Author: VanZant
Author Website:

Requirements: No addons required

Version: 1.0.3
Signed: Yes

Short description: Adds Adjustable Grenades to your Arma 3 game.

Date: 2017-05-24 08:16


Comments: (2)
Rating:



 



VanZant's Adjustable Grenades

by
VanZant


Description:
After a long time I've taken a look at an addon that was left unfinished and abandoned, check it out: Extended Grenades & Throwable Items (EGTI).
Now it's completly rewritten, optimized, finished and renamed.


Features:
Progressive force for all throwable items.
Cool, scalable (addon settings) and minimalistic hud.
The throw key can be configured.
Advanced penalty system that takes into account many factors affecting the throw force.
Player velocity is taken into account.
Delay between throwings.

Features removed since Extended Grenades & Throwable Items (EGTI).
Cooking. Useless in real life and a mess with controls.
Cancelling. Again, useless in real life and a mess with controls.


Installation:
To install VanZant's Adjustable Grenades you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
vz_a3_adjustableGrenades.pbo


Usage:
For usage instructions and information of how to use the VanZant's Adjustable Grenades please refer to the included documentation.

Install the addon as usual.
Copy the provided folder "userconfig", which contains the addon settings, into the root folder of the game. Overwrite if asked.
To avoid key conflicts, it is needed to disable the throw key in the game settings ("G" by default).
As the throw key has been disabled, you need to configure the new one inside the addon settings file ("G" is set by default).


Known issues:
The hud may flicker at mission start for some seconds. This occurs while the game makes all the calculations needed when a mission starts.


Future plans:
Properly implementation of non-vanilla items. For now if an item cannot be reconized the item penalty value is 1.00x.


Notes:
If you wish the debug mode can be enabled inside the addon settings file.
I play SP only, infantry, and ground vehicles, so keep in mind that my only concern is how the addon works when loading a savegame. I don't know how will work in a multiplayer environment or even if mounted in a plane.
The objective of this addon is to make this part of the game closer to reality. Be aware that can be hard to master this system due to the penalties, and that's how has been designed.


Changelog:
v1.0.3
Fixed. Game crash.

v1.0.2
Fixed. Missing check for shift, ctrl and alt keys. Now the throw item can be switched as usual.

v1.0.1
Fixed: New hud system that solves the flickering problem (this has been tricky).
Fixed: Small desynchronization between the hud and the info displayed in debug mode.
Changed: Tweaked the hud configuration so the animation is more fluid now.
Changed: Penalties for item types are no longer predefined. Now are based on the item's mass, making the system compatible with all addons theoretically.
Changed: Small tweaks related to the time needed to make the throw, slighly longer now.
Added: Public key.

v1.0.0
- first release


Forum topic:
- BI forums




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Tags: Grenade,   Ordnance,   Throw,   Weapon