Author: Grumpy Old Man
Author Website:

Requirements: No addons required

Version: 1.2

Short description: Gives mission makers access to simple ambient artillery units that fire just for decorative purposes into random directions.

Date: 2018-05-01 13:58


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GOM fnc ambientArtilleryFire

by
Grumpy Old Man


Description:
Purpose of this script:
Gives mission makers access to simple ambient artillery units that fire just for decorative purposes into random directions.

Features:
Dedi and local MP compatible
Takes pre placed vehicles and uses their main guns to engage artillery fire at simulated targets for the given salvo/rounds number.
Works fine with with vanilla artillery assets and multiple third party vehicles.
It's also possible to immediately stop the script and free up all units to fire on actual threats, so you can use the same units for the vanilla artillery support module/other arty scripts.


Installation / Usage:
For usage instructions and information of how to use the GOM fnc ambientArtilleryFire please refer to the included documentation and/or example mission.


Media:



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Known issues:
None so far.


Changelog:
V1.2
Made script local MP and dedi compatible
Improved firing Arc
Improved projectile deletion
Guns are now assigned to batteries to allow multiple batteries for ambient artillery fire


Forum topic:
- BI forums




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Tags: Script,   Ambient,   Support,   Artillery,   Decorative