.

Date: 2014-12-09 18:15


Comments: (1)
Rating:



 



Triangles MU-CUP Insurgents

by
_Triangle


Description:
After downloading the Community Upgrade Projects - Weapon pack and seeing the factions and units available it was extremely disappointing to see that no attempt had yet been, made for the Insurgent factions to look as such, I'm sure this is planned for the future.

This is just a very quick edit I made to fill the gap whilst larger mods are being worked on CAF Aggressors CUP etc.

This means that you can enjoy Insurgent style enemies without having to download much larger mods which include lots of content you dont require. This will hopefully seriously reduce mod download sizes for communities etc.


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
Triangles_MU-CUP_Insurgents.pbo


Notes:
Please contact me on steam if required: http://steamcommunity.com/id/GeneralTriangle/
Please report and issues or ideas to me either via:
- Steam
- Armaholic (Possibly)
- BIS Forums


Credits & Thanks:
Missing Units by Sparfell (http://www.armaholic.com/page.php?id=26532)
Community Upgrade Project - Weapon Pack by CUP Team (http://www.armaholic.com/page.php?id=27489 )
MU_CUP Compatibility Patch by Triangle - ThreePointStudios

- No permission was aquired from either author for this mod, I take no credit for either work -
I simply modified configs as to create a easily accessible Insurgent faction that can help fill the gap
whilst larger projects such as CAF_AG are worked on etc.

I hope you enjoy


License / Disclaimer:
I have made no attempt to contact the CUP Team or Sparfell, and if they so wish the mod can be removed. I understand the rules for using other peoples work and I claim no credit for CUP's work nor for Sparfells Missing Units addon.

I would have waited for permission to post however I am away for the next 3 weeks from tomorrow, and i just wanted to get this out there for everyone to use and enjoy (hopefully!)


Changelog:
v1.0
- first release


Forum topic:
- BI forums



- Community Upgrade Project - Weapon Pack




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Tags: Insurgents