Author: McLupo
Author Website:

Requirements: No addons required

Version: 1.40
Signed: Yes, serverkey included

Short description: As long as I played ArmA I did ever missed the opportunity to see what faction is shooting at me. I never saw marks, labels, or insignia.

Date: 2015-09-08 16:11

Comments: (11)


Marks, Labels & Insignias - CamoVersion


As long I have played ArmA I missed the option to see who is shooting at me.
I never see decals, marks, labels, or insignia.
So I did what must be done.
I have created an addon for providing what i did mentioned above, because I never want to hear: "Hold fire! Blue on Blue"
Furthermore I retextured the camouflage for all factions (BLUFOR, OPFOR and AAF).
Every faction, BLUFOR, OPFOR and Resistance got it own camouflage and unique decals

Massive collection with alot of redefined units and specific camos
Armored-, wheeled- and air vehicles with fictitious, unique, marks, labels and insignia
MCLU-Factions are displayed with the new fictitious insignia in the editor
Expanded with door animation for Strider, Hunter, Ifrit, Mohawk and Ghosthawk (optional .pbo)

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

For usage instructions and information of how to use the Marks,Labels and Insignia please refer to the included documentation.

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Known issues:
Known issue: config conflict with the JSRS_DragonFly Soundmod.
Solution: Deleting of the MCLU_Dooranimation.pbo

Only „Vanilla“ proofed/tested
If you run into problems with other mods/addons, please delete the optional MCLU_Dooranimation.pbo from the AddOn-Folder.

Credits & Thanks:
McLupo | Texturing, labeling, lettering and config. work

Foxhound | For the support and patience at answering my questions | For fast and reliable hosting.

Special thanks:
Mücke | For help and advices
BI-Forums | For ideas and suggestions
Bohemia Interactive™ | ArmA-Series and all the good stuff around
Bohemia Interactive™ | Original Models and continously improvement
Angry Insects | For Using my work in their CTI - Proman
And of course, all I´ve forgotten to mention.

Tested by:

License / Disclaimer:
You are permitted to install and use this software for personal entertainment purposes only.
You may not use this add-on (nor any of its parts) in any other add-on, or mod (not even partially) nor redistribute it, without McLupo´s prior permission and agreement.
This add-on is released under Creative Commons License
for use with Arma 3 version 1.40

This work includes content created by Bohemia™ Interactive.
© Bohemia Interactive™ a.s., All rights reserved.
This addon will not edit, modify, or delete any original BIS-Model
MCLU_ is an official TAG and registered by OFPEC

The Author of those files are not liable for any damage or loss of data caused by using of those files.
Thanks for reading this.

Added: TO-199 Neophron
Added: A-143 Buzzard
Added: A-164 Wipeout(Desert)
Added: A-164 Wipeout(Woodland)
Added: A-164 Wipeout
Added: Overhault mod logo
Added: Zeus compatibility
Added: New lettering (NATO) only affected vehicles
Deltd: Old lettering (BLUFOR) only affected vehicles
Chngd: BLUFOR faction renamed to NATO
Fixed: config.cpp
Fixed: ReadMe

Added: MCLU_Dooranimation.pbo as an option
Fixed: Issue with the JSRS DragonFly-Soundmod

Added: ReadMe - Texteditor and PDF - Format
Changed: Designations of all vehicles for all factions
Fixed: ReadMe
Fixed: Config.cpp

Add: Showcase (Complete overview) for ArmA3 Editor
Add: ReadMe for the simple texteditor
Add: Partly improved textures for all factions
Add: BLUFOR HEMMT Transport (Covered) as HEMMTT Medical
Add: BLUFOR HEMMT Medical Container System (HEMMTT – SanCon)
Add: New texture for the AAF Mohawk helicopter
Add: Dirt textures
Fixd: List of classnames supplemented
Fixd: Texture issues (HEMMTT, ZAMAK, Tempest)
Fixd: Proxies – cargo, box, cover
Fixd: ReadMe
Fixd: Config.cpp (HEMMTT SanCon, HEMMT Medical)
Fixd: Odds and ends

- Added: List of classnames
- Changed: Classname MCLU_Kamaz to MCLU_Zamak
- Fixed: Config.cpp

- Public release

Enable javascript to be able to download from Armaholic please!

Tags: No tags