Author: NeoArmageddon
Author Website: http://cup-arma3.org/

Requirements: CUP Weapons, Community Base addons A3

Version: 1.13.0
Signed: Yes, serverkey included

Short description: This is the CUP Units pack. It contains all the units of the original Arma 2 and Arrowhead as well as the DLC. Right now, there are a lot of placeholder units that do not look like the original ones but are using default Arma 3 uniforms and CUP equipment.

Date: 2019-10-14 16:01


Comments: (23)
Rating:



 







CUP Units

by
CUP Team


Description:
The Community Upgrade Project is a cooperative effort to bring the content of Bohemia Interactive's earlier games (Arma 2 and Arma 2: Operation Arrowhead and DLC's in particular) into Arma 3, updated to the functionality and standards of the next generation game.

For more information on the project, check our webpage at http://cup-arma3.org/

This is the Units pack. It contains all the units of the original Arma 2 and Arrowhead as well as the DLC. Right now, there are a lot of placeholder units that do not look like the original ones but are instead stand-ins using default Arma 3 uniforms and CUP equipment. In this version, the United States Marine Corps faction has been ported, meaning that the units are the original uniforms, vests, equipment and headgear of the Arma 2 units of the same name. All uniforms and vests are compatible with vanilla content, meaning that you can mix vanilla and CUP content.

For credits and other information, see our web page.

Please post bugs at http://bugs.cup-arma3.org


Installation:
To install the CUP Units you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
CUP_*.pbo


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Known issues:
Please report any issues you find on the issue tracker: http://bugs.cup-arma3.org/


Credits & Thanks:
Contributors:
[GLT] Legislator (infantry, objects)
Apilon (vehicles)
Argument (buildings)
deltagamer (vehicles)
geraldbolso1899 (vehicles)
Giallustio (weapons)
Lennard (infantry)
LordJarhead (sounds)
Pansyfaust (buildings, vehicles)
Redstone (ponds)
Reyhard (vehicles, infantry, buildings, terrains)
RichardsD (vehicles, infantry)
soju (lighting, configs)
Taurus (weapons)
Tierprot (materials, vegetation)
toadie2k (animations)
CAA-Picard (AGM compability)
Jonpas (AGM compability)
Winter (AGM compability)
petrtlach (sa58)
Paul Tomany (M4A3)
BlackPixxel (AT launchers)

Testers:
Jones
ShackTactical (zx64, Bricks, Rspctd, Renzol)
TaskForce47.de

Team:
Ace (terrains, buildings)
alias (PR/promo, website)
Alwarren (weapons and attachments, backpacks, infantry)
Aoi (configs, data mgmt)
Benargee (vehicles)
Bismarck (buildings)
Blip (promo)
Bobman (weapons)
BusterBlader (vehicles)
chortles (promo)
CypeRevenge (buildings, vegetation)
eggbeast (configs, vehicles)
fabiochavez (lighting, promo)
Fluit (scripting)
gagagu (buildings)
hcpookie (vehicles)
J_g0re (promo)
James (buildings)
Keeway (vehicles)
kju (retired)
EvroMalarkey(configs, vehicles, data mgmt)
Kllrt (weapons)
Ligthert (configs)
M1lkm8n (buildings)
meat (backend)
Meaty (buildings, vegetation)
Mitsu (PR/promo)
NonovUrbizniz (buildings, promo)
Olds (RAM)
Raid (vehicles)
RedPhoenix (physx)
SGTGunner (vehicles, buildings, vegetation)
smokedog (buildings, terrains)
TheRob (buildings)
Tupolov (vehicles)
Varanon (vehicles)
WinteR5 (weapons)
zGuba (vehicles)
Damion 'Anthony' Rayne (project lead candidate)


License / Disclaimer:
CUP-License (CUP-L)
http://cup-arma3.org/CUP-License.txt


Changelog:
Detailed changelog available at http://cup-arma3.org/download
1.13.0
ADDED:
* People_Military_Russia - Added Altyn and K6-3 combat helmets in variants (no shield, shield up/down, goggles) in green, black and khaki colors (Credits: $PECTER, max1048)
* CUP_Creatures_People_Civil_Chernarus - Added Racketeer, Functionary (Jacket) models and variants
* CUP_Creatures_People_Civil_Chernarus,People_Civil_Russia,People_Civil_Takistan - Added of the Japanese translation
* CUP_Creatures_People_Civil_Russia - Added Racketeer and Functionary (jacket) models to Russian civilian faction
* CUP_Creatures_People_Military_ACR - Added ACR NPP-2006 Vest Variants in Black, Coyote, and vz95 Woodland (Credits: A3 ACR Mod Team)
* CUP_Creatures_People_Military_ACR - Added new ACR Headgear as well as updated textures to ACR Boonie variants, Cap variants, and Pakol variants
* CUP_Creatures_People_Military_ACR - Added new textures for ACR Booniehats
* CUP_Creatures_People_Military_ACR - Added new textures for ACR Desert Combat Helmets
* CUP_Creatures_People_Military_ACR - Added new textures for ACR Desert Uniforms
* CUP_Creatures_People_Military_ACR - Adjusted ACR Desert Loadouts
* CUP_Creatures_People_Military_ACR - Fixed missing names for ACR headgear and vests (NO TOUCHY TOUCHY!!)
* CUP_Creatures_People_Military_ACR - Tweaked ACR SF Loadouts
* CUP_Creatures_People_Military_ACR - Updated ACR unit loadouts with new assets (Desert and Woodland)
* CUP_Creatures_People_Military_ACR - Updated ACR Vests and Helmets with new textures (Credits: A3 ACR Mod Team)
* CUP_Creatures_People_Military_ACR - Updated ACR Woodland units with new assets and loadouts.
* CUP_Creatures_People_Military_ACR - Updated all ACR Uniforms with new textures (Credts: A3 ACR Mod Team)
* CUP_Creatures_People_Military_ACR,People_Military_BAF,People_Military_CDF - Added of the Japanese translation
* CUP_Creatures_People_Military_BAF,People_Military_Chedaki,People_Military_Russia,People_Military_Taki,People_Military_USArmy - Added Chedaki Rifleman (RPG-18) and Takistani Marksman - Fixes T3154
* CUP_Creatures_People_Military_Extra - Added more US Multicam Covered Opscore variants
* CUP_Creatures_People_Military_Extra - Added multiple Sprayed and Covered Opscore variants with US SF Patches
* CUP_Creatures_People_Military_Extra - Added New Tropentarn Opscore texture
* CUP_Creatures_People_Military_Extra - Added US Multicam Opscore Covered Variants
* CUP_Creatures_People_Military_Extra - Added: 33 variants of ops-core FAST helmets (model and textures by Alwarren). Three base variants, 11 texture variants (6 covered, 5 plain)
* CUP_Creatures_People_Military_Germany - Added a new p3d in case there were plans for the original
* CUP_Creatures_People_Military_Germany - Added Beret w/ Headset in Green and Black Bundeswehr variants
* CUP_Creatures_People_Military_Germany - Added Black M92 Helmet Variants with and without Goggles
* CUP_Creatures_People_Military_Germany - Added Bundeswehr Armored Berets w/ and w/out Headsets
* CUP_Creatures_People_Military_Germany - Added Bundeswehr Infantry Beret
* CUP_Creatures_People_Military_Germany - Added Bundeswehr Marksman Unit Type for Desert and Woodland
* CUP_Creatures_People_Military_Germany - Added Bundeswehr Protection Vest variants (MG, Grenadier, Team Leader, Medic) in Tropentarn and Flecktarn camo
* CUP_Creatures_People_Military_Germany - Added Bundeswehr Tank and Heli Crews for Desert and Woodland
* CUP_Creatures_People_Military_Germany - Added Flecktarn and Tropentarn Crye G3 Uniforms
* CUP_Creatures_People_Military_Germany - Added Flecktarn JPC Base Vest Texture
* CUP_Creatures_People_Military_Germany - Added German uniform variants with textures (Kneeless, Rolled Sleeves, Gloved, etc.)
* CUP_Creatures_People_Military_Germany - Added JPC Vest variants in Black, OD, Coyote Brown, and Multicam
* CUP_Creatures_People_Military_Germany - Added KSK Assault Units and Groups in Desert and Woodland
* CUP_Creatures_People_Military_Germany - Added KSK Beret
* CUP_Creatures_People_Military_Germany - added m92 helmet shadow
* CUP_Creatures_People_Military_Germany - Added M92 helmet with googles
* CUP_Creatures_People_Military_Germany - Added more LBV and Plate Carrier variants in Flecktarn, Tropentarn, Multicam, Black, OD, and Coyote
* CUP_Creatures_People_Military_Germany - Added Multiple variants of Olive, Tropentarn, and Flecktarn M92 Helmets with/without Goggles
* CUP_Creatures_People_Military_Germany - Added new assets to existing unit loadouts
* CUP_Creatures_People_Military_Germany - Added new Bundeswehr Infantry Beret
* CUP_Creatures_People_Military_Germany - Added new Bundeswehr Protection Vest variants in Tropentarn and Flecktarn variants
* CUP_Creatures_People_Military_Germany - Added new German Uniform variants in Tropentarn and Flecktarn with and without gloves (more variants coming soon)
* CUP_Creatures_People_Military_Germany - Added new groupings to separate KSK and Bundeswehr groups
* CUP_Creatures_People_Military_Germany - Added new KSK Cap variants with and without headsets
* CUP_Creatures_People_Military_Germany - Added new LBT Load Bearing Vest w/Plate vest in Tropentarn and Flecktarn variants
* CUP_Creatures_People_Military_Germany - Added new M92 Covered helmets in Flecktarn and Tropentarn
* CUP_Creatures_People_Military_Germany - Added new M92 Uncovered helmet in Olive
* CUP_Creatures_People_Military_Germany - Added new textures for the KSK Tropentarn and Flecktarn Assaultpacks
* CUP_Creatures_People_Military_Germany - Added new vests to Bundeswehr Infantry units
* CUP_Creatures_People_Military_Germany - added pistol proxy to German Protection Vest
* CUP_Creatures_People_Military_Germany - Added proxy-less German Protection Vest
* CUP_Creatures_People_Military_Germany - Added Ranger Green M92 Helmet variants
* CUP_Creatures_People_Military_Germany - Added Regular Bundeswehr Infantry Units in both Woodland and Desert Faction
* CUP_Creatures_People_Military_Germany - Added Tan M92 Helmet in multiple variants with/without Goggles
* CUP_Creatures_People_Military_Germany - Added Tank Commander unit for both Desert and Woodland Bundeswehr
* CUP_Creatures_People_Military_Germany - Added Tropentarn and Flecktarn Booniehats without Headsets
* CUP_Creatures_People_Military_Germany - Added Tropentarn JPC Base Vest variant
* CUP_Creatures_People_Military_Germany - Added:
* CUP_Creatures_People_Military_Germany - adjusted loadout for Bundeswehr Woodland MG3 Machinegunner
* CUP_Creatures_People_Military_Germany - Created Infantry groups for Desert and Woodland Bundeswehr units
* CUP_Creatures_People_Military_Germany - Equipped Bundeswehr Tank and Helo crew with MP7 variants.
* CUP_Creatures_People_Military_Germany - Equipped Bundeswehr units with new Helmet and Uniform variants.
* CUP_Creatures_People_Military_Germany - Retextured German Carrier Vest Flecktarn Vest Variants
* CUP_Creatures_People_Military_Germany - Retextured German Tropentarn and Flecktarn Booniehats
* CUP_Creatures_People_Military_Germany - Retextured German Tropentarn and Flecktarn Uniforms and Coveralls
* CUP_Creatures_People_Military_Germany - Swapped out Front mag pouch models on the Medic and Grenadier German Protection Vest Variants.
* CUP_Creatures_People_Military_Germany,People_Military_PMC - Added 3 New PMC Gloved/Kneepad Uniform variants
* CUP_Creatures_People_Military_NAPA - Added new NAPA uniforms
* CUP_Creatures_People_Military_NAPA - Adjusted texture on NAPA Fleck/Wdl Uniform
* CUP_Creatures_People_Military_NAPA - Retextured existing NAPA uniforms
* CUP_Creatures_People_Military_NAPA - Tweaked NAPA loadouts
* CUP_Creatures_People_Military_NAPA - Tweaked NAPA textures
* CUP_Creatures_People_Military_NAPA - tweaked textures of NAPA uniforms
* CUP_Creatures_People_Military_NAPA - Updated NAPA loadouts with new assets
* CUP_Creatures_People_Military_PMC - Added (yes more) 2 additional PMC Uniform variants
* CUP_Creatures_People_Military_PMC - Added 3 new PMC uniform variants
* CUP_Creatures_People_Military_PMC - Added 5 more Paramilitary/Guerilla textures
* CUP_Creatures_People_Military_PMC - Added Marom Tactical Vest (Credit: Specter)
* CUP_Creatures_People_Military_PMC - added MBSS+PACA variants in Black, Olive Drab, Ranger Green, Coyote, and Tan
* CUP_Creatures_People_Military_PMC - Added Paramilitary Uniforms with mismatched camos (DCU, MTP, MCam, M81, DPM)
* CUP_Creatures_People_Military_PMC - Fixed incorrect texture path for PMC uniforms
* CUP_Creatures_People_Military_PMC - Incorporated new weapons, gear, uniforms into existing ION PMC faction loadouts
* CUP_Creatures_People_Military_PMC - Replaced PMC Sniper's KSVK loadout with new M107 loadout
* CUP_Creatures_People_Military_RACS - Adjusted correct name of RACS uniform for Royal troops.
* CUP_Creatures_People_Military_RACS - replaced old BDUs with new BDU variants for RACS troops
* CUP_Creatures_People_Military_Russia - Added 6B27 (Cover) helmet in Beige Digital camo
* CUP_Creatures_People_Military_Russia - Added 6B27 (plain) helmet variants with goggles and headset
* CUP_Creatures_People_Military_Russia - Added 6B45 vest in Beige Digital camo
* CUP_Creatures_People_Military_Russia - Added 6B47 (plain) in variants: headset, goggles, headset + goggles, SF w/o goggles
* CUP_Creatures_People_Military_Russia - Added 6B47 helmet extra variants in desert paint
* CUP_Creatures_People_Military_Russia - Added 6B47 SF variant in Black and Desert paints
* CUP_Creatures_People_Military_Russia - Added 6B47 w. EMR cover in variants: no accessories, headset, headset + goggles
* CUP_Creatures_People_Military_Russia - Added AFRF uniform in Beige Digital camo (Syrian desert)
* CUP_Creatures_People_Military_Russia - Added AFRF uniform in KSOR camo
* CUP_Creatures_People_Military_Russia - Added ODKB uniform in KSOR camo
* CUP_Creatures_People_Military_Russia - Added SSH-68 helmet in Olive, Green plain colors and in VSR-84, VSR-93, VSR-98 and Berezka camo covers (Credits: max1048, Dimitrije)
* CUP_Creatures_People_Military_Russia - Russian Uniform (EMR) with gloves and kneepads for MSV & VDV, rolled up & normal variants
* CUP_Creatures_People_Military_Russia - Russian VDV Uniform Rolled up with gloves for VSR-93 & VSR-98, normal & worn camo variants
* CUP_Creatures_People_Military_Russia,People_Military_USArmy - Added extra Facewrap+ESS goggles variants (Black, Tan, Green, Winter, Tropic, Skull)
* CUP_Creatures_People_Military_Russia,People_Military_USArmy - Added Gorka with gloves and Gorka with gloves+kneepads variants in green, partizan and partizan autumn camos
* CUP_Creatures_People_Military_Russia,People_Military_USArmy - Added Shemagh Face (no goggles) with variants (Black, White, Red, Green, Tan)
* CUP_Creatures_People_Military_SLA - SSh-60 helmet (former SLA Helmet) worn textures
* CUP_Creatures_People_Military_USArmy - Added "missing" MICH variant (Woodland, Ear Pro, No Goggles)
* CUP_Creatures_People_Military_USArmy - Added additional M81 MICH Helmet variants
* CUP_Creatures_People_Military_USArmy - Added additional PASGT Helmet variants in M81 with and without goggles/goggle covers
* CUP_Creatures_People_Military_USArmy - Added ATACS-AU and ATACS-FG G3 Crye Textures
* CUP_Creatures_People_Military_USArmy - Added Black Ciras Vest with variants
* CUP_Creatures_People_Military_USArmy - Added Black, Ranger Green, and Tan Crye Variants
* CUP_Creatures_People_Military_USArmy - Added DCU camo patrol cap.
* CUP_Creatures_People_Military_USArmy - Added DDPM and DPM BDU base variants
* CUP_Creatures_People_Military_USArmy - Added dirty variants of the BDU models with a new rvmat, dirt is applied via MC map.
* CUP_Creatures_People_Military_USArmy - Added ERDL Highlanad camo PASGT helmet.
* CUP_Creatures_People_Military_USArmy - Added ESS Goggle/FaceScarf/GPS Combos
* CUP_Creatures_People_Military_USArmy - Added ESS Goggle/Facewrap/GPS Combo
* CUP_Creatures_People_Military_USArmy - Added ESS Goggle/NeckScarf/GPS Combos
* CUP_Creatures_People_Military_USArmy - Added ESS/Facewrap Goggle combo
* CUP_Creatures_People_Military_USArmy - Added every possible variant of BDU to the arsenal, all 180 of them. For the sake of consistency, style and freedom of choice.
* CUP_Creatures_People_Military_USArmy - Added Garmin Foretrex 401 and Tactical Wristwatch Combos (Credit: Riksen)
* CUP_Creatures_People_Military_USArmy - Added Khaki, Black, Green, and Brown ESS Goggle Variants with Clear, Dark, and Ember Tints
* CUP_Creatures_People_Military_USArmy - Added M1 helmet w/o cigs (olive, vineleaf and m81 camo variants)
* CUP_Creatures_People_Military_USArmy - Added M81 Folded Booniehat
* CUP_Creatures_People_Military_USArmy - Added Mich Helmet variants in DCU Camo pattern
* CUP_Creatures_People_Military_USArmy - Added more DCU Mich Helmet variants
* CUP_Creatures_People_Military_USArmy - Added New Ciras Vests in Khaki, Ranger Green, and Multicam variants
* CUP_Creatures_People_Military_USArmy - Added new Goggle/Shemagh combos
* CUP_Creatures_People_Military_USArmy - Added new Khaki, Multicam, and Olive Ciras Vest variants
* CUP_Creatures_People_Military_USArmy - Added new MICH Helmet M81 Variants
* CUP_Creatures_People_Military_USArmy - Added new PASGT helmet mesh with can also be turned into an LWH with correct textures applied.
* CUP_Creatures_People_Military_USArmy - Added Opscores in Painted, Covered, and Uncovered variants
* CUP_Creatures_People_Military_USArmy - Added Patchless Crye variants in Multicam
* CUP_Creatures_People_Military_USArmy - Added preview pictures for ESS Goggles
* CUP_Creatures_People_Military_USArmy - Added Russian Crye variants in Black and Multicam
* CUP_Creatures_People_Military_USArmy - Added Scarf/GPS/Watch Combos
* CUP_Creatures_People_Military_USArmy - Added Scarf/Shades Combos
* CUP_Creatures_People_Military_USArmy - Added Scarf/Shades/GPS Combos
* CUP_Creatures_People_Military_USArmy - Added Scarf/Shades/GPS/Watch Combos
* CUP_Creatures_People_Military_USArmy - Added stringtable.xml to the US army faction for future use.
* CUP_Creatures_People_Military_USArmy - Added Tan gloves to DCU Uniform variants
* CUP_Creatures_People_Military_USArmy - Added UI icons for M1 helmets
* CUP_Creatures_People_Military_USArmy - Added Urban camo PASGT helmet.
* CUP_Creatures_People_Military_USArmy - Added US BDU variants of the M81, DCU, desert and OD.
* CUP_Creatures_People_Military_USArmy - Added US Crye and US Crye G3 uniforms in Multicam, Coyote, and Khaki Variants
* CUP_Creatures_People_Military_USArmy - Added US DCU Uniform with Gloves
* CUP_Creatures_People_Military_USArmy - Added Vietnam era US Olive Drab Uniform
* CUP_Creatures_People_Military_USArmy - Adjusted ATACS-FG Crye G3 Texture
* CUP_Creatures_People_Military_USArmy - Adjusted Delta Force loadouts with new weapons and accessories
* CUP_Creatures_People_Military_USArmy - Adusted DCU Helmet texture
* CUP_Creatures_People_Military_USArmy - Color matched all current M81 US assets for Uniformity
* CUP_Creatures_People_Military_USArmy - fixed ESS Goggle error
* CUP_Creatures_People_Military_USArmy - More Accurate version of the PASGT helmet, utilizing more texture space.
* CUP_Creatures_People_Military_USArmy - More texture reworks
* CUP_Creatures_People_Military_USArmy - Overhauled and Equipped Delta Force with new SF assets
* CUP_Creatures_People_Military_USArmy - Replaced Delta Force Headgear with new Opscore variants
* CUP_Creatures_People_Military_USArmy - Reworked textures on all Interceptor Vest variants
* CUP_Creatures_People_Military_USArmy - Unhid US BDU variants
* CUP_Creatures_People_Military_USArmy - Updated DCU texture for BDU
* CUP_Creatures_People_Military_USArmy - Updated DCU texture for PASGT Helmet
* CUP_Creatures_People_Military_USArmy,People_Military_USMC - Adjusted shemagh rvmat
* CUP_Creatures_People_Military_USMC - Added new Shemagh textures
* CUP_Creatures_StaticWeapons - Added Igla AA Pod to CDF, SLA, ChDKZ (Zeus to be done)
* CUP_Creatures_StaticWeapons - Unhid Igla AA Pod following testing to confirm functionality
* stringtable.xml - Added of the Japanese translation

FIXED:
* ,People_Military_Russia - Fixed naming of 6B47 (Cover) to 6B27 (Cover) to match model
* CUP_Creatures_People_Civil_Chernarus - Fixed Racketeer wound textures
* CUP_Creatures_People_Civil_Chernarus - Profiteer: Restored wounds selections
* CUP_Creatures_People_Civil_Chernarus,People_Military_Chedaki,People_Military_Delta,People_Military_Germany,People_Military_NAPA,People_Military_PMC,People_Military_RACS,People_Military_Russia,People_Military_SLA,People_Military_Taki,People_Military_TakiInsurgents,People_Military_USArmy,People_Military_USMC - Reduced mass of US Army and USMC Pilot vests from 80 to 40 in compliance with other Level-1-equivalent armors (ACR to do)
* CUP_Creatures_People_Civil_Chernarus,People_Military_Chedaki,People_Military_Delta,People_Military_Germany,People_Military_NAPA,People_Military_PMC,People_Military_RACS,People_Military_Russia,People_Military_SLA,People_Military_Taki,People_Military_TakiInsurgents,People_Military_USArmy,People_Military_USMC - Reduced the mass of all unarmored vests in CUP to 10-20 depending on inventory capacity and general style/appearance (BAF, CDF to do)
* CUP_Creatures_People_Civil_Chernarus,People_Military_Chedaki,People_Military_Delta,People_Military_Germany,People_Military_NAPA,People_Military_PMC,People_Military_RACS,People_Military_Russia,People_Military_SLA,People_Military_Taki,People_Military_TakiInsurgents,People_Military_USArmy,People_Military_USMC - Reduced the mass of both MBSS variants from 80 to 50 in compliance with other Level-1-equivalent armors, accounting for higher inventory capacity
* CUP_Creatures_People_Military_ACR - Fixed Boonie hat (ACR) missing selections
* CUP_Creatures_People_Military_ACR - Fixed Japanese translation
* CUP_Creatures_People_Military_ACR - Fixed wrong weapon placement
* CUP_Creatures_People_Military_ACR,People_Military_BAF,People_Military_CDF - Reduced mass of CDF Crew Belt from 80 to 15
* CUP_Creatures_People_Military_ACR,People_Military_BAF,People_Military_CDF - Reduced mass of Osprey Mk4 webbing from 80 to 25
* CUP_Creatures_People_Military_ACR,People_Military_Germany,People_Military_NAPA,stringtable.xml - Fixed CUP_U_I_GUE_Anorak_02 insignia hidden selection issue - Fixes T1630
* CUP_Creatures_People_Military_ACR,People_Military_Russia - Fixed ACR Pilot Vest and Pilot Helmet textures and mats
* CUP_Creatures_People_Military_BAF,People_Military_Chedaki,People_Military_Russia,People_Military_Taki,People_Military_USArmy - Changed display name of CUP_V_B_Interceptor_Rifleman_Grey for consistency - Fixes T3167
* CUP_Creatures_People_Military_BAF,People_Military_Chedaki,People_Military_Russia,People_Military_Taki,People_Military_USArmy - Fixes some BAF infantry loadout - Fixes T3224 T3223 T3259
* CUP_Creatures_People_Military_BAF,People_Military_Chedaki,People_Military_Russia,People_Military_Taki,People_Military_USArmy - US army MG had PKM ammo in backpack - Fixes T3249
* CUP_Creatures_People_Military_BAF,stringtable.xml - Fixed British Mk7 helmet incorrectly labeled as Mk6 (fixes T3302)
* CUP_Creatures_People_Military_CDF - Fixed CDF 6B3 materials and shadow (fixes T3217)
* CUP_Creatures_People_Military_Germany,People_Military_USArmy,People_Military_USMC - Fixed M92 Helmets did not have armor values, now have protection equivalent to Arma Level 2 (NATO Combat Helmet)
* CUP_Creatures_People_Military_NAPA - Removed a pair of trailing commas in NAPA.hpp that were preventing NAPA.pbo from building properly (circa line 467)
* CUP_Creatures_People_Military_PMC - Fixed clipping in CUP_idf_vest on lower section of the vest back
* CUP_Creatures_People_Military_PMC - Fixed: Weighting Issue on Team Leader IOTV
* CUP_Creatures_People_Military_PMC,People_Military_RACS - Fixed tactical glasses not displayed in cars
* CUP_Creatures_People_Military_PMC,People_Military_RACS - Fixed tactical glasses transparency issues
* CUP_Creatures_People_Military_PMC,People_Military_USArmy - Fixed PMC uniform missing icon - Fixes T3168
* CUP_Creatures_People_Military_PMC,People_Military_USArmy - Removed insignia selection from CUP_PMC_Unit_9.p3d - Fixes T3229
* CUP_Creatures_People_Military_RACS - RACS soldiers now use Arma 3 British English language, instead of A2 one.
* CUP_Creatures_People_Military_Russia - ZSh-7 visor moved to proper position in shadow lod (T3136)
* CUP_Creatures_People_Military_USArmy - Changed colors on the Desert chip camo for the PASGT helmet, vest, BDU and patrol cap.
* CUP_Creatures_People_Military_USArmy - Changed M81 colors on PASGT helmet and patrol cap to better match the uniform and the vest.
* CUP_Creatures_People_Military_USArmy - Cleaned up US Army stringtables.
* CUP_Creatures_People_Military_USArmy - Few fixes to the BDU v2 models.
* CUP_Creatures_People_Military_USArmy - Fixed BDU models asking for not existing textures.
* CUP_Creatures_People_Military_USArmy - Fixed new BDUs clipping with stuff, not 100%, but it works better.
* CUP_Creatures_People_Military_USArmy - Fixed texture paths on new BDUs models.
* CUP_Creatures_People_Military_USArmy - PASGT vest M81 camo changed to match the uniform a bit better.
* CUP_Creatures_People_Military_USArmy - Protection values for M1 slightly changed (switched from hitpoints_headmid to hitpoints_headlight)
* CUP_Creatures_People_Military_USArmy - Removed artifacts from PASGT vest textures.
* CUP_Creatures_People_Military_USArmy - Small texture fixes for all of the BDUs.
* CUP_Creatures_People_Military_USArmy - Tweaked OD PASGT vest colors
* CUP_Creatures_People_Military_USArmy - Tweaked webbing colors on the PASGT vest.
* CUP_Creatures_People_Military_USMC,StaticWeapons - Fixed Igla AA Pod Zeus Groups (which, contrary to my belief, was not okay before)
* CUP_Creatures_StaticWeapons - Fixed CDF Igla AA Pod Zeus group. Other groups were fine last commit

IMPROVED:
* CUP_Creatures_People_Civil_Chernarus,People_Civil_Russia,People_Civil_Takistan - All strings have been moved to Stringtable
* CUP_Creatures_People_Civil_Chernarus,People_Civil_Takistan,People_Military_ACR,People_Military_Taki,People_Military_USMC - edited some models and macros because of new pboproject rules
* CUP_Creatures_People_Civil_Chernarus,People_Civil_Takistan,People_Military_ACR,stringtable.xml - Restructured stringtable.xml
* CUP_Creatures_People_Civil_Chernarus,People_Civil_Takistan,People_Military_ACR,stringtable.xml - Reviewed few item names
* CUP_Creatures_People_Civil_Chernarus,People_Military_ACR,People_Military_BAF,People_Military_Chedaki,People_Military_NAPA,People_Military_PMC,People_Military_Russia,People_Military_SLA,People_Military_Taki,People_Military_TakiInsurgents,People_Military_USArmy,People_Military_USMC - Added goggles proxy for all uniforms (T3369)
* CUP_Creatures_People_Civil_Chernarus,People_Military_ACR,People_Military_USMC,StaticWeapons,stringtable.xml - Changed BW static weapons crews to regular inf - T3469
* CUP_Creatures_People_Civil_Chernarus,People_Military_Chedaki,People_Military_Delta,People_Military_Germany,People_Military_NAPA,People_Military_PMC,People_Military_RACS,People_Military_Russia,People_Military_SLA,People_Military_Taki,People_Military_TakiInsurgents,People_Military_USArmy,People_Military_USMC - Increased armor rating of Delta Force RRV to Level 3-equivalent, no change in mass
* CUP_Creatures_People_Civil_Chernarus,People_Military_Chedaki,People_Military_Delta,People_Military_Germany,People_Military_NAPA,People_Military_PMC,People_Military_RACS,People_Military_Russia,People_Military_SLA,People_Military_Taki,People_Military_TakiInsurgents,People_Military_USArmy,People_Military_USMC - Increased carrying capacities of certain SLA vests with backpacks for logical consistency
* CUP_Creatures_People_Civil_Chernarus,People_Military_Chedaki,People_Military_Delta,People_Military_Germany,People_Military_NAPA,People_Military_PMC,People_Military_RACS,People_Military_Russia,People_Military_SLA,People_Military_Taki,People_Military_TakiInsurgents,People_Military_USArmy,People_Military_USMC - Reduced mass of most "empty" pouchless vests in CUP by 10 (BAF to do)
* CUP_Creatures_People_Civil_Chernarus,People_Military_USMC,StaticWeapons,stringtable.xml - Added hiddenselection to Police cap - Fixes T3379
* CUP_Creatures_People_Military_ACR - ACR Boonie: Mesh improved (polycoutn increased + smoothed)
* CUP_Creatures_People_Military_ACR - Corrected `identityTypes` for ACR - T2542
* CUP_Creatures_People_Military_ACR - Czech autoriflemen now equipped with the Minimi instead of M249 - Fixes T3324
* CUP_Creatures_People_Military_ACR - Pakol (Headset) various fixes (mesh, mats, config)
* CUP_Creatures_People_Military_ACR,People_Military_BAF,People_Military_CDF - All strings have been moved to Stringtable
* CUP_Creatures_People_Military_ACR,People_Military_BAF,People_Military_CDF - Reduced mass of "empty" Osprey vests from 80 to 70, increased inventory capacity from 0 to 40
* CUP_Creatures_People_Military_ACR,People_Military_BAF,People_Military_CDF - Reduced mass of ACR Pilot vest from 80 to 40 for consistency with other Pilot vests
* CUP_Creatures_People_Military_ACR,People_Military_BAF,People_Military_CDF - Reduced mass of Osprey pilot vests from 80 to 40 and armor from Level-3-equiv to Level-1-equiv for consistency with other CUP pilot vests
* CUP_Creatures_People_Military_ACR,People_Military_Germany,People_Military_NAPA,People_Military_PMC,People_Military_RACS,People_Military_USArmy - Updated a bit US army infantry weapon loadouts - Fixes T3470
* CUP_Creatures_People_Military_ACR,People_Military_Russia - Tweaked russian uniform KSOR and Beige digital textures, tweaked 6b27 beige digital texture
* CUP_Creatures_People_Military_BAF,People_Military_Chedaki,People_Military_Russia,People_Military_Taki,People_Military_USArmy - BAF units now use mostly Elcan sights on their rifles - Fixes T3195
* CUP_Creatures_People_Military_BAF,People_Military_Chedaki,People_Military_Russia,People_Military_Taki,People_Military_USArmy - Russian and takistani infantry received some more grenades - Fixes T3166
* CUP_Creatures_People_Military_BAF,People_Military_Chedaki,People_Military_Russia,People_Military_Taki,People_Military_USArmy - Updated BAF preview pictures
* CUP_Creatures_People_Military_Chedaki,People_Military_NAPA,People_Military_Russia - Contact DLC heads added for Chedaki faction.
* CUP_Creatures_People_Military_Chedaki,People_Military_NAPA,People_Military_Russia - Contact DLC heads added for NAPA faction.
* CUP_Creatures_People_Military_Chedaki,People_Military_NAPA,People_Military_Russia - Contact DLC heads added for Russian faction.
* CUP_Creatures_People_Military_Chedaki,People_Military_NAPA,People_Military_Russia - Contact DLC Russian radio protocol added for Chedaki faction.
* CUP_Creatures_People_Military_Chedaki,People_Military_NAPA,People_Military_Russia - Contact DLC Russian radio protocol added for Russian faction.
* CUP_Creatures_People_Military_Germany - adjusted back straps
* CUP_Creatures_People_Military_Germany - Adjusted rolled up weighting
* CUP_Creatures_People_Military_Germany - adjusted source model for size
* CUP_Creatures_People_Military_Germany - adjusted vest appendages to comply with vest re-size
* CUP_Creatures_People_Military_Germany - Adjusted: protection vest, added selections
* CUP_Creatures_People_Military_Germany,People_Military_USArmy,People_Military_USMC - Adjusted mass of MBSS Vests to 60
* CUP_Creatures_People_Military_Germany,People_Military_USArmy,People_Military_USMC - Adjusted Mass of PASGT vests to 55 and 50 (light)
* CUP_Creatures_People_Military_Germany,People_Military_USArmy,People_Military_USMC - Improved protection level of PASGT and MBSS vests to Arma Level-2-Equivalent (Press vest, Police Vests)
* CUP_Creatures_People_Military_Russia - 6B27 and 6B27 Cover are now same size
* CUP_Creatures_People_Military_Russia - 6B27 shadow lod improved
* CUP_Creatures_People_Military_Russia - 6B47 mesh and materials visual improvements
* CUP_Creatures_People_Military_Russia - 6B47: Improved materials, added transparency to goggles (fixes T3146), fixed textures (fixes T3139)
* CUP_Creatures_People_Military_Russia - Added UI icons for russian headgear
* CUP_Creatures_People_Military_Russia - AFRF uniform various materials fixes, 6B27 Cover now have black goggles band
* CUP_Creatures_People_Military_Russia - EMR uniform now has flag patches and camoed AFRF patch (Credits: Bossman); added corresponding materials
* CUP_Creatures_People_Military_Russia - Materials tweaked for Balacklava, 6B27 helmets and 6B45 vest (less shiny)
* CUP_Creatures_People_Military_Russia - Russian helmets now using stringtable.xml; russian translation added
* CUP_Creatures_People_Military_SLA - Increased armor and mass of 6B3 Flak vest to match the revised PASGT
* CUP_Creatures_People_Military_SLA - SLA Helmet: Improved mesh (inner volume), textures and materials redone, stringtable updated from SLA Helmet to "SSh-60"
* CUP_Creatures_People_Military_SLA - SLA Helmet: Improved shape (doubled polycount and made it more smooth)
* CUP_Creatures_People_Military_SLA,People_Military_Taki - Improved SSh-60 (Cover/Net) (former Taki Infantry Helmet) mesh and materials, fixed protection and weight values, changed stringtable
* CUP_Creatures_People_Military_SLA,People_Military_Taki - Updated SSh-60 (painted variant) textures and materials
* CUP_Creatures_People_Military_USArmy - Completely remade the Battle Dress Uniform, new model and textures.
* CUP_Creatures_People_Military_USArmy - Improvement and fixes to all of the new BDU meshes and textures.
* CUP_Creatures_People_Military_USArmy - Tweaked PASGT vest M81 colors to match the new uniform.
* CUP_Creatures_People_Military_USMC,StaticWeapons - Increased armor level and, correspondingly, mass of MBSS Carrier Sand at request of another team member
* stringtable.xml - All strings have been moved to Stringtable
* stringtable.xml - BAF Osprey Mk3 Pilot Vests name changed to "Pilot Vest (Osprey Mk3 (camo)) for consistency with other factions' pilot vests (stringable.xml)

REMOVED:
* CUP_Creatures_People_Military_DummyInfantrySet,StaticWeapons - Removed `CUP_Weapons_L110` dependency
* CUP_Creatures_People_Military_Germany,People_Military_PMC - Fixed some trailing commas in some arrays
* CUP_Creatures_People_Military_USArmy - Removed Old Opscores

OTHER:
* CUP_Creatures_People_Military_Extra - Adjusted US Flag Direction on Opscores
* CUP_Creatures_People_Military_Germany - adjusted config
* CUP_Creatures_People_Military_Germany - all JPC_Vest and no play makes helion something something
* CUP_Creatures_People_Military_Germany - Clipping fix.
* CUP_Creatures_People_Military_Germany - CUP_GER_LBTPLATE.p3d
* CUP_Creatures_People_Military_Germany - fixes T3437
* CUP_Creatures_People_Military_Germany - German Protective Vests with pistol holster had the holster falsely animated
* CUP_Creatures_People_Military_Germany - German Uniforms - Rolled sleeves, gloves and no kneepads and all variants of.
* CUP_Creatures_People_Military_Germany - included file is named 2_jpc_vest.p3d to avoid confusion
* CUP_Creatures_People_Military_Germany - Insignia patch added and weighted
* CUP_Creatures_People_Military_Germany - JPC VEST
* CUP_Creatures_People_Military_Germany - JPC_Vest
* CUP_Creatures_People_Military_Germany - JPC_Vest vert strap/webbing repositioning
* CUP_Creatures_People_Military_Germany - jpc_vest.p3d
* CUP_Creatures_People_Military_Germany - jpc_vest_ pouch lift, just a smidge.
* CUP_Creatures_People_Military_Germany - Pisotl proxy was not in same selections as spine bone
* CUP_Creatures_People_Military_Germany - REF t3437 FIXED
* CUP_Creatures_People_Military_Germany - strap fix
* CUP_Creatures_People_Military_Germany - tweaked JPC vest weighting
* CUP_Creatures_People_Military_Germany - un-warped radio
* CUP_Creatures_People_Military_PMC - Fixed typos in displayname of units
* CUP_Creatures_People_Military_PMC,People_Military_USArmy - & Removed leftover geometry from shadow LOD of Watch and Garmin - Fixes T3454
* CUP_Creatures_People_Military_SLA - (Note: this is the old tan SLA vest, not the newer camo ones)
* CUP_Creatures_People_Military_SLA - Improved textures of SLA and Partisan Uniforms
* CUP_Creatures_People_Military_SLA,People_Military_Taki - & SSh-60: Fixed mesh LODs, removed wrongly commited files,
* CUP_Creatures_People_Military_Taki - Improved textures of Takistani Army Uniforms
* CUP_Creatures_People_Military_USArmy - Adjusted Texture
* stringtable.xml - & Revert to rUNITSSVN552. This file is temporary and will be reorganized later

1.12.0 (03|Apr|2019)
ADDED:
* Added some new unit classes for several factions
* CUP_Creatures_People_Military_CDF - Added new textures for UN Beret
* CUP_Creatures_People_Military_PMC - Added Beanie and Beanie w. headphones (black, khaki, winter) headgear (Credits: Lennard)
* CUP_Creatures_People_Military_PMC - Added Facewrap + Glasses, Facewrap + Headset + Glasses accessories (black, tan, tropical, winter colors)
* CUP_Creatures_People_Military_PMC - Added Headset and Headset + Glasses combo accessories
* CUP_Creatures_People_Military_PMC - Added: Special shades
* CUP_Creatures_People_Military_PMC - Added: Three more uniforms for PMC (uniforms only so far)
* CUP_Creatures_People_Military_RACS - Added Rolled Sleeve variants of RACS Woodland, Jungle, Desert, and Urban Uniforms.
* CUP_Creatures_People_Military_Russia - added 6B3 in flora camo
* CUP_Creatures_People_Military_Russia - Added russian MSV and VDV uniforms in M88, VSR-93, VSR-98 camo with worn, rolled up and winter gloves variants
* CUP_Creatures_People_Military_Russia - Added: New 6B45 armour courtesy of Massi and AvalsTreu
* CUP_Creatures_People_Military_Russia - Added: New 6B46 and 6B47 helmets courtesy of Massi and hussky9
* CUP_Creatures_People_Military_Russia - Added: Preconfigured infantry groups for modern VDV and modern motor rifles.
* CUP_Creatures_People_Military_Russia - Added: Pre-configured units with Ratnik gear, under "Modern MSV" and "Modern VDV"
* CUP_Creatures_People_Military_SLA - Added Brown and Green M23 Pioneer Vests
* CUP_Creatures_People_Military_SLA - Added Improved SLA Helmet
* CUP_Creatures_People_Military_SLA - Added New 6B3 Vest Textures in all variants for SLA Woodland, Urban, and Desert
* CUP_Creatures_People_Military_SLA - Added New SLA Desert, Urban, Green Helmets
* CUP_Creatures_People_Military_SLA - Added New SLA Especas Beret
* CUP_Creatures_People_Military_SLA - Added New SLA Woodland, Militia, Urban, Desert Uniforms
* CUP_Creatures_People_Military_SLA - Added new textures for SLA Partisan TTsKO, TTsKO/SLA mix, VSR camo units
* CUP_Creatures_People_Military_SLA - Added Partisan Groups to SLA Faction
* CUP_Creatures_People_Military_SLA - Added SLA Desert, Urban, Woodland Booniehats
* CUP_Creatures_People_Military_Taki - Added new Taki Army Helmet Model and Textures
* CUP_Creatures_People_Military_Taki - Added New Takistani Beret
* CUP_Creatures_People_Military_Taki - Replaced Takistani uniform and Mixed Uniform with new model and textures
* CUP_Creatures_People_Military_USArmy - Added rolled up sleeves variants (bellow and above the elbow) for BDU with gloves.
* CUP_Creatures_People_Military_USArmy - Added BDU DPM, Flecktarn, Tropentarn, DPM/OD, Flecktarn/OD, Winter/Woodland camo variants
* CUP_Creatures_People_Military_USMC - Replaced Old Shemagh with New Model
* CUP_Creatures_People_Military_USMC - Added Green, Tan, Black, White, and Red Shemagh variants
* CUP_Creatures_People_Military_USMC - Added LWH in Flecktarn and Tropentarn camo

FIXED:

* CUP_Creatures_People_Military_BAF - ADDED: Short description with appropriate armor value
* CUP_Creatures_People_Military_USArmy,People_Military_USMC - Fixed missing shadows on a couple of MICH 2000 variants.
* CUP_Creatures_People_Military_BAF - Fixed shadows on BAF pilot helmet.
* CUP_Creatures_People_Civil_Chernarus - Fixed shadows on Fireman's helmet.
* CUP_Creatures_People_Military_BAF - Fixed shadows on Mk 6 helmet.
* CUP_Creatures_People_Military_PMC - Fixed shadows on multiple PMC headsets.
* CUP_Creatures_People_Military_USMC - Fixed shadows on multiple USMC helmets.
* CUP_Creatures_People_Military_SLA - Fixed shadows on SLA helmets.
* CUP_Creatures_People_Military_Tak - Fixed shadows on Takistani helmet.
* CUP_Creatures_People_Military_BAF - Fixed : BAF units were invisible in Zeus
* CUP_Creatures_People_Military_ACR - Fixed : CZ WDL AT soldier had wrong magazines
* CUP_Creatures_People_Military_PMC - Fixed: Added proper icon for Thug shades
* CUP_Creatures_People_Military_Russia - Renamed 'old flora' to 'TTsKO' in Eden categories, fixed names of some russian gear to match new camo pattern names
* CUP_Creatures_People_Military_Russia - Tweaked: Updated all preview pictures to reflect new camos
* CUP_Creatures_People_Military_SLA - CUP_O_sla_Soldier_GL_urban is now a real Grenadier
* CUP_Creatures_People_Military_SLA - Fixed SLA helmet with net rvmat.
* CUP_Creatures_People_Civil_Takistan,People_Military_Taki,People_Military_TakiInsurgents - Takistani units now use "Head_TK" identity
* CUP_Creatures_People_Military_USArmy - Fixed missing bags on ALICE webbing lod 3.
* CUP_Creatures_People_Military_USArmy - fixed missing hiddenselections on interceptor rifleman vest when worn by player
* CUP_Creatures_People_Military_USArmy - Fixed rigging on the PASGT helmet's chin strap.
* CUP_Creatures_People_Military_USArmy - Fixed some rigging issues for the Battle Dress Uniform model.
* CUP_Creatures_People_Military_USArmy - Added proper thermal map for the Battle Dress Uniform (all variants are affected).
* CUP_Creatures_People_Military_USArmy - Added UI icons for BDU uniforms

IMPROVED:
* Tweak armor values and descriptionShort for a lot of vests and helmets
* Improved some unit loadouts
* Updated some preview pictures
* CUP_Creatures_People_Military_CDF - Fixed incorrect path on CDF Officer and Crew Belts
* CUP_Creatures_People_Military_Chedaki - Polished CHDKZ uniform textures
* CUP_Creatures_People_Military_PMC - Added UI icons for Facewraps, Beanie and Headsets
* CUP_Creatures_People_Military_PMC - Cap Backward is now not covering eyebrows
* CUP_Creatures_People_Military_SLA - Reworked SLA Desert, Woodland, Militia, and Urban groups to incorporate new assets and textures
* CUP_Creatures_People_Military_SLA - Updated SLA Partisan units with new assets
* CUP_Creatures_People_Military_RACS - Oakley Glasses lens width increased
* CUP_Creatures_People_Military_Russia - existing 6B3 vest for russia renamed to VSR camo
* CUP_Creatures_People_Military_Russia - polished Gorka uniform textures
* CUP_Creatures_People_Military_Taki - Applied New Assets and Textures to Tak Army loadouts
* CUP_Creatures_People_Military_TakiInsurgents - Added new Shemaghs to Takistani Insurgent loadouts
* CUP_Creatures_People_Military_USArmy - Reworked PASGT helmet to be more like the older variant with different chinstrap and covers.

1.11.1 (27|Dec|2018)
FIXED:
* CUP_Creatures_People_Military_BAF - Fixed : BAF units were invisible in Zeus - Fixes T2836
* CUP_Creatures_People_Military_ACR - Fixed : CZ WDL AT soldier had wrong magazines - Fixes T2837

1.11.0
- Reworked RVMAT and thermal textures for all uniforms, vests and headgears.
- Complete overhaul of the BAF faction : new models, new textures, reworked configs. (Credits: stalkergb)
- New US Battle Dress Uniform in multiple variants.
- New PASGT vest in multiple variants.
- New ALICE webbing vest.
- New US Patrol Cap in multiple variants.
- New PASGT helmet variants.
- New RACS uniform, vests and headgears textures.
- New Interceptor vest variants and textures.
- New facewrap in multiple variants.
- New Oakley shades.

Version 1.10.1 (02|May|2018)

ADDED:
* CUP_Creatures_People_Military_ACR - ACR gear, uniforms and soldiers
* CUP_Creatures_People_Military_ACR - Added all ACR uniforms
* CUP_Creatures_People_Military_ACR - Added headgear/helmets/hats
* CUP_Creatures_People_Military_ACR - Added vests
* CUP_Creatures_People_Military_CDF,People_Military_PMC,People_Military_USMC - Added: CDF Infantry In Winter camo (Uniforms, helmets, vests, units)

FIXED:
* CUP_Creatures_People_Military_ACR - Fixed hole in the knee
* CUP_Creatures_People_Military_ACR - Fixed wrong RVMAT path in CUP_acr_helmet06.p3d
* CUP_Creatures_People_Military_CDF,People_Military_PMC,People_Military_USMC - Fixed: CDF uniforms had wrong arm patch
* CUP_Creatures_People_Military_CDF,People_Military_PMC,People_Military_USMC - Fixed: PMC IOTV Patrol vest 4th LOD
* CUP_Creatures_People_Military_Russia - Fixed trailing spaces error in model files
* CUP_Creatures_People_Military_SLA - fixed duplicate camo selection in SLA Commander uniform's pilot view
* CUP_Creatures_People_Military_TakiInsurgents - Tweaked: Temporarily switched to default persian voices to prevent RPT spam of missing words.
* CUP_Creatures_People_Military_USMC - Fixed trailing spaces error in model files

IMPROVED:
* config.cpp - Added requiredAddons entry to please pboProject
* CUP_Creatures_People_Military_CDF,People_Military_PMC,People_Military_USMC - Tweaked: CDF Helmets strap color now fits the camo better

REMOVED:
* CUP_Creatures_People_Military_DummyInfantrySet - Removed ACR dummies

v1.10.0
ADDED:
* CUP_Creatures_People_Civil_Takistan - Added Takistan Civilians (men only)
FIXED:
* CUP_Creatures_People_Civil_Chernarus, People_Civil_Russia,People_Civil_Takistan, People_Military_BAF, People_Military_CDF, People_Military_Chedaki,People_Military_NAPA, People_Military_PMC, People_Military_RACS, People_Military_SLA, People_Military_USArmy, People_Military_USMC - fixed units detection in Zeus, fixes T2066
* CUP_Creatures_People_Military_CDF,People_Military_Russia - Fixed: Grey mipmap error on CDF and Russian uniforms (fixed T2198)
* CUP_Creatures_People_Military_Delta - Delta Force plate carriers now have medium level protections instead of no protection at all, fixes T2173
* CUP_Creatures_People_Military_PMC - Fixed typo in ION PMC Winter Infantry cfgGroups definition
* CUP_Creatures_People_Military_PMC - removed duplicate LOD 1 in CUP_PMC_unit_4 uniform
* CUP_Creatures_People_Military_Russia - Russian standard uniform now has correct materials applied
* CUP_Creatures_People_Military_SLA - Fixed a Camo selection error where shoulder flashes on SLA officer would not change upon retexture
* CUP_Creatures_People_Military_SLA - Fixed incorrect classname for SLA Militia Officer's beret, fixes T2213
* CUP_Creatures_People_Military_USMC - USMC UAV operators in FROG gear didn't have UAV terminals
IMPROVED:
* CUP_Creatures_People_Military_TakiInsurgents - Added config for two new vests

v1.9.1
ADDED:
* CUP_Creatures_People_Military_USArmy - Added in missing NVG mounts on US Army helmets.
FIXED:
* CUP_Creatures_People_Military_BAF - Fixed weighting on Osprey Mk2 Empty (fixes T1999)
* CUP_Creatures_People_Military_Russia - Re-added "LeftLeg" and "RightLeg" selections in russian uniform P3D (Fixes T2043)
* CUP_Creatures_People_Military_USArmy - Fixed an RPT error about US infantry hitpoints
* CUP_Creatures_People_Military_USArmy - fixed hiddenselections on some US Army helmets
IMPROVED:
* CUP_Creatures_People_Military_USArmy - Improved US Army snipers and Delta Forces loadouts (Fixes T1305)

v1.9.0
ADDED:
* CUP_Creatures_People_Military_PMC - Added ION PMC units and groups
* CUP_Creatures_People_Military_PMC - Added 28 variants of PMC uniforms
* CUP_Creatures_People_Military_PMC - Added CIRAS and IOTV vests in different camos and variations
* CUP_Creatures_People_Military_PMC - Added ION PMC Winter units and groups
* CUP_Creatures_People_Military_PMC - Added Skin randomization system for uniforms
* CUP_Creatures_People_Military_Delta - Added OA Delta RRV
* CUP_Creatures_People_Military_Delta - Added Pistol holster
* CUP_Creatures_StaticWeapons - added RBS 70 static weapon to czech republic
FIXED:
* CUP_Creatures_People_Military_BAF,People_Military_USMC - Fixed USMC and BAF soldiers using old Arma 2 voices instead of Arma 3 ones.
* CUP_Creatures_People_Military_RACS - RACS medic carrying glock mags but no glock
* CUP_Creatures_People_Military_Russia - Missing "LeftLeg" and "RightLeg" selections in russian uniforms P3D (Fixes T1883)
* CUP_Creatures_People_Military_SLA - fix for the bad shadow
* CUP_Creatures_People_Military_SLA - some SLA soldiers were incorrectly grouped in the wrong editor subclass
* CUP_Creatures_People_Military_TakiInsurgents - Typo in a headgear displayName
* CUP_Creatures_People_Military_USArmy - Fixed issue where ESS shadow would appear on ProTec helmet w/out ESS
* CUP_Creatures_People_Military_USArmy - Fixed Pro-Tek helmet shadow map (T1725)
* CUP_Creatures_People_Military_USMC - fixed broken proxies on furthest LOD of USMC ghillie suit
* CUP_Creatures_People_Military_USMC - fixed duplicated proxies on furthest LOD of USMC uniform (short sleeves/kneepads)
* CUP_Creatures_People_Military_USMC - Fixed Holster and adjusted position on vest
IMPROVED:
* CUP_Creatures_People_Military_CDF - removed white border around boots to avoid mipmap bleeding (fxies T1918)
* CUP_Creatures_People_Military_Germany - tweaked materials of german/racs uniforms and gear
* CUP_Creatures_People_Military_PMC - Fixed a weighting issue with the pistol proxy
* CUP_Creatures_People_Military_RACS - Replaced old RACS woodland with newer digital pattern
* CUP_Creatures_People_Military_RACS,People_Military_SLA - Changed Sahrani names so they weren't in all caps
* CUP_Creatures_People_Military_Russia - Russian/CDF models had wrong hitpoint LOD. (fixes T1917)
* CUP_Creatures_People_Military_SLA - SLA soldiers displaynames now have correct capital letters
* CUP_Creatures_People_Military_USArmy - materials improved on US Army units
* CUP_Creatures_People_Military_USMC - materials improved on USMC non-FROG units
* CUP_Creatures_People_Military_USMC - CUP_B_USMC_Sniper_M40A3 was missing a scope on his rifle
REMOVED:
* CUP_Creatures_People_Military_CDF - Removed some source files from the CDF folder
* CUP_Creatures_People_Military_PMC - removed erraneious FHQ file
* CUP_Creatures_People_Military_RACS - Changed RACS woodland helmets to scope 1. Due to the fact they now were olive helmets instead.

v1.8.1
ADDED:
* CUP_Dubbing_Radio_CZ,CZ_ACR,EN,GB_BAF,GB_PMC,RU,TK radio protocol
FIXED:
* CUP_Creatures_People_Military_USMC - Fixed: Eagle SPC (Rifleman) had invalid Pilot View LOD (fixes T1775)

v1.8.0
ADDED:
* CUP_Creatures_People_Civil_Russia - Added russian civilians
* CUP_Creatures_People_Military_BAF - added hiddenselections to StalkerGB uniforms - fixes T1636
* CUP_Creatures_People_Military_CDF - Added: CDF Infantry (2 uniforms with 3 camos each, four vest variants with four camos each, one helmet with four camos each, officers cap with four camos, UNO baret)
* CUP_Creatures_People_Military_CDF - Added CDF UNO troops
* CUP_Creatures_People_Military_CDF - Added editor previews and icons to all CDF gear and infantry units
* CUP_Creatures_People_Military_CDF - Added tri-color mountain, tri-color desert and tri-color forest infantry groups to CDF and UNO
* CUP_Creatures_People_Military_SLA - added several camo variants for both RACS and SLA soldiers
* CUP_Creatures_People_Military_SLA - added several groups for RACS and SLA using new soldier camos
* CUP_Creatures_People_Military_USMC - Added Binkowski's USMC (courtesy of Binkowski, Sabre and Johannes) (4x2 uniforms, 18x2 headgear, 15 SPC vests)
* CUP_Creatures_People_Military_USMC - Added new Force Recon Desert category and units
* CUP_Creatures_People_Military_USMC - Added new groups
* CUP_Creatures_People_Military_USMC - Added new Woodland FROG and Desert FROG categories and units
FIXED:
* Changed hitpoints inheritance in order to provide compatibility with ACE3 (fixes T1435)
* CUP_Creatures_People_Military_BAF - USMC standard helmet has no headset anymore (Fixes T1051)
* CUP_Creatures_People_Military_DummyInfantrySet - Dummy CZ machinegunner has proper ammo (Fixes T286)
* CUP_Creatures_People_Military_RACS - Fixed view distance errors on RACS helmets
* CUP_Creatures_People_Military_Russia - Fixed model.cfg for Balaclava
* CUP_Creatures_People_Military_SLA - Fixed clipping issues on some SLA hats.
* CUP_Creatures_People_Military_SLA - fixed missing rifleman variant for SLA Urban soldiers
* CUP_Creatures_People_Military_SLA - RACS soldiers who do not have a glock do not carry glock ammunition anymore
* CUP_Creatures_People_Military_USArmy - Fixed requiredAddon dependencies to prevent illegal baseclass updates
* CUP_Creatures_People_Military_USMC - Fixed placement bug of Officer's Cap
IMPROVED:
* CUP_Creatures_People_Military_BAF - Added randomized helmets for BAF infantry
* CUP_Creatures_People_Military_BAF - BAF MTP Infantry now use new vests and uniforms (Fixes T1660)
* CUP_Creatures_People_Military_Russia - Added proper LODs to the Balaclava
* CUP_Creatures_People_Military_SLA - Many more SLA troops wear flak jackets now
* CUP_Creatures_People_Military_SLA - RACS machinegunner now carries an ammo backpack
* CUP_Creatures_People_Military_SLA - RACS Royal Commandos/Guards/Marksmen now have OD gear for added variety
* CUP_Creatures_People_Military_SLA - RACS Royal Commandos/Guards/Marksmen now separated into their own category
* CUP_Creatures_People_Military_SLA - SLA Especas demolitions engineer now has explosives in his bag
* CUP_Creatures_People_Military_SLA - SLA Especas groups now appear in their separate category
* CUP_Creatures_People_Military_SLA - SLA Especas now carry AKS74U, except the standard rifleman
* CUP_Creatures_People_Military_SLA - SLA militia men don't have flak vests and have a camouflage penalty to reflect lower soldiering skill
* CUP_Creatures_People_Military_Taki - improved DisplayName and Arsenal display of a lot of gear items (Fixes T1629) ( T1050 )
* CUP_Creatures_People_Military_USArmy - Improved US army loadouts WIP and added a "Rifleman (ACOG)" T1665 T1305
* CUP_Creatures_People_Military_USArmy - US army soldiers are now equipped with AN/PVS-14 and CCO sight for the most part (T1665)
REMOVED:
* CUP_Creatures_People_Military_CDF - Removed some outdated files.
* CUP_Creatures_People_Military_DummyInfantrySet - Removed dummy CDF and UNO troops from DummyInfantry
* CUP_Creatures_People_Military_SLA - RACS rifle squads do not have a M47 Dragon ATGM gunner anymore
* CUP_Creatures_People_Military_SLA - removed useless file from RACS folder
* CUP_Creatures_People_Military_USMC - Added missing files (why the heck didn't StupidSVN add them?)
OTHER:
* CUP_Creatures_People_Military_Russia - Configs for balaclava
* CUP_Creatures_People_Military_Russia - Pushing a forgetten file
* CUP_Creatures_People_Military_Russia - Textures for eye hole balaclava

v1.7.0
ADDED:
Added EDEN Editor previews for all units.
NAPA units now have radios in inventory.
Added static weapons for individual factions.
Added lower poly LODs to StalkerGB's british equipment (should increase drastically performance at further distances).
Added RACS Woodland uniform.
Added RACS Special Lennard inspired camo.
Added plain olive and tan RACS PASGT helmets.
FIXED:
Two uniforms had broken backpack proxy.
Fixed head clipping through Protec helmet at further distances.
Removed holsters for some Osprey Mk2 vests, except for pilot and officer. Removed holster strap to avoid clipping with different uniforms.
Uniforms now have proper weight and shouldn't bump other units over causing them to ragdoll anymore.
Fixed hiddenselections on some US Army helmets' and uniforms distant view lods.
Fixed error message when spawning CZ machinegunner.
Changed identityTypes for several infantry units, should not spawn with futuristic googleglasses anymore.
Changed editorSubcategory for some RACS units.
RACS/SLA now have Spanish names.
Fixed bug where SLA officer replicated as Takistani Colonel.
Fixed minor clipping issues on BAF uniforms' shadows.
Added missing goggles to lower resolution LODs of RACS helmet.
Removed requiredAddon entry for L7A2.
US Army engineer class was misnamed, fixed and kept old class hidden for compatibility.

v1.3.1
ADDED:
2 New cap designs (TrackIR, Make Arma Great Again)
FIXED:
British and Khet/Jeans units bouncyness (now Lord Pettka is back to being the Lord of the Bounce)
US Army, Russian, Chedaki units not appearing in Zeus
Napa Soldier 4 hood removed in Pilot/First Person View
Russian Spetsnaz Assaultman did not have ammo for his RPG-18

v1.3
ADDED:
Dubbing support for A2 factions
New British Armed Forces uniforms, equipment and units in three flavours (Woodland, Desert and MTP), removed placeholders.
New Chedaki uniforms, equipment and units, removed placeholders.
New US Army uniforms, equipment and units, removed placeholders.
New Russian uniforms, equipment and units, removed placeholders.
New Mechanic from TKOH.
New Firefighter and Paramedic units and equipment.
Added meta.cpp for Steam Workshop.
Dubbing identity types for most units.
D-30 and M119 available in various factions
Stringtables for SLA and Taki objects
New PMC hats.
New UAV Operators for US Army and USMC factions.
FIXED:
Corrected missing UI stuff.
CUP author strings.
Normal direction issue on Taki Insurgent vests.
Shadow issues on Chernarus Civilians objects.
Changed side to Guerrilla Sabotage Team (now spawned properly as independent side).
Fixed some equipment assignment issues with RACS.
SMAW Gunner now has spotting rifle ammo.
German KSK engineers now also able to disable mines.
Fixed clipping and texture issues on KSK vests.
Shadow issues with MTV and RRV vests.
RACS officer now has correct displayName.
SLA overalls and officer uniform shadows now have hands.
Added missing DLC icons.

v1.2.2
ADDED:
Added Priest, Policeman, Doctor and a few other civilian units
FIXED:
Hitpoints and Armor of all units adapted (Models and config)
Clipping issues with Takistani vests
Backpack of Takistani Automatic Rifleman was missing
Wounding textures now visible on Napa units and civilians

v1.2.1
REMOVED:
Work in Progress BAF stuff

v1.2
ADDED:
Added Worker, Profiteer and several other civilian units
Added RACS (Royal Army Corps of Sahrani) faction under Independent
Added NAPA faction under Independent
Added Takistani Guerrilla faction under Independent
Added SLA (Sahrani Liberation Army) faction under EAST
Added Takistani Militia faction under EAST
Added Fedora
Added new vest models for German KSK
Added German KSK Flecktarn (Woodland) variant for all units (credits go to Brainbug for original textures)
Added USMC Jungle Cover with PRR
EDIT:
Changed textures for German KSK desert items
FIXED:
US Army **placeholder** units now properly displayed under US Army faction
Static M2 is now in proper US Army faction
Proper support for ZEUS module with units

v1.1.2
ADDED:
PVS-7 now used as NVG for the units who previously had the vanilla one
Integrated new Hitpoint protection values from A3 V1.54
CUP objects now have proper CUP DLC icon in virtual arsenal and editor
EDIT:
Tweaked M249 magazine mass
Most static weapon classes are now properly hidden (still WIP)
Minor changes to units loadouts
FIXED:
Shadows on some headgear items now is correctly animated
Takistan Army soldiers now visible in Zeus spawn menu

v1.1.1
-

v1.1
- Added: Takistani Infantry units
- Added: German KSK Desert units
- Added: Extra KSK units, including sniper, AT and AA specialists.
- Added: Extra KSK groups

v1.0.1
- Fixed: ACE3 compability with USMC FR units
- Fixed: No CUP icon in Arsenal

v1.0
- first release



- Community Base addons A3
- CUP Weapons


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