Author: MSGvassiLi
Author Website: http://atmarma.fr/forum/portal.php

Requirements: No addons required

Version: 1.0
Signed: Yes

Short description: This addon adds a Lockheed C-130 Variant to Arma 3.

Date: 2015-06-17 06:29


Comments: (5)
Rating:



 



Lockheed C-130 FR

by
=ATM=VassiLi


Description:
This addon adds a Lockheed C-130 Variant to Arma 3.
It is based on the "C130-Variants-A3" mod of Sabre[Dust]
It is a port and expansion of the original Arma 2 C-130 and based on BIS APL Source Files.


Features:
Features:
- C-130 J (with/without Droptanks, Cargo Version, Tanker)
- C-130 H (with/without Droptanks, Cargo Version, Tanker)
- A3 exhausts
- added A3 lights and position/collision lights
- working door & ramp animations
- copilot, flight engineer and load master
- firing from vehicles
- Landing on water (Floatplane)
- proxied Droptanks(can be switched ingame via Triggers)


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
atm_C130.pbo


Usage:
Classnames:
"atm_C130_J", (Default without Droptanks)
"atm_C130_JC", (Default without Droptanks, Cargo)
"atm_C130_JE", (Default with Droptanks = Extended)
"atm_C130_JEC", (Default with Droptanks, Cargo )
"atm_C130_JT", (Aerial Refueling Tanker)

"atm_C130_H", (H = 4 Prob blades, see above)
"atm_C130_HE",
"atm_C130_HEC",
"atm_C130_HC",


Credits & Thanks:
Aplion - for Arma2- Arma3 port tutorial
Feint - HeadrangePlus - extended Track IR Support
Gnat - Seaplane technology, Prop Blur Fix
Evrik - help with rvmats
Flannel - his RATO script gave me the idea of how to do the effects.
(using my own JATO script for the speeding up part as it is MP/Dedi compatible).
BIS for original Model/Textures = APL Sample Files
Everyone who helped testing and contributed on the forum with ideas
All of the Arma Community for tons of resources on how to do things like this and hosting addons for us!
And thanks to Sabre[Dust] for the original mod i used in order to accomplish this version.


Changelog:
v2.0
Add a new texture in real French camo CE
delete the atm_C130_H for different bugs and pure interest

v1.0
- correction of different bug in loading the mod

v0.1
- First release


Forum topic:
- Armaholic forums




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Tags: C-130 Fr,   Lockheed,   Port