Date: 2016-05-30 11:20
The map is a 20 x 20 km plain.
Main features :
More than 100 villages and hamlets, 3 Airfields, heavy wood cover and vast expanses of shalow marshes.
To install the G.O.S Gunkizli you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
A note on performances:
This map has close to 3 000 000 objects. And view distance is ralely over a couple hundred meters.
I recomment to set view distance to 1200m , and if you can set shadows to 200m.
Credits & Thanks:
The All in Arma team.
HOMJ whose RoadPainter saved many hours of road placement.
Shezan74 for worldTools.
Icebreaker for giving me permission to use buildings from Duala.
-Some satelite textures modified.
-Corrections for faulty grid coordinates.
Corrections for patch 1.60
I forgot about some old buildings from outdated IBR* Addons.
They've been converted to CUP version, so now the only dependancy is CUP Terrains.
-Modified ground textures (Detail) using new BIS technology.
-Added functionnal Dust.
- first release
- BI forums
- Community Upgrade Project - Terrains Complete
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