Author: GP|Battlestad
Author Website:

Requirements: No addons required

Version: 1.07
Signed: Yes, serverkey included

Short description: This is the ADR-04-Mk X Defender from Super Dimension Fortress - Macross.

Date: 2018-08-27 06:53


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Macross - ADR-04-Mk X Defender

by
GP|Battlestad


Description:
This is the ADR-04-Mk X Defender from Super Dimension Fortress - Macross.

This is my second mech mod to be released on steam. The legs and walking animations are based on my previous mech, the Tomahawk, but is vastly more complex all in all.
It comes in two version, standard-mags(400 rounds) and hi-cap mags(700).

Are you tired of those pesky HIGH-MACS swarming the sky? shoot them down easily with this baby ^^
Nah, just kidding. I love the HIGH-MACS mod :)

This has only one weapontype, 2 x Erlikon 78 mm liquid-cooled high-speed automatic cannon (based on the vanilla autocannon 35mm + Gatling_30mm rounds ) so it may not be as versatile as the Tomahawk. This was initially meant to be a pure AA-mech (according to lore), but I gave it gatling rounds to make it more fun to use.

AI will work with this, but require 2 crew members. You can operate it alone since it uses killzonekid's "One Man Tank Operation" script (spawn as empty vehicle or play as gunner).

Compared with the Tomahawk, this should have no problems with desync in multiplayer games (explaned in my YouTube video).

This is added to the following factions (each with different default colour schemes):
- Nato
- CSAT
- AAF
- U.N. SPACY (on all sides)

Features
- ejection system (Eject is bound to custom key 10)
* option to auto-eject when health is below a certain point
- ladder to get in (if you for some reason retract the ladder while climbing it, you will get stuck in a climbing ladder position in thin air. Just hit C to get out)
- custom muzzleflashes and firing sounds
- cockpit interiour
* damage system (shows damage in percent and in colour)
* turret direction and elevation indicators
* compass
- custom zoom and visionmodes (picture-in-picture) <--- READ HERE! I RECOMMEND YOU TURN PIP SETTINGS TO ULTRA
* same hotkeys as default controls->numpad + - for zoom, N for visionmodes
- footprints
- 9 colour variations (accesible via the change vehicle appearance in 3den)
- submersible (it can walk under water)
* custom underwater firing sounds and muzzleflashes
* ejection will work under water, but seat dont get far at all
* AI dont like to move while under water but they will fire


Installation:
To install Macross - ADR-04-Mk X Defender you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
Macross_Destroids.pbo


Media:


Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Notes:
My other mod, the Tomahawk is deprecated. I aim to update it(same level of quality as the defender) and bring it into this mod package later.
- Macross mod - Tomahawk

External assets:
- Cockpit screen overlay is a screenshot from a cockpit in Mechwarrior Online
- Ejection seat is from vanilla arma 3

You can read details about the defender here:
http://www.macross2.net/m3/sdfmacross/destroid-defender.htm


Credits & Thanks:
- HorribleGoat: (script for measuring distance-> used for zeroing animation of arms)
- dustypeek: walking sound effects
- KillZoneKid: http://killzonekid.com/arma-scripting-tutorials-one-man-tank-operation/


Changelog:
v1.07
- not executing script for changing to damage texture if using custom texture in eden (would render the mech invisible since path to damage texture was hardcoded)

v1.06
- fixed duplicate LODs in footprint

v1.05
- fixed Component names in geo lod

v1.04
- added public key
- U.N.Spacy factions for each side
- main menu icons

v1.03
- no longer removing vest and adding rebreather to pilot (would remove items in players vest). Added airCapacity in mech itself to have clear vision under water

v1.02
fixed small spelling error. "Intergrity" -> "Integrity" on left monitor

v1.01
- added urban camo

v1.00


Steam Workshop:
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Tags: Faction,   Mech,   Mech Mod,   Futuristic,   Fictional,   Blufor,   Opfor,   Drone,   Heavy Armor,   Mechanics,   Military,   Vehicle,   Addon