Author: blackgun121
Author Website:

Requirements: IFA3 AIO Lite

Version: 2.4
Signed: Yes, serverkey included

Short description: The Messerschmitt Bf-109 is a German fighter aircraft that was used during World War II. It is considered by many as the backbone of the Luftwaffe and was used from 1937 to 1945.

Date: 2019-06-30 12:40

Comments: (0)


Messerschmitt Bf-109


This addon was designed to run along side IFA3 and functions almost the same as the planes in that addon. This addon also uses some code from the Arma 3 Samples. Work is still needed, but the aircrafts are fully functional.

The Messerschmitt Bf-109 is a German fighter aircraft that was used during World War II. It is considered by many as the backbone of the Luftwaffe and was used from 1937 to 1945. It first few on May 29, 1935 and first saw combat during the Spanish Civil War in 1937. The aircraft was originally designed as an interceptor, but saw multiple uses for escorts, fighter bomber, ground attack, and reconnaissance missions throughout all European fronts during World War II. Compared to other German aircrafts at the time, the Bf-109 was the most common aircraft that the Allies faced in aerial combat and remained very competitive against the latest Allied aircraft throughout the entire duration of the war. The Bf-109 has had many variants during its time of service which includes:
Bf-109a/b/c/d - planned
Bf-109e - Included in addon
Bf-109f - Included in addon
Bf-109g - Included in addon
Bf-109h (prototype)
Bf-109k - WIP
Bf-109t (carrier borne)
Bf-109tl (concept jet plane)
Bf-109 v-13 & v-14 (air racer)
Bf-109w (sea plane)
Bf-109x (concept plane)
Bf-109z (prototype)

Description of this Addon:
This adds the Bf-109 to Arma 3. Variants included in this addon are:
Bf-109e with 15 textures
Bf-109f with 7 textures
Bf-109g (early) with 7 textures
Bf-109g with 7 textures

Current Version: v1.9
Addon is signed and includes a bikey.
All 3D models were made from scratch using Blender.
All textures were made using Photoshop.
I have included a texture template of the models for anyone who wishes to create and upload their own textures since I'm not very good at texturing.
Texture template can be found under: C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\!Workshop\@Messerschmitt Bf-109\texture templates

To install Messerschmitt Bf-109 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Known issues:
None so far.

Tested working with:
Czechoslovak Army 1938 (CSA38)
Faces of War (Fow)
IFA3 Liberation
Sabre Planes IFA3 Integration
Geist A3 Lite
(The addons above are not required, but are nice to have since they are WWII era addons.)

Untested with:
Online multiplayer

If you find any issues, have any suggestion/questions or if there is something that you don't like, please let me know in the comments section as I do read all the comments and respond to them when its necessary.

If you love this addon, be sure to rate it and add to your favorites.

Credits & Thanks:
This addon uses assets from the Iron Front for Arma 3 (IFA3) addon, so all credit goes to the IFA3 team for the following:
aircraft engine & wind sounds
aircraft weapons & ammunitions
German pilot unit

License / Disclaimer:
You may use this addon for single and multiplayer missions.
You may use this addon for online servers.
You may retexture this addon.
You may not sell this addon to anyone, this is a free addon.
You may not upload this addon on any websites without the creator's permission.

I take no responsibility for damage of your game/system that may be caused by this addon. Anyone who downloads this addon, downloads it at their own risk.

Modified all lods to the e variant model and its wreck model
Greatly improved handling to all variants
Increased thrust to all variants
Modified draconic force and torque values to all variants
Adjusted max speed and landing speed to all variants to go with the new handling values
Large wing bumps can by attached/removed from the k and k (late) variants
Made the green spots darker to the Bf-109e Tropical 2 texture
Increased altFullForce and altNoForce values to all variants

Added the Bf-109g (very late) variant
Added the Bf-109k (late) variant
Fixed lod names for the k variant and its wreck model
Added the MK-103 weapon as well as its magazine and round
Modified textures to the g and k variants
Renamed some files within the bf_109_main file
Added a new propeller blur texture for the k (late) variant
Increased rate of fire to the MG-17 by 25%
Increased speed of MG-151 15mm rounds by 1.3%
Added new textures to all plane variants
Modified some of the UV mapping on the g (late) variant
Updated texture template to the g (late) variant
Added new crashing sounds in config files for each plane

Added the Bf-109k variant
Fixed textures to the g variant
Modified values to hit points
Modified geometry lods for all plane and wreck models
Modified all mass values for each plane and there wreck models
Modified and cleaned up all plane config files
All textures can be displayed and applied to the model under edit vehicle apperance within the editor
Increased plane acceleration from 200 to 250 for all planes
Modified landingAoa value for each plane to work with the new acceleration value
Modified shading to the g variant

Added the Bf-109g (late) variant
Modified shadow lod for the g variant
Removed geometry phys old lod from all plane wreck models
Modified res. lods for each plane
Modified res. lods for plane wrecks
Modified memory points for each plane
Modified all config files
All planes now use IFA3's multiguns script
All plane weapons can now fire from there own individual barrels
Added new weapons for all planes which are currently inherited from the FW-190's weapon classes
All planes can now fire serveral projectiles at the sametime for each assigned weapons and barrels
Added new magazines for all weapons which are inherited from the FW-190's magazine classes
Added new bullets for all magazines which are inherited from the FW-190's bullet classes
Increased max speed for all planes in order to match the max speeds of the actual Bf-109 variants
Increased landing speed for AI and Auto Landing from 140 to 160 for all planes

v2.0 -
Replaced landing gear for each plane
Improved landing gear animations to be more realistic
Modified shadow lods for each plane
Modified res. lods for each plane
Modified all geometry lods for each plane
Modified memory points for each plane
Modified view pilot lod for each plane
Modified wreck lods for each plane
Updated all texture templates
Modified ground contact for each plane
Decreased the mass in the geometry lod for each plane
Set all propeller blurs as a proxy for each plane
Fix graphical issue with propeller blurs
Renamed and moved the original special texture for g variant as Graf Ace
Replaced the original special texture with a new texture for the g variant
Added new textures to f and g variants
Added some new code in all config files
Modified code in all config files
Added a config file to bf_109_main file
Cleaned up code in all config files
Removed geometry phys old lod from all plane models
Cleaned up all model.cfg files
Fixed some textures to the g variant

Added an improved and more detailed bf-109e
Replaced/Re-did all the textures to e variant to fit the new Uv mapping
Changed the flaps and ailerons to the e variant
Modified memory points to the e variant
Modified shadow lods for each plane
Added a new shadow lod for for each plane wreck model
Modified engine start up and shut off animations
Cleaned up the model.cfg files
Modified the standard texture to the f and g (early) variants

Added rvmats to all planes to improve lighting and add glossiness to textures
Added normal map (nohq) material texture
Added specular map (smdi) material texture
Added ambient occlusion/shadow (as) material texture
Fixed textures to g and f variants
Modified wreck models for each plane

Fixed some textures for each plane

Added the Bf-109g (early) variant
Added 2 new textures to f variant (cobra and Kittel ace)
Added 2 new textures to g variant (yellow ace and Hartmann ace)
Added the bf_109_main file
Modified Bf-109f and g lods
Modified Bf-109g hit points
Moved all standard_texure files for each plane into the bf_109_main file
Moved all picture files for each plane into the bf_109_main file
Modified Bf-109f textures to fit the UV mapping of the Bf-109g (early) variant
Modified some code in config file for all planes
Renamed a few files
Increased fuel for Bf-109f and g by 100 units
Modified map icons for e and f variants
Modified panel texture
Changed cockpit texture for all plane wreck models

Added the Bf-109f variant with 5 textures
Added the Bf-109g variant with 5 textures
Improved Bf-109e model lods
Modified Bf-109e memory points
Modified Bf-109e map icon
Modified Bf-109e geometry

Improved aim by adding a HUD for first person view
Removed gun crosshair texture from the view pilot lod
Added new code in the config file
Cleaned up the config file
Added more hit points to plane model
Moved player position in the view pilot lod
Modified cockpit so that player model does not clip through the plane model as much
Added pilot joy stick animations
Added new shodow volume lod

Added working animated meters in the cockpit for first person view (may need adjustments)
Added 3 new textures (Galland ace, special 2, and special 3)
Increase plane speed by 60km/h in order to decrease the chances of stalling
Fixed some textures

- Bugs fixed

Added hit points
Added dust effects
Changed cockpit texture
Changed panel texture
Added 2 new textures (standard 3 and night)
Added perview
Fixed some textures

- First release

- IFA3 AIO Lite

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Tags: Ifa3,   Iron Front,   Bf-109,   Messerschmitt,   Wwii,   Opfor,   Aircraft,   Airplane,   Military,   Vehicle,   Addon