Author: IceBreakr
Author Website: http://www.vojak.si

Requirements: No addons required

Version: 1.1
Signed: No

Short description: This map is based on the real height data of Slovenias Northwest part in Europe - named Gorenjska Region.

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Date: 2009-07-21 16:19


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Island Panthera
by
IceBreakr


Description:
"Many have secret dreams. One of them is IceBreakr and he dreamt of an island that many ArmA players could enjoy, along with his team of dedicated mil-sim gamers. He put on his yellow working helmet, rolled up his sleeves and started building and building and building, until his dream become reality. It took, time, energy and a lot of dedication but after three months has succeeded - its here: Island Panthera!"

IceBreakr is coming from Slovenia, Europe and he's been a level designer for other games/simulations for more than 10 years now. Right after the release of Czech version of ArmA: Armed Assault, game soon became his passion and he formed a strong Slovenian community of mil-sim gamers supporting him in organizing and creating multiplayer coop/PvP events. Lack of islands (and mainly desert ones, too) made him switch from ArmA mission making to map making.

What is Panthera:
Name Panthera itself comes from Slovenian history of "black panther" and the map itself is based on the real height data of Slovenia's Northwest part in Europe - named Gorenjska Region.
"Gora" in Slovenian means mountain and Gorenjska region represented in Panthera certainly lives up to its name being home to most of Slovenia’s biggest mountains, including the highest of them all – Triglav (three heads) standing at an impressive 2,865m. The Julian Alps and the beautiful Triglav National Park are the main features of the region – offering not just outstanding scenery, but a wealth of plant and animal life and an abundance of outdoor activities. It is also home to the unforgettable lakes Bled and Bohinj. It is almost impossible to decide which one you prefer – Serene Bohinj and its majestic mountain setting or fairytale Bled with its seventeenth century church on an island overlooked by a castle perched on a rocky outcrop.

Story behind:
Massive climate changes rocked the entire world and heavy ocean flooding left only numerous islands. Panthera is luckly one of them, but people didn't unite in this disaster - army is able to protect only major towns, villages form their own protection squads and neighbouring countries (in order to survive) invade the last island between newly formed sea. Armor is scarce, but four airports serve as an air bridge for more equipment and weapons...

Interesting facts:
* Gorenjska region is in fact NW part of Slovenia in Europe and of course, it isn't an island.
* due to heavy real-life vegetation and gameplay issues author' had to resize a sector of ~40x40 klicks (kilometers) down to 10km x 10km terrain, quite enough for a small infantry operation supported by light armor and choppers. Of course jets and heavy armor can be used too but it requires a lot of skill and tactics in such harsh terrain. Large mountains and deadly valleys can be tough even for the most experienced fighters. Roads are basically only way to travel around, but dense vegetation and many chokepoints can be fatal for a single vehicle or even an armoured convoy. Therefor recommended way of travel is tabbing / on foot.
* first plan has been to create an entire Slovenia (of course resized to ArmA), but too many details were lost on mountain ranges. Slovenia is very similiar to other European countries with vast forests and rich vegetation.
* real-life counterpart towns in the area had to be resized to small villages, couple of them listed here: Radovljica, Bled, Jesenice, Mojstrana, Kranjska Gora, Kobarid, Tolmin, Bohinjska Bela, etc. Map now features over than 65 settlements/places, of course much smaller than real life counterpart.
* texture is based on 10240x10240 composite of various satellite images and photoshopped in couple of places.
* there are four airports present:
- Lesce (real one is cessna/soaring plane capable, but in-game runway is the sake of gameplay paved and much bigger, so fighters & transport planes can use it)
- Bovec (real one, small for mainly helicopter operations or for very very daring pilots)
- Arnoldstein (fake one, Arnoldstein doesn't have one in RL, but this one has been added for better gameplay and mission makers' ideas coming to life.
- Smugglers (another fake one, this one stands in the desert and locals use it for smuggling operations in and out of the island)

* Almost everything exists in the real World. Desert part on the SE is created from the scratch and therefor fake - Slovenia doesn't have deserts. Reason: better gameplay. ;)
* roads are based on real-life data and cover all sectors of the map.
* first try to explore the island by positioning your squad on one of Airports and launch vehicle and air patrols from there.


Installation:
Use modfolders for prevent errors on the future.
Read the FAQ for how to do it.


Included pbo files:
ib_plants.pbo
panthera.pbo
slo_objects.pbo


Media:



Credits & Thanks:
Created by: IceBreakr
Ideas: PeterGrozni
Objects & Configs: MAj Z. (Aljaz Tower), Sgt.Ace (Clutter & Plant configs)
Testing: SBP Team, Monsieur, Sgt.Ace
Special thanks: Kju, Flossy, Nicholas Bell and Bohemia Interactive for making of ArmA/ArmA 2


Changelog:
v1.1
- version removes bugs reported by Monsieur, SBP Team and other community members
- improved satellite image
- added airport runways to sat.image
- removed trees off the roads, altered two bridge heights
- smoothened out a couple of bumpy roads
- added couple of villages from real world positions
- tweaked vegetation


Forum Topics:
- BI forums




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