Author: Opteryx and PMC
Author Website: http://www.pmctactical.org

Requirements: No addons required

Version: 0.1
Signed: Yes, serverkey included

Short description: Middle eastern style structures with additional objects. Mostly focused on Iraq for example several Saddam Hussein murals. Also suitable for Syria and Libya terrains.

Date: 2017-04-29 09:35


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PMC Opteryx Objects - Middle Eastern Structures

by
Opteryx and PMC


Description:
Middle Eastern Objects (buildings, houses, fences, walls etc) for ArmA 3 by Opteryx and PMC.
Middle eastern style structures with additional objects. Mostly focused on Iraq for example several Saddam Hussein murals. Also suitable for Syria and Libya terrains.
Can be placed for WRP terrains using Terrain Builder, arma3 eden 3d editor, Map Builder or XCam. Or simply used in missions by placing them in mission editor.

Background
Opteryx abandoned his OPX2 project and released MLODs models and textures as open source:

I am regretably abandoning this project (at least for the foreseeable future), I feel like it became too much work and that turned the priority into quantity over quality so I'm not very happy with the results. These models are unfinished and really outdated in terms of quality and I would rather focus on making fewer, but higher detailed assets for Arma. It kinda sucks giving up on a project that I've worked on for some long. Some of these models even date back to Arma 1, so I figured it would be a waste to let all that work go to nothing and I have therefore uploaded all my OPX2 models open source here.
You may edit and reuse these models as you see fit, I only ask that you credit me and that you do not recompile them as “opxbuildings2” or “opxmisc2” as I may republish these addons finished some time in the future.
It's not great work, but maybe some of you will find these assets useful. -Opteryx, June 20th 2016.
March 2017 PMC Real World Data Terrains were released and we had urgent need for middle eastern buildings, PMC took Opteryx's objects and fixed them for release condition, journey has begun.


Installation:
To install PMC Opteryx Objects - Middle Eastern Structures you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
pmc_opx_misc_cfg.pbo
pmc_opx_misc.pbo
pmc_opx_buildings_cfg.pbo
pmc_opx_buildings.pbo


Usage:
Objects can be found under eden editor → assets → props → PMC Opteryx Objects (buildings and misc).


Changelog:
v0.1 initial release
- created pmc\pmc_opx_buildings\ addon dir
- created pmc\pmc_opx_buildings\$PBOPREFIX$ file
- created pmc\pmc_opx_misc\ addon dir
- created pmc\pmc_opx_misc\$PBOPREFIX$ file
- renamed opx2_ tagged p3d files to pmc_opx_ tag in pmc_opx_buildings
- deleted pmc_opx_buildings\data\ca\ which by file names is duplicate dir
- moved pmc_opx_buildings\data\lods textures into data\
- moved pmc_opx_buildings\data\norm textures and materials into data\
- deleted bld_attrib\ as duplicate
- renamed "complex1 _b.rvmat" to complex1_b.rvmat
- moveobject swapped pmc_opx_buildings\data\ rvmat paths to new data\ dir
- moveobject swapped pmc_opx_buildings\ p3d paths to new data\ dir
- deleted vcp_tower.3ds
- deleted opx2_opx2_opx2_opx2opx2[nilesh.uk.to]-bv.bat
- renamed opx2_ tagged p3d files to pmc_opx_ tag in pmc_opx_misc\def
- moveobject swapped pmc_opx_misc\def\ p3d paths to new data\ dir
- renamed opx2_ tagged p3d files to pmc_opx_ tag in pmc_opx_misc\el
- moveobject swapped pmc_opx_misc\el\ p3d paths to new data\ dir
- renamed opx2_ tagged p3d files to pmc_opx_ tag in pmc_opx_misc\gate
- moveobject swapped pmc_opx_misc\gate\ p3d paths to new data\ dir
- renamed opx2_ tagged p3d files to pmc_opx_ tag in pmc_opx_misc\ind
- moveobject swapped pmc_opx_misc\ind\ p3d paths to new data\ dir
- renamed opx2_ tagged p3d files to pmc_opx_ tag in pmc_opx_misc\market
- moveobject swapped pmc_opx_misc\market\ p3d paths to new data\ dir
- moved pmc_opx_misc\mural\data\norm textures and materials into data\
- moveobject swapped pmc_opx_misc\mural\data\norm rvmat paths to new data\ dir
- moveobject swapped pmc_opx_misc\mural\ p3d paths to new data\ dir
- moveobject swapped pmc_opx_misc\road_attrib\ p3d paths to new data\ dir
- moved pmc_opx_misc\sidewalks\data\norm textures and materials into data\
- moveobject swapped pmc_opx_misc\sidewalks\data\norm rvmat paths to new data\ dir
- moveobject swapped pmc_opx_misc\sidewalks\ p3d paths to new data\ dir
- moveobject swapped pmc_opx_misc\signs\ p3d paths to new data\ dir
- moveobject swapped pmc_opx_misc\stuff\ p3d paths to new data\ dir
- moveobject swapped pmc_opx_misc\trash\ p3d paths to new data\ dir
- moveobject swapped pmc_opx_misc\trash\data rvmat paths to new data\ dir
- moveobject swapped pmc_opx_misc\wall\ p3d paths to new data\ dir
- fixed and optimized models (too many changes to list individually)
- created pmc_opx_buildings_cfg config
- created pmc_opx_misc_cfg config


Forum topic:
- BI forums
- pmctactical.org




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Tags: Barriere,   Building,   Bunker,   Civilian,   Containers,   Decorations,   Editor Extension,   Hesco,   Iraq,   Middle East,   Military,   Modern,   Object,   Rails,   Road,   Sandbag,   Signs,   Static,   Structure