Author: Wyqer
Author Website:

Requirements: Community Base addons A3

Version: 1.5
Signed: Yes, serverkey included

Short description: This mod provides a automatic ranksign system for players, based on the users own config via dedicated server userconfig files or via unit init line in the editor.

Date: 2017-07-17 11:53

Comments: (2)


KP Ranks


This mod provides a automatic ranksign system for players, based on the users own config via dedicated server userconfig files or via unit init line in the editor.
The ranksign for the german Bundeswehr (green and brown ranksigns) and the US Army are implemented. They will be automaticly attached to a players uniform.

- 3x 20 ranks for german "Flecktarn", "Tropentarn" and for US troops. (from the bottom til Colonel / Oberst)
- Server owners can manage the applied ranks with a serverside userconfig file, where they can list every player via steamID and the proper rank for them.
- Missionmakers can set the rank of a player unit via init line.
- The ranksign get's reapplied after uniform change or opening the arsenal.
- If a player isn't listed at the server file or don't have something in his unit init line, he will get the lowest rank.
- There is also a userconfig file with the uniform list, on which the mod will apply the ranksigns. Server owners can extend this list as they want.
- You get automaticly the right ranksign, even during running missions. If you wear a german Flecktarn uniform, you'll get a green german one. If you wear a german Tropentarn uniform, you'll get a brown german one and if you wear a vanilla NATO ArmA uniform, you'll get the US ranksign.
- Mission module included to force the usage of this mod.

This Mod works on vanilla uniforms, Uniforms of the BW Mod, the KSK 2035 Tropic Mod and D-Man's Croatian Military mod.
RHS Mod was checked, but the RHS uniforms don't have a proper position for apply the ranksigns, so if you wear a RHS uniform you won't get a ranksign applied.

To install the KP Ranks you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Script Commands:
To apply a rank via unit init file:
this setVariable ["KP_Ranks_rank", x];
x = int of the desired rank (0-19)
To apply a new rank during a running mission you have to run this on the machine of the client which rank you want to change:
player setVariable ["KP_Ranks_rank", x];
[] spawn KP_Ranks_init;

License / Disclaimer:
You can modify and use the mod for own projects, as long as you mention the original mod and author.
You are not allowed to use this mod for something like a "pay for a rank" donation system or something equal.

Textured for the ranksigns are made by our community- and clanmember Nils.

* Added: All insignias are now available in the arsenal and editor
* Added: initPlayerLocal.sqf example for mission creators
* Tweaked: Automatic insignia assignment functionality can only be enabled via initPlayerLocal.sqf or by placing the "Force KP Ranks" module
* Tweaked: Some small code and config changes

* Added: Croatian ranksigns. Many thanks to [Degman](
* Tweaked: Brighten up the german "Tropentarn" ranksigns a little bit

Fixed a small error when the player is virtual zeus

- Added: Support for Croatian Military Mod
- Some Code optimizations

Rewritten the Code
Added own textures for the ranksigns
Added uniform list
Added Mission Module
Renamed from "KP Dienstgrade" to "KP Ranks"

Fixed that full ghillies got weird textures

- Community Base addons A3

Forum topic:
- BI forums

Steam Workshop:
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Tags: Blufor,   Bundeswehr,   Gear,   Insignia,   Military,   Modern,   Rank,   Us Army