Author: Donnie_Plays
Author Website:

Requirements: CUP Terrains Core, Ravage, Community Base addons A3

Version: 1.0.15
Signed: Yes, serverkey included

Short description: This is a collection of addons which have been edited from the Breaking Point mod. This includes factions clothing, most of the weapons, gear, vests, backpacks and the Inventory and in game menu UI, zombie faces and sounds.

Date: 2019-01-25 09:17


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Infected WarZones

by
Donnie_Plays


Description:
This is a collection of addons which have been edited and pulled from the open sourced Breaking Point mod. This includes factions clothing, most of the Breaking Point weapons, gear, vests, backpacks and the Breaking Point Inventory and in game menu UI, zombie faces and sounds that were included with the Breaking Point mod. I have also added some custom weapons and made several personal customizations to various items in this mod. It includes several custom menu screens. Most of the weapons included are compatible with both Breaking Point and vanilla ammo with exception to some of the more rare snipers and other rifles.

You can use these assets in MP missions or servers. We are working an a WarZones PVP server right now. It should be up soon. Check out the discord link above for more info.

Come and see me some time!
Donnie_Plays on Twitch: http://www.twitch.tv/Donnie_Plays


Installation:
To install Infected WarZones you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
*.pbo


Notes:[/size
JOIN THE OFFICIAL WARZONES DISCORD FOR SERVER INFO
https://discord.gg/YeksFWb


[size=11]Credits & Thanks:
The Breaking Point mod was released open source under the Arma Public Share Like Licence (APL-SA). You may not use this content outside of Arma or for any sort of monetized missions or servers. Credits to Deathlyrage who created Breaking Point. Thank you to Desolation team for the main menu which I edited. Also thank you to JSRS who provided sounds for the Breaking Point mod which are included in this collection. The licenses are included with the mod.


Changelog:
1.0.15
New intro and loading screens have been added

1.0.14
Clicking the help button in your inventory screen will now direct you to the WarZones discord

1.0.13
1.0.12
1.0.11
1.0.10
Autorun and Custom Third Person View added

1.0.09
1.0.08
Minor patch

1.0.07
1.0.06
1.0.05
1.0.04
Fixed keys for the server

1.0.04
Updated keys

1.0.03
Updated keys

1.0.02
1.0.01
Minor edit - testing the map so it was removed for now.

1.0
WarZones 1.0 is finally ready! A server should up be soon. Join the discord in the main description to get server info!

1.09
1.08
1.07
1.06
1.05
1.04
1.03
1.02
1.01
Signatures updated

1.0
BreakingPoint - WarZones version 1.0 is now released

1.39
Edits to the menus. New background image for character creation. Other menu edits that will represent everything better. The vector has been removed as a weapon for now. Several weapon variations have been removed from the mod.

1.38
Main logo changed. Autorun and custom third person has been changed. This mod is just going to be a collection of addons that were edited from the Breaking Point mod for people to use on MP servers.
I have removed the "WarZones" concept from this mod and have decided to release it as it's own mod.

1.37
Updates to the menu. Adding characters in the background, etc.

1.37
Main menu and background screens for options have changed. You should now set your default loading world to "Malden" in your arma 3 launcher parameters, to get the full Breaking Point main menu experience!

1.36
NewHaven removed. I'm planning to mod the map and will revisit it when it's finished.
Overall size reduced by almost 1gb

1.35
New Haven has been re-added

1.34
Minor bug fix

1.33
1.32
Updates to the point system main screen

1.31
Custom statistics screen
New main menu screen

1.30
Lobby screen menu fix

1.29
Removed folding map due to FPS loss in game for players when multiple people were using it. I have also adjusted the custom third person view.

1.28
-Arma 3 vanilla clips and mags will now work with most of the rifles and pistols in the mod. Some of the more rare snipers have unique BP ammo style and I decided to not match vanilla ammo to select weapons
-The SW 45 pistol can now load flare shots
-Lobby icons have been added
BLUFOR - Rangers
OPFOR - Hunters
IND - Outlaws
CIV - Survivalists
-I have removed several of the AI breaking point guns. They served a specific purpose in the mod at one point but there is no need for the guns. They are just copies of the other guns only OP.

1.27
playable slots for BLUFOR and OPFOR have been edited. more are coming for independent and civilian!

1.26
Overall mod size reduction. Several unused code options removed.

1.25
Slots have been unlocked in the lobby for multiple sides for mission or servers makers

1.24
Reduced overall file size by removing several unused items from the list

1.23
Folding map added. Thank you to Tao for open sourcing your mod! Credits have been added along with the license in the mod.

To use the folding map, open your configure addons options in game. You can actually replace the default Arma map with the folding one by resetting keybindings!

1.22
-New Haven removed
-Autorun script added. Use configure addons in game to set custom keybinding
-Overall mod size greatly reduced

1.21
Fixed a minor screen error and also removed two signatures for addons I am no longer using with this mod.

1.20
Several main menu visuals and options have been edited and changed. I have removed the intro scenes due to the whole thing just being too buggy and replaced it with a new custom main menu
I have added more Breaking Point main menu screens as well with new background images
There is a new create a survivor menu with an enhanced view of the character's face
Several other optimizations

1.19
Faction loading screens added

1.18
Several optimizations and updates to the main UI and loading screens. A new custom main menu loads at the start which is a rework of an old image the BP mod used back in the day. Thought it would be a nice variation from the other mod. Various code fixes for both functions, client and the UI.

1.17
-New intro and game loading screens to add variety and give more of a distinction between this mod and the original.
-Player inventory UI has been edited and updated.
-Melee Weapons have been added and work, but the animations are not showing. It is a work in progress. Meanwhile you can still use the melee weapons. They still make a sound and show a mark where they are hitting.

1.16
Massive new update!!! This whole project just became a lot more BREAKING POINT style
-Breaking Point inventory UI added
-Custom loading screens added
-Several errors fixed, too many to list

1.15
Added Breaking Point vehicles, added a few sfx which were missing, updated a few configs

1.14
New main menu UI screens for world scenes on Altis, Stratis, New Haven and Malden. In your Arma 3 launcher you can set your default "world" map to the main menu screen you enjoy the most. All have unique styles, looks and different things going on in the background.

1.13
Main menu edits. To load the custom main menu, select "Malden" in your Arma launcher as the default world as a parameter.

1.12
Main menu screen edits

1.11
New main menu UI
New custom inventory UI

1.10
1.09
1.08
1.07
Custom third person has been removed. It has been uploaded on workshop as a seperate, optional mod.

1.06
Finishing touches on BPA menu logo

1.05
Removed several unneccesary files

1.04
Big update to BPA. Several optimizations. I have added my own custom third person view to this mod. This will be released soon as a standalone mod as well.

1.03
1.02
Keys were added. A few other minor additions and updates.

1.01
New Haven map various fixes. It's much closer to the New Haven we all fell in love with in Breaking Point. The main bridge leading to the Hunter Stronghold is now there and in place. Several buildings have been restored to their original place. The Outlaw stronghold now has a floor on the platform, etc.

Also a few fixes with error codes that were coming up on game launch.

Better optimization across the board. Removed several uniforms that were unusable anyway and not included in the mission.

1.00



- CUP Terrains Core
- Community Base addons A3
- Ravage[/size]


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Tags: Mod,   Retexture,   Weapons,   Gear,   Vehicle,   Units,   Character,   Equipment,   Terrain,   Civilian,   Military,   Opfor,   Blufor,   Independent,   Fictional,   Breaking Point,   Zombie,   Warzones