Author: firemat05
Author Website:

Requirements: Arma 3 Apex

Version: 1

Short description: Script adds bridges to connect the main islands.

Date: 2017-09-26 14:59


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Tanoa Bridges

by
Frankie


Description:
This script will add two bridges to connect the main islands. Zip file includes template mission.


Installation / Usage:
For usage instructions and information of how to use the Tanoa Bridges please refer to the included documentation and/or example mission.

Place the "tanoaBridges.sqf" in your mission folder along with the following in the "init.sqf":
_placesToHide = [
[[4222.85,11633.7,0],45],
[[5103.24,11633.6,0],11],
[[4212.15,8376.57,0],15],
[[4155.46,8344.86,0],15],
[[4073.91,8301.58,0],15],
[[2912.72,7353.5,0],25],
[[2902.14,7322.49,0],25],
[[2854.82,7292.87,0],7],
[[2839.61,7287.67,0],7]
];

if (isServer) then {
{
_t = nearestTerrainObjects [(_x select 0),[],(_x select 1)];
{_x hideobjectglobal true} forEach _t;
} forEach _placesToHide;
null = [] execVM "tanoaBridges.sqf";
};


Changelog:
v1
- Initial release



- Arma 3 Apex




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Tags: Bridges,   Tanoa,   Script,   Fictional