Client's FPS, Displayed for Zeus
by
driftingnitro
Description:
Enables curators in missions to see the individual frames-per-second of the players, allowing them to adjust a mission accordingly if he finds the majority of players are having framerate issues.
Installation:
To install DNI Zeus Framerate Monitor you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the
Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Included files:
DNI_ZeusFPSMonitor.pbo
Changelog:
1.3
- Added ability for admins who log in to see FPS as well by request of(Only logged in admins, not voted admins)
- Added keybinding option to toggle visibility of framerates. Bind a key to: Custom Controls > Action 12 (Known bug, only works as Player or Zeus. Not spectator or splendid cam)
- Updated .bisign
- Backend work for future configuration options
- Changed the mod's logo
1.22
- Added .bikey to the "keys" folder. (A bit rusty, forgot some protocol)
1.21 - Added MCC compatability
- Added .bikey in the mod directory, move to your server's "Keys" folder.
v1.2
- Added MCC compatability
- Zeus check now waits for Zeus interface every 5 seconds before activating
- Zeus can be assigned any time after mission start
1.1
- Workshop and BI forums initial release
- NOTE: not tested with multiple curators
1.11
- Added MP signature
Forum topic:
-
BI forums
Steam Workshop:
-
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