Author: zyg0tic
Author Website:

Requirements: ALiVE - Advanced Light Infantry Virtual Environment, ASR AI 3, Community Base addons A3
Island(s): Altis
Playable options: N/A

Version: 1.01

Date: 2015-03-14 06:05


Comments: (1)
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Altis Total War

by
zyg0tic


Description:
It is inspired by Invade & Annex, Domination and Insurgency, taking them to another level and removing some of the "hand-holding" easy mode stuff.

Basically I've made the entire island of Altis into a war zone. It is only a coop map though, currently 12 players (but you can increase or reduce that in the editor).

OPFOR presense in a sector is marked, with deeper shades of red meaning higher concentration.

There are 8 major regions. The first region, Molos, is a staging/practice region. All other regions has an armored platoon, and a random weighted company of 100 soldiers. These are easily configurable in the editor if you want to reduce or increase their numbers. The number of visible enemies is 150 which I think is a good level, and they spawn in at 1600. Heli spawn radius is 500, whereas planes dont spawn enemy at all - again configurable in the editor.

There is very little "hand-holding" and instead players are given the ability to set their own tasks using ALiVE's C2ISTAR features. This is accessible when you have a laser designator equipped.

Vehicles are pre-loaded with better inventory than vanilla, and bobcats have an assortment of explosives and mines included. Helis are empty except for first aid kits. VAS boxes are conveniently located around all base vehicles so you can load up a vehicle easily.

The map is not easy mode! There are patrolling death squads. After or while you clear a town the enemy will send reinforcements. Learn to use everything you are provided by VAS, including mines, mortars and statics. Resupply your teammates if they are stretched and you will be their hero.


Features:
  • BTC Quick Revive
  • TPWACS
  • TAW_VD
  • VCOM AI Driving
  • VAS

  • Installation:
    Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.


    Notes:
    I run this on a 4790K CPU with a headless client, so your own server performance results may vary.

    Edit as you please and remember to remove the TS details and substitute your own. Also ALiVE Database persistence is not enabled - you will need to add that if you want it.


    Changelog:
    1.01
  • Removed personal TS3 details from map.
  • Added custom objective (military camp) to Almyra airfield.
  • Fixed double Titan AA launchers in vehicle inventory (was meant to be an AA + AT launcher).
  • Removed VAS restriction on green and brown NV goggles
  • Increased amount of VAS custom slots to 25


  • Forum topic:
    - BI forums



    - ALiVE - Advanced Light Infantry Virtual Environment
    - ASR AI 3
    - Community Base addons A3




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