Author: Peral
Author Website:

Requirements: No addons required

Version: 0.1
Signed: Yes, serverkey included

Short description:

Date: 2015-04-07 11:52


Comments: (8)
Rating:



 







Airfield Logistics

by
Peral


Description:
Airfield Logistics adds two towing tractors A/S32A and B-600, as will as other airfield assets. The towing tractors will tow planes and helicopters on land and at sea.

Airfield Logistics assets:
-A/S32A Towing Tractor
-B-600 Towing Tractor
-GBU-12 Weapons Cart
-FFAR Weapons Cart
-Pilot Boarding Ladder
-600K - 150 lb. Halon Fire Extinguisher
-Pedestrian Barrier


Features:
- Aircraft towing
- Airfield assets


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
peral_airfield_logistics.pbo
peral_airfield_logistics_arma_air.pbo


Usage:
For detailed usage instructions and information of how to use this Airfield Logistics addon please refer to the included documentation.

Add-on can be found under: - NATO/CAR

How to use the towing:
In the game editor Place the Airfield Logistics Towing module on map and set apply to objects in synchronized triggers then synchronize it with a trigger and set the trigger to repeatedly and present,
then Place towing Tractor and plane inside the trigger.


Notes:
- This is alpha version and many features are still not complete
- Please read included PDF
- Peral_airfield_logistics_arma_air disables vanilla plane physx so they can be towed


Credits & Thanks:
ARMA 3 game engine: Bohemia Interactive
Project lead: Peral
Author of model: Peral, eddyD
Textures: Peral, fiatal
Config and scripts by: Peral
Sounds: Bohemia Interactive
Others: Generic Towing script Created by: rundll.exe also sjones17.
And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game.


License / Disclaimer:
You are permitted to install and use this software for personal entertainment purposes only.
You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or
mirror it without Peral's prior permission and agreement.
This add-on is released under
Creative Commons License
Attribution-NonCommercial-NoDerivs



Changelog:
v0.1
- Initial alpha Release


Forum topic:
- BI forums




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Tags: Airfield,   Cart,   Fire,   Logistic,   Tow,   Tractors