ACE Medical Practice Patientby
I created a script as part of a training mission.
the script will spawn a civie unit with randomized ACE wounds (advanced medical system required).
The unit will despawn when killed or when he gets 5 meters from his spawn position (is adjustable).
You can spawn multiple civies at once.
It is tested on a dedi-server with one person and I seemed to work there. No stress-test however...
Installation / Usage:
For usage instructions and information of how to use the ACE Medical Practice Patient please refer to the included documentation and/or example mission.
Paste the folder in your own mission folder. Then execute the script with the following command line:
null = [POSITION, DISTANCE, MODE] execVM "Tib_practicePatient\Tib_medical.sqf";
POSITION: The position of an object. It will be the spawn position. Use PLAYER for player. Do not use markers.
DISTANCE: The Distance between the spawn position and the patient to trigger the despawn of patient.
MODE: 1, 2 or 3;
Mode 1 is minor injured patient.
Mode 2 is severe injured patient.
Mode 3 is patient with cardiac arrest.
null = [spawnPos, 10, 1] execVM "Tib_practicePatient\Tib_medical.sqf";
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