Author: SabreD
Author Website:

Requirements: No addons required

Version: 2.5.0.1
Signed: Yes, serverkey included

Short description: adds a WWI themed aircraft collection.

Date: 2019-09-17 19:06


Comments: (1)
Rating:



 







Flying Circus

by
[Dust]Sabre


Description:
WWI themed aircraft collection.


Installation:
To install the Flying Circus you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
sab_*.pbo


Media:



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Credits & Thanks:
Helijah for the following aircraft (many thanks!): Airco DH.2, Curtiss JN.4, S.E.5.a, SPAD S.VII, Albatros B/C, Fokker E.III, http://helijah.free.fr,
BIS for the Sopwith Camel,
My own aircraft: Bristol Fighter, Bristol Scout, B.E.2, Felixstowe F2, Sopwith Pup, Hansa Brandenburg W.29, Junkers CL.I, Fokker D.VII, Fokker D.II
Alwarren for the Blender Toolbox,
Gnat for the float plane magic,
Feint for Track IR extension,
Hnchmc for scripts,
TeTeT for help with scripts/functions,
And special thanks to Eaglke for pilots and weapons,


License / Disclaimer:
This addon for Arma 3 is released under APL-ND. (Many 3d models are available under CC-BY).
The authors of this addon give no warranty.
Separate Config/Texture mods are allowed. Making videos/movies is allowed and encouraged.
Feel free to use on your server as long as there is no modification of the source files, no monetisation and/or reupload to steam!


Changelog:
2.5.0.1
-fixed camel wheels not turning
-reduced dangerous stall behaviour on camel
-fixed brisfit wires
-fixed oilinface effect
-fixed rotary and vickers sound

2.5
- complete remake
- Zeppelins rule the sky again
- all aircrafts redone inside and out
- scripts updated to function standard (thx TeTeT)
- seaplanes now create wake and should be ok with default wave settings (SP)
- experimental scope available on Brisfit
- experimental physX gear on Brisfit
- added Bristol Scout, B.E.2 and Fokker D.II
- re-added Vickers Vimy
- Felixstowe F.3 is now a F.2 (with open cockpit)

2.2
-added hiteffect script
-added engine startup script
-added Pfalz D.XII (WIP

2.1
-readded Gotha G.V
-S.E.5a can now train the gun on the foster mount upwards (thx Eggbeast)

2.0
-removed dependency
-added Felixstowe F.3 (WIP)
-added Fokker D.VII (WIP)
-added Sopwith Pup (WIP)
-the vimy and gotha are temporarily retired
-albatros versions all turned into one hybrid b/c type, the d. types were retired, the junkers 7 retired
-all other aircraft got upgraded
-included is an optional plugin to recover the old classnames for mission editing purposes

v 1.37
- the F2a did not belong in here yet : )

v1.36
minor tweaks to match new aircraft lib

v1.35
some planes now use the new damage system,
cleaned up the mod, moved liveries into eden garage

v1.3
added Brisfit
added Hansa Brandenburg W.29

v1.25
I have added the balloons and hangars and things directly to this addon.
Also added a Junkers J7 (basically a 1 seater smaller version of the CL.I)

v1.2
added Junkers CL.I (work in progress)
added a few assets to the library (hangar, barrage balloon, tent)

v1.1
finally fixed some of the materials that got broken when the visual change happened
fixed the gunner turrets forced to gunsight

v1.01
v1.00


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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