Author: Big
Author Website: http://flashpoint.ru/

Requirements: No addons required

Version: 1.0
Signed: Yes

Short description:

Date: 2008-03-28 20:03


Comments: (7)
Rating:



 





3-mig15bis_01.jpg 3-mig15bis_02.jpg

MiG-15bis
by
Bdfy & Volksturm


Description:
This addon will add the MiG-15bis fighter from the Soviet Era.


Features:
- full functional cockpit.
- some variants of arms.
- onboard numbers.
- full multiplayer compatibility and some effects.


Installation:
Extract the file to your ArmA\Addons directory or as we always recommend use mod folders to keep your mods organized and prevent errors.
Check our FAQ for a clear explanation.


Included files
mig15bis.pbo
mig15bis.pbo.bdfy&volksturm.bisign


Classnames:
Name in the editor:            Config class:

MiG-15bis (fighter-bomber)        mig15bis
MiG-15bis (fighter)                    mig15bis2
MiG-15bis (4xFAB-100)              mig15bis3

List of magazines available:
"160Rnd_HP_23","40Rnd_H37", "16Rnd_ORO57","2xFAB_100","2xFAB_250"

Weapons list:
"2xHP_23","H_37","ORO_57","MigBombs","MigBombs2"

There's also invisible targets added

LibIETA   - invisible target man east
LibIWTA   - invisible target man west
LibIGTA   - invisible target man resistance
LibICTA   - invisible target man civil

LibIAETA   - invisible target armoured east
LibIAWTA   - invisible target armoured west
LibIAGTA   - invisible target armoured resistance
LibIACTA   - invisible target armoured civil

LibIIETA   - invisible target IR east
LibIIWTA   - invisible target IR west
LibIIGTA   - invisible target IR resistance
LibIICTA   - invisible target IR civil

LibILETA   - invisible target Laser east
LibILWTA   - invisible target Laser west
LibILGTA   - invisible target Laser resistance
LibILCTA   - invisible target Laser civil


Scripts:
Minimum scripts are used to ensure maximum performance and MP compability.
Random board numbers can be set in editor via script.
Examples (put this line into unit init field):
[this,1968] exec "\mig15bis\scripts\set_num.sqs"
1968 - any number from 0 to 9999
[this,random (9999)] exec "\mig15bis\scripts\set_num.sqs"
thus you'll get random number


Known issues:
- Low quality shadows sometimes seen with shadow quality set to high/very high
Solution: use "normal" shadows setting

- Rockets/Bombs can only be fired in pairs
Solution: not a bug, but a feature


Legal disclaimer:
ATTENTION! All rights on given addon belong to Bdfy & Volksturm. Usage of any components of file mig15bis.pbo (models, textures, animations, sounds, scripts etc.) and original ideas in your own projects without the permission of Bdfy & Volksturm is forbidden.

Using addon or any component of addon in commercial purposes is prohibited.


Thanks & Credits:
Thanks to Lester (lesterpgruber@gmx.de) for original ofp addon concept.
Thanks to OTK team for beta testing.


Forum topic:
- Armaholic




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